Player Matchup

Hercules
Hercules
DesolateCreation
Hercules
Level 152
God Stats
0W - 2L
1,667 SR
Queue Stats
86W - 65L
1,592 Elo+
Party 2
Yemoja
Yemoja
TSwerve
Yemoja
Level 68
God Stats
3W - 3L
1,405 SR
Queue Stats
14W - 10L
1,604 Elo+
Party 2
Discordia
Discordia
bbybino
Discordia
Level 43
God Stats
7W - 5L
1,578 SR
Queue Stats
19W - 18L
1,516 Elo+
Party 2
Team Averages
Level 88
1,550 SR
1,571 Elo+

VS

Team Averages
Level 89
1,820 SR
1,636 Elo+
Hercules
Hercules
TuhhMater
Hercules
Level 52
God Stats
5W - 1L
1,817 SR
Queue Stats
43W - 22L
1,753 Elo+
Party 1
Tiamat
Tiamat
dylwa
Tiamat
Level 146
God Stats
3W - 2L
2,010 SR
Queue Stats
96W - 60L
1,656 Elo+
Party 1
Neith
Neith
milaconpure23
Neith
Level 68
God Stats
33W - 29L
1,634 SR
Queue Stats
70W - 70L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 5
9,410
672
6,879
19,315
11,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
TSwerve
Yemoja
11
1 / 8 / 3
8,141
582
3,945
13,604
8,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
bbybino
Discordia
12
4 / 7 / 3
9,264
662
12,482
9,859
3,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
TuhhMater
Hercules
13
5 / 3 / 13
10,279
734
11,474
15,523
9,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
dylwa
Tiamat
16
14 / 2 / 5
12,029
859
16,352
9,243
7,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 12
9,847
703
7,845
7,583
2,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
21
21
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Yemoja
TSwerve
Yemoja
1
8
3
0.31
W
Hercules
TuhhMater
Hercules
5
3
13
3.83
L
Discordia
bbybino
Discordia
4
7
3
0.79
W
Tiamat
dylwa
Tiamat
14
2
5
8.25
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,306
Damage
35,671
42,778
Taken
32,349
22,776
Mitigated
20,072
5,777
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,879
1,577
573
3,979
19,315
11,065
0
7,554
11,611
0
31,009
L
Yemoja
TSwerve
Yemoja
3,945
227
717
434
13,604
8,271
118
5,358
8,046
16,733
0
W
Hercules
TuhhMater
Hercules
11,474
4,496
0
5,166
15,523
9,782
0
8,522
5,971
0
27,387
L
Discordia
bbybino
Discordia
12,482
384
0
74
9,859
3,440
560
3,446
6,288
35,986
0
W
Tiamat
dylwa
Tiamat
16,352
1,205
110
2,842
9,243
7,634
688
4,504
4,068
52,475
0
W
7,845
3,502
0
977
7,583
2,656
1,365
1,815
5,350
0
46,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
32,155
133
Minions Killed
167
0
Camps Cleared
0
699,612
Distance Traveled
776,377
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,410
672
59
4
0
262,325
3
L
Yemoja
8,141
582
26
2
0
211,778
0
W
Hercules
10,279
734
34
2
0
260,073
2
L
Discordia
9,264
662
48
3
0
225,509
2
W
Tiamat
12,029
859
64
5
0
277,081
3
W
Neith
9,847
703
69
5
0
239,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role