Player Matchup

Anubis
Anubis
AnoobIsKilling
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 35L
1,747 Elo+
Party 1
Hercules
Hercules
AntîChrist
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
HrMorgaes
Chronos
Level 158
God Stats
2W - 0L
1,586 SR
Queue Stats
42W - 21L
1,785 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MELlODASAMA
Cu Chulainn
Level 143
God Stats
6W - 7L
1,504 SR
Queue Stats
159W - 117L
1,650 Elo+
Party 1
Apollo
Apollo
PlEeSmKoYn
Apollo
Level 46
God Stats
6W - 6L
1,686 SR
Queue Stats
62W - 47L
1,599 Elo+
Party 1
Team Averages
Level 101
1,555 SR
1,656 Elo+

VS

Team Averages
Level 82
1,541 SR
1,553 Elo+
Bellona
Bellona
Itzrobocancer
Bellona
Level 38
God Stats
23W - 23L
1,654 SR
Queue Stats
61W - 92L
1,538 Elo+
Party 2
Medusa
Medusa
Märš
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
SeñorBob
Yemoja
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
YoungSwede
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
killersebii
Tiamat
Level 76
God Stats
5W - 3L
1,550 SR
Queue Stats
63W - 74L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,258
660
7,493
5,582
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
AntîChrist
Hercules
10
2 / 0 / 3
6,517
592
5,612
10,928
5,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
HrMorgaes
Chronos
11
4 / 1 / 5
6,762
615
7,984
8,365
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
MELlODASAMA
Cu Chulainn
14
6 / 2 / 0
8,002
727
7,488
8,518
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
PlEeSmKoYn
Apollo
9
0 / 3 / 1
5,491
499
2,330
6,730
1,633
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 6 / 0
5,819
529
5,037
9,469
6,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Märš
Medusa
12
2 / 1 / 1
6,771
616
8,148
6,789
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SeñorBob
Yemoja
8
0 / 2 / 1
5,177
471
2,634
6,941
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
YoungSwede
Ao Kuang
10
2 / 4 / 0
5,886
535
4,537
10,753
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
9
1 / 5 / 0
5,769
524
3,679
8,745
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
18
Kills
6
6
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Hercules
AntîChrist
Hercules
2
0
3
3.5
W
Chronos
HrMorgaes
Chronos
4
1
5
6.5
L
Bellona
1
6
0
0.17
W
Cu Chulainn
MELlODASAMA
Cu Chulainn
6
2
0
3
L
Medusa
Märš
Medusa
2
1
1
2.5
W
Apollo
PlEeSmKoYn
Apollo
0
3
1
0.17
L
Yemoja
SeñorBob
Yemoja
0
2
1
0.25
L
Ao Kuang
YoungSwede
Ao Kuang
2
4
0
0.5
L
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,907
Damage
24,035
40,123
Taken
42,697
16,322
Mitigated
19,535
15,251
Healing
12,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,493
418
0
3,238
5,582
2,537
185
2,604
2,886
47,582
0
W
Hercules
AntîChrist
Hercules
5,612
993
0
3,671
10,928
5,215
0
2,376
8,438
0
14,677
W
Chronos
HrMorgaes
Chronos
7,984
3,311
0
3,186
8,365
2,463
1,594
4,201
3,940
41,501
0
L
Bellona
5,037
2,792
0
1,174
9,469
6,940
0
0
9,469
0
30,843
W
Cu Chulainn
MELlODASAMA
Cu Chulainn
7,488
2,339
0
2,584
8,518
4,474
188
246
8,272
0
53,177
L
Medusa
Märš
Medusa
8,148
4,514
0
2,911
6,789
2,097
236
2,489
4,300
0
50,032
W
Apollo
PlEeSmKoYn
Apollo
2,330
1,503
0
2,572
6,730
1,633
0
993
5,737
0
30,890
L
Yemoja
SeñorBob
Yemoja
2,634
613
728
1,459
6,941
3,762
0
2,318
4,623
14,636
0
L
Ao Kuang
YoungSwede
Ao Kuang
4,537
1,205
0
3,555
10,753
3,186
0
5,114
5,639
27,801
0
L
Tiamat
3,679
627
0
2,324
8,745
3,550
25
5,556
3,189
24,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,030
Gold Earned
29,422
381
Minions Killed
307
0
Camps Cleared
0
1,150,427
Distance Traveled
1,053,474
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,258
660
93
8
0
213,392
1
W
Hercules
6,517
592
22
2
0
263,554
4
W
Chronos
6,762
615
82
7
0
221,530
3
L
Bellona
5,819
529
67
6
0
201,430
0
W
Cu Chulainn
8,002
727
116
11
0
236,768
2
L
Medusa
6,771
616
99
9
0
197,390
4
W
Apollo
5,491
499
68
6
0
215,183
3
L
Yemoja
5,177
471
18
2
0
231,796
4
L
Ao Kuang
5,886
535
66
6
0
223,814
0
L
Tiamat
5,769
524
57
5
0
199,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role