Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold V
Maiki47
Scylla
Gold V
Level 143
God Stats
32W - 26L
1,476 SR
Queue Stats
167W - 166L
1,453 MMR
Party 1
Neith
Neith
Gold III
dry476
Neith
Gold III
Level 134
God Stats
13W - 11L
1,588 SR
Queue Stats
36W - 41L
1,653 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,521 SR
1,535 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,380 SR
1,497 MMR
Ra
Ra
Bronze III
Freezer_13041990
Ra
Bronze III
Level 30
God Stats
0W - 2L
1,332 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
HULK IRL9409
Baron Samedi
Bronze III
Level 154
God Stats
1W - 1L
1,192 SR
Queue Stats
12W - 5L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
defensa-sorda2
Ymir
Bronze III
Level 108
God Stats
0W - 1L
1,617 SR
Queue Stats
4W - 8L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 1 / 7
9,937
662
10,131
10,841
7,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Maiki47
Scylla
14
0 / 0 / 9
9,521
635
10,192
7,778
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
dry476
Neith
14
9 / 5 / 2
11,030
735
11,861
13,102
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
PersephoneNu WaCthulhuZeusDanzaburou

VS

Bans
BacchusCu ChulainnCupidGuan YuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
9,471
631
2,878
9,989
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
HULK IRL9409
Baron Samedi
12
1 / 4 / 3
8,922
595
11,678
10,663
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 2
9,757
650
6,618
17,003
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
6
6
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
7
6.5
L
2
4
2
0.75
L
Baron Samedi
HULK IRL9409
Baron Samedi
1
4
3
0.63
W
Scylla
Maiki47
Scylla
0
0
9
4.5
L
3
4
2
1
W
Neith
dry476
Neith
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,184
Damage
21,174
31,721
Taken
37,655
14,709
Mitigated
20,009
10,935
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,131
929
0
4,950
10,841
7,465
33
4,947
5,661
0
41,410
L
2,878
187
145
228
9,989
6,836
0
2,784
6,963
32,922
0
L
Baron Samedi
HULK IRL9409
Baron Samedi
11,678
457
749
3,446
10,663
3,988
0
3,853
6,508
48,494
0
W
Scylla
Maiki47
Scylla
10,192
528
0
2,630
7,778
2,505
1,091
5,157
2,343
40,782
0
L
6,618
1,818
0
2,843
17,003
9,185
0
2,854
13,892
19,328
0
W
Neith
dry476
Neith
11,861
4,499
0
3,355
13,102
4,739
1,510
10,261
2,503
0
44,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,488
Gold Earned
28,150
167
Minions Killed
162
0
Camps Cleared
0
822,804
Distance Traveled
705,209
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,937
662
42
3
0
307,082
6
L
Ra
9,471
631
50
3
0
216,775
0
L
Baron Samedi
8,922
595
71
5
0
245,786
4
W
Scylla
9,521
635
71
5
0
286,501
4
L
Ymir
9,757
650
41
3
0
242,648
2
W
Neith
11,030
735
54
4
0
229,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role