Player Matchup

Neith
Neith
Platinum III
Machinho94
Neith
Platinum III
Level 87
God Stats
1W - 1L
2,014 SR
Queue Stats
63W - 49L
2,111 MMR
Party 3
Ymir
Ymir
Diamond II
Mute_Vodka
Ymir
Diamond II
Level 155
God Stats
30W - 27L
1,841 SR
Queue Stats
393W - 351L
2,153 MMR
Party 2
Awilix
Awilix
Diamond III
SiIIyChamp
Awilix
Diamond III
Level 158
God Stats
1W - 1L
1,764 SR
Queue Stats
298W - 277L
2,126 MMR
Party 2
Ra
Ra
Platinum I
XxDulxFactorxX
Ra
Platinum I
Level 137
God Stats
5W - 7L
1,595 SR
Queue Stats
249W - 230L
2,025 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
xOptimum
Sun Wukong
Gold III
Level 149
God Stats
1W - 2L
1,867 SR
Queue Stats
26W - 26L
1,908 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,816 SR
2,065 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,699 SR
1,933 MMR
Eset
Eset
Platinum III
 
Eset
Platinum III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Diamond IV
ShadyLife02
Bellona
Diamond IV
Level 149
God Stats
39W - 24L
1,945 SR
Queue Stats
817W - 784L
2,024 MMR
Solo
Mulan
Mulan
Diamond V
Thelolalex
Mulan
Diamond V
Level 50
God Stats
29W - 17L
1,831 SR
Queue Stats
141W - 120L
2,127 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
martinparra2012
Xbalanque
Platinum IV
Level 149
God Stats
12W - 17L
1,448 SR
Queue Stats
722W - 720L
1,860 MMR
Solo
Artio
Artio
Platinum III
zVeldra-
Artio
Platinum III
Level 123
God Stats
13W - 8L
1,770 SR
Queue Stats
90W - 80L
2,156 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
1 / 4 / 1
11,089
482
16,358
16,632
7,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 6 / 3
10,049
437
9,949
22,278
16,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
SiIIyChamp
Awilix
19
2 / 3 / 5
11,646
506
14,746
16,433
8,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 6 / 0
11,257
489
7,994
13,480
7,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
xOptimum
Sun Wukong
17
1 / 2 / 0
10,541
458
11,762
26,172
27,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetNu WaAo KuangScyllaDanzaburou

VS

Bans
ApolloVulcanCupidPersephoneHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
7 / 2 / 8
13,707
596
15,490
10,691
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ShadyLife02
Bellona
20
6 / 1 / 9
14,150
615
15,428
21,758
20,789
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
20
2 / 2 / 4
13,982
608
22,618
26,595
26,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
martinparra2012
Xbalanque
20
3 / 1 / 3
14,127
614
11,128
19,738
7,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
zVeldra-
Artio
17
3 / 1 / 12
12,395
539
9,493
23,439
29,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
21
21
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
2
8
5.5
L
Neith
1
4
1
0.38
L
1
6
3
0.42
W
Bellona
ShadyLife02
Bellona
6
1
9
10.5
L
Awilix
SiIIyChamp
Awilix
2
3
5
1.5
W
Mulan
2
2
4
2
L
2
6
0
0.33
W
Xbalanque
martinparra2012
Xbalanque
3
1
3
4.5
L
Sun Wukong
xOptimum
Sun Wukong
1
2
0
0.5
W
Artio
zVeldra-
Artio
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,809
Damage
74,157
94,995
Taken
102,221
67,224
Mitigated
88,938
30,044
Healing
44,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
15,490
706
1,457
4,264
10,691
4,667
2,458
4,195
6,342
85,591
0
L
Neith
16,358
8,046
0
6,467
16,632
7,054
0
918
15,650
0
91,426
L
9,949
2,238
0
2,311
22,278
16,499
0
9,878
11,966
31,672
0
W
Bellona
ShadyLife02
Bellona
15,428
7,494
0
2,483
21,758
20,789
3,227
5,166
16,445
0
114,962
L
Awilix
SiIIyChamp
Awilix
14,746
6,408
0
4,549
16,433
8,865
0
3,432
12,856
0
90,084
W
Mulan
22,618
3,062
0
11,417
26,595
26,452
3,116
3,233
22,749
0
125,129
L
7,994
686
867
4,218
13,480
7,613
0
3,932
9,276
104,636
0
W
Xbalanque
martinparra2012
Xbalanque
11,128
4,720
0
13,908
19,738
7,910
5,726
1,905
17,801
0
119,734
L
Sun Wukong
xOptimum
Sun Wukong
11,762
2,049
0
11,632
26,172
27,193
0
5,683
20,264
279
71,628
W
Artio
zVeldra-
Artio
9,493
1,077
2,012
9,160
23,439
29,120
949
4,717
18,486
29,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,582
Gold Earned
68,361
672
Minions Killed
770
0
Camps Cleared
0
2,095,323
Distance Traveled
2,276,969
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,707
596
170
7
0
484,018
7
L
Neith
11,089
482
152
7
0
373,821
6
L
Ymir
10,049
437
43
2
0
408,744
6
W
Bellona
14,150
615
160
7
0
515,773
3
L
Awilix
11,646
506
143
6
0
488,644
1
W
Mulan
13,982
608
220
10
0
433,572
5
L
Ra
11,257
489
201
9
0
393,188
7
W
Xbalanque
14,127
614
186
8
0
369,658
5
L
Sun Wukong
10,541
458
133
6
0
430,926
2
W
Artio
12,395
539
34
1
0
473,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role