Player Matchup

Apollo
Apollo
Diamond II
 
Apollo
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond II
Merynix
Artio
Diamond II
Level 154
God Stats
3W - 1L
1,942 SR
Queue Stats
26W - 16L
2,530 MMR
Solo
Ares
Ares
Masters
Neu89
Ares
Masters
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 66L
2,358 MMR
Solo
Raijin
Raijin
Masters
RodofAzzclaps
Raijin
Masters
Level 129
God Stats
7W - 10L
1,618 SR
Queue Stats
419W - 395L
2,543 MMR
Solo
Achilles
Achilles
Diamond III
Tucker vv
Achilles
Diamond III
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 119L
2,484 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,612 SR
2,283 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,784 SR
2,455 MMR
Cerberus
Cerberus
Diamond IV
Interdum
Cerberus
Diamond IV
Level 160
God Stats
3W - 1L
1,649 SR
Queue Stats
188W - 164L
2,337 MMR
Solo
Merlin
Merlin
Diamond II
TavoCARP_gustavo
Merlin
Diamond II
Level 156
God Stats
20W - 12L
1,779 SR
Queue Stats
89W - 79L
2,385 MMR
Solo
Heimdallr
Heimdallr
Masters
WeezyDiaz
Heimdallr
Masters
Level 108
God Stats
13W - 2L
2,005 SR
Queue Stats
136W - 98L
2,546 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
lxCOMPADRExl
Guan Yu
Diamond II
Level 129
God Stats
77W - 57L
1,823 SR
Queue Stats
781W - 768L
2,367 MMR
Solo
Nemesis
Nemesis
Masters
pRoXH0pZ
Nemesis
Masters
Level 148
God Stats
4W - 3L
1,667 SR
Queue Stats
160W - 107L
2,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
2 / 5 / 1
5,270
479
4,786
8,372
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Merynix
Artio
9
0 / 3 / 0
4,891
445
5,131
9,552
4,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Neu89
Ares
7
0 / 4 / 2
4,758
433
2,247
7,872
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
6,043
549
1,860
3,287
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Tucker vv
Achilles
10
0 / 0 / 3
5,520
502
4,415
6,530
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SetAphroditeCu ChulainnScyllaDanzaburou

VS

Bans
JanusFenrirCupidPersephoneTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Interdum
Cerberus
9
1 / 2 / 10
6,141
558
4,519
9,257
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 1 / 4
6,620
602
4,893
3,788
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
WeezyDiaz
Heimdallr
10
5 / 0 / 3
6,602
600
6,436
4,210
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
lxCOMPADRExl
Guan Yu
12
2 / 0 / 3
6,538
594
4,682
7,763
4,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
pRoXH0pZ
Nemesis
11
3 / 0 / 4
6,271
570
3,712
4,948
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
3
Kills
14
14
Deaths
3
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
1
0.5
W
Cerberus
Interdum
Cerberus
1
2
10
3
L
Artio
Merynix
Artio
0
3
0
0
L
Ares
Neu89
Ares
0
4
2
0.25
L
1
2
1
0.75
W
3
1
4
5
L
Achilles
Tucker vv
Achilles
0
0
3
1.5
W
Heimdallr
WeezyDiaz
Heimdallr
5
0
3
6.5
W
Guan Yu
lxCOMPADRExl
Guan Yu
2
0
3
3.5
W
Nemesis
pRoXH0pZ
Nemesis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,439
Damage
24,242
35,613
Taken
29,966
14,380
Mitigated
13,393
11,686
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,786
3,233
0
2,552
8,372
2,726
0
2,273
6,018
0
26,957
W
Cerberus
Interdum
Cerberus
4,519
673
0
3,177
9,257
4,441
0
2,054
7,165
15,026
0
L
Artio
Merynix
Artio
5,131
960
138
4,372
9,552
4,741
0
1,038
8,464
28,049
0
L
Ares
Neu89
Ares
2,247
0
0
1,309
7,872
2,763
0
1,808
5,988
10,905
0
L
1,860
41
0
668
3,287
880
0
2,019
1,102
31,260
0
W
4,893
670
0
1,048
3,788
1,259
0
1,727
1,993
41,552
0
L
Achilles
Tucker vv
Achilles
4,415
1,250
0
2,647
6,530
3,270
0
1,776
4,626
0
30,585
W
Heimdallr
WeezyDiaz
Heimdallr
6,436
3,132
0
2,366
4,210
1,555
115
725
3,485
0
35,823
W
Guan Yu
lxCOMPADRExl
Guan Yu
4,682
1,058
483
2,988
7,763
4,407
0
4,138
3,625
0
35,007
W
Nemesis
pRoXH0pZ
Nemesis
3,712
1,914
0
2,769
4,948
1,731
0
458
4,460
0
36,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
32,172
274
Minions Killed
330
0
Camps Cleared
0
1,086,690
Distance Traveled
1,059,450
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,270
479
55
5
0
223,855
4
W
Cerberus
6,141
558
19
2
0
203,596
4
L
Artio
4,891
445
44
4
0
202,737
3
L
Ares
4,758
433
11
1
0
249,146
3
L
Raijin
6,043
549
89
8
0
187,721
3
W
Merlin
6,620
602
90
8
0
196,117
3
L
Achilles
5,520
502
75
7
0
223,231
3
W
Heimdallr
6,602
600
73
7
0
196,608
6
W
Guan Yu
6,538
594
74
7
0
210,977
2
W
Nemesis
6,271
570
74
7
0
252,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role