Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Compy Lock
Arachne
Level 82
God Stats
28W - 32L
1,654 SR
Queue Stats
914W - 903L
1,525 Elo+
Party 1
Neith
Neith
FierceSpectr
Neith
Level 45
God Stats
1W - 1L
1,767 SR
Queue Stats
70W - 60L
1,578 Elo+
Solo
Hel
Hel
Goated_Bryan_27
Hel
Level 42
God Stats
10W - 10L
1,535 SR
Queue Stats
10W - 11L
1,605 Elo+
Solo
Tiamat
Tiamat
mOxxie9ner
Tiamat
Level 42
God Stats
32W - 24L
1,548 SR
Queue Stats
249W - 254L
1,527 Elo+
Solo
Team Averages
Level 52
1,601 SR
1,547 Elo+

VS

Team Averages
Level 36
1,463 SR
1,542 Elo+
Amaterasu
Amaterasu
Brakozs
Amaterasu
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
JakJak7
Kukulkan
Level 28
God Stats
13W - 16L
1,504 SR
Queue Stats
169W - 148L
1,559 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kapalnis
Ah Muzen Cab
Level 49
God Stats
48W - 73L
1,544 SR
Queue Stats
75W - 107L
1,514 Elo+
Solo
Tiamat
Tiamat
TreeMiester5463
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 88L
1,565 Elo+
Party 2
Discordia
Discordia
ajstyles25
Discordia
Level 38
God Stats
2W - 3L
1,268 SR
Queue Stats
228W - 187L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 1 / 16
9,798
980
9,578
17,969
11,885
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Arachne
Compy Lock
Arachne
17
7 / 4 / 15
11,143
1,114
9,033
14,195
5,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 1 / 11
11,277
1,128
9,524
9,511
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 1 / 11
10,968
1,097
7,761
10,911
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
mOxxie9ner
Tiamat
17
5 / 4 / 13
10,841
1,084
23,587
10,403
10,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

246

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brakozs
Amaterasu
16
4 / 5 / 5
10,671
1,067
4,651
17,222
9,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
JakJak7
Kukulkan
16
2 / 1 / 6
10,101
1,010
18,594
8,491
2,789
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Kapalnis
Ah Muzen Cab
17
2 / 4 / 6
10,423
1,042
10,800
11,816
3,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 10 / 5
9,551
955
6,534
18,585
7,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ajstyles25
Discordia
16
1 / 3 / 7
10,012
1,001
18,157
7,928
2,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
40
23
Kills
11
11
Deaths
23
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
16
8
L
Amaterasu
Brakozs
Amaterasu
4
5
5
1.3
W
Arachne
Compy Lock
Arachne
7
4
15
3.63
W
6
1
11
11.5
W
5
1
11
10.5
L
Kukulkan
JakJak7
Kukulkan
2
1
6
5
L
Ah Muzen Cab
Kapalnis
Ah Muzen Cab
2
4
6
1.25
L
2
10
5
0.45
L
Discordia
ajstyles25
Discordia
1
3
7
1.5
W
Tiamat
mOxxie9ner
Tiamat
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,483
Damage
58,736
62,989
Taken
64,042
36,969
Mitigated
26,774
21,905
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,578
425
1,481
1,378
17,969
11,885
0
11,452
6,517
29,464
0
L
Amaterasu
Brakozs
Amaterasu
4,651
2,673
0
2,672
17,222
9,728
0
11,224
5,716
0
22,216
W
Arachne
Compy Lock
Arachne
9,033
7,814
399
1,737
14,195
5,829
0
10,521
3,674
0
11,025
W
9,524
3,180
0
1,782
9,511
3,936
0
5,929
3,582
0
26,917
W
7,761
826
5,594
6,580
10,911
4,641
0
7,955
2,956
48,209
0
L
Kukulkan
JakJak7
Kukulkan
18,594
326
0
0
8,491
2,789
0
5,262
3,071
43,669
0
L
Ah Muzen Cab
Kapalnis
Ah Muzen Cab
10,800
3,066
708
4,330
11,816
3,990
0
7,037
4,409
0
49,205
L
6,534
535
0
1,374
18,585
7,557
0
10,931
7,354
12,822
0
L
Discordia
ajstyles25
Discordia
18,157
810
0
329
7,928
2,710
0
5,118
2,566
31,724
0
W
Tiamat
mOxxie9ner
Tiamat
23,587
1,494
1,308
1,646
10,403
10,678
0
7,428
2,975
32,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,027
Gold Earned
50,758
241
Minions Killed
208
7
Camps Cleared
8
990,150
Distance Traveled
1,008,869
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,798
980
9
1
0
229,329
0
L
Amaterasu
10,671
1,067
46
5
2
208,174
0
W
Arachne
11,143
1,114
37
4
0
182,565
0
W
Neith
11,277
1,128
42
4
5
180,748
0
W
Hel
10,968
1,097
113
11
0
203,321
0
L
Kukulkan
10,101
1,010
55
6
1
213,166
0
L
Ah Muzen Cab
10,423
1,042
68
7
2
201,918
0
L
Tiamat
9,551
955
4
0
0
186,246
0
L
Discordia
10,012
1,001
35
4
3
199,365
0
W
Tiamat
10,841
1,084
40
4
2
194,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role