Player Matchup

Anubis
Anubis
Caducraft196
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,428 Elo+
Party 2
Medusa
Medusa
SkeletonRose
Medusa
Level 4
God Stats
3W - 3L
1,626 SR
Queue Stats
4W - 4L
1,621 Elo+
Party 1
Chernobog
Chernobog
YT_coxinha
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,640 Elo+
Party 2
Yemoja
Yemoja
tbxy
Yemoja
Level 22
God Stats
12W - 11L
1,648 SR
Queue Stats
47W - 36L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
yeeterson123887
Kukulkan
Level 4
God Stats
4W - 2L
1,770 SR
Queue Stats
4W - 3L
1,631 Elo+
Party 1
Team Averages
Level 8
1,609 SR
1,587 Elo+

VS

Team Averages
Level 15
1,638 SR
1,569 Elo+
Nemesis
Nemesis
EGreaves19
Nemesis
Level 19
God Stats
43W - 20L
1,678 SR
Queue Stats
339W - 318L
1,675 Elo+
Solo
Bellona
Bellona
Shaggonwaggs
Bellona
Level 16
God Stats
13W - 10L
1,719 SR
Queue Stats
48W - 49L
1,622 Elo+
Solo
Neith
Neith
XXSILENT LIMEXX
Neith
Level 12
God Stats
8W - 14L
1,562 SR
Queue Stats
63W - 109L
1,419 Elo+
Solo
Chang'e
Chang'e
aKKeron420
Chang'e
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 44L
1,628 Elo+
Solo
Cerberus
Cerberus
sinless-octopus9
Cerberus
Level 8
God Stats
30W - 27L
1,733 SR
Queue Stats
41W - 52L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
0 / 5 / 0
8,453
845
2,749
8,335
3,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
1 / 8 / 1
9,144
914
12,683
18,867
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chernobog
YT_coxinha
Chernobog
14
1 / 3 / 0
9,098
910
5,095
10,257
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
tbxy
Yemoja
16
0 / 2 / 2
10,092
1,009
10,785
13,641
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
15
1 / 7 / 1
8,962
896
11,096
11,740
5,358
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

124

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EGreaves19
Nemesis
18
16 / 0 / 7
13,125
1,313
18,941
10,572
5,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Shaggonwaggs
Bellona
18
6 / 0 / 14
11,404
1,140
14,988
13,847
12,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 0 / 7
9,822
982
6,524
7,363
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
aKKeron420
Chang'e
16
1 / 3 / 8
10,067
1,007
4,572
10,721
4,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 0 / 15
10,956
1,096
11,125
9,308
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
76
3
Kills
25
25
Deaths
3
4
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
0
0
W
Nemesis
EGreaves19
Nemesis
16
0
7
19.5
W
Bellona
Shaggonwaggs
Bellona
6
0
14
13
L
Medusa
1
8
1
0.19
W
1
0
7
4.5
L
Chernobog
YT_coxinha
Chernobog
1
3
0
0.33
W
Chang'e
aKKeron420
Chang'e
1
3
8
1.67
W
1
0
15
8.5
L
Yemoja
tbxy
Yemoja
0
2
2
0.5
L
Kukulkan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,408
Damage
56,150
62,840
Taken
51,811
33,356
Mitigated
32,995
5,659
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,749
604
0
662
8,335
3,360
0
1,918
6,417
5,126
0
W
Nemesis
EGreaves19
Nemesis
18,941
10,926
0
1,141
10,572
5,314
0
5,064
5,508
0
41,744
W
Bellona
Shaggonwaggs
Bellona
14,988
6,639
0
2,941
13,847
12,090
0
5,752
8,095
0
28,375
L
Medusa
12,683
5,211
0
2,035
18,867
7,562
0
4,826
14,041
0
26,863
W
6,524
4,392
0
1,723
7,363
2,932
0
4,820
2,543
0
21,617
L
Chernobog
YT_coxinha
Chernobog
5,095
1,780
0
1,017
10,257
4,375
0
1,518
8,739
0
17,992
W
Chang'e
aKKeron420
Chang'e
4,572
907
1,136
1,755
10,721
4,042
0
4,837
5,884
23,228
0
W
11,125
51
0
3,318
9,308
8,617
0
4,157
5,151
23,292
0
L
Yemoja
tbxy
Yemoja
10,785
2,012
961
984
13,641
12,701
0
5,127
8,514
35,239
0
L
Kukulkan
11,096
895
0
0
11,740
5,358
0
2,308
9,432
29,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,749
Gold Earned
55,374
146
Minions Killed
228
4
Camps Cleared
8
935,843
Distance Traveled
1,066,181
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,453
845
6
1
0
200,612
1
W
Nemesis
13,125
1,313
59
6
4
216,614
0
W
Bellona
11,404
1,140
27
3
2
227,772
0
L
Medusa
9,144
914
31
3
2
190,871
0
W
Neith
9,822
982
38
4
2
178,696
0
L
Chernobog
9,098
910
29
3
1
194,997
0
W
Chang'e
10,067
1,007
50
5
0
188,747
0
W
Cerberus
10,956
1,096
54
5
0
254,352
3
L
Yemoja
10,092
1,009
45
5
0
178,999
0
L
Kukulkan
8,962
896
35
4
1
170,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role