Player Matchup

Kali
Kali
Abdulax
Kali
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chrisss75
Danzaburou
Level 124
God Stats
4W - 3L
1,396 SR
Queue Stats
191W - 175L
1,587 Elo+
Solo
Tiamat
Tiamat
GanDoddn
Tiamat
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Lelorizor
Sun Wukong
Level 152
God Stats
3W - 1L
1,786 SR
Queue Stats
138W - 120L
1,611 Elo+
Solo
Scylla
Scylla
chesirecatxxx
Scylla
Level 160
God Stats
76W - 76L
1,477 SR
Queue Stats
311W - 305L
1,552 Elo+
Solo
Team Averages
Level 137
1,532 SR
1,550 Elo+

VS

Team Averages
Level 112
1,552 SR
1,615 Elo+
Ra
Ra
Avengingholy
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 72L
1,637 Elo+
Party 1
Poseidon
Poseidon
Backyusa
Poseidon
Level 67
God Stats
0W - 2L
1,289 SR
Queue Stats
37W - 27L
1,662 Elo+
Party 1
Chernobog
Chernobog
Kashimot0
Chernobog
Level 124
God Stats
7W - 7L
1,697 SR
Queue Stats
95W - 93L
1,627 Elo+
Party 1
Neith
Neith
LCambo
Neith
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
282W - 261L
1,542 Elo+
Solo
Achilles
Achilles
Zellzarell
Achilles
Level 120
God Stats
11W - 5L
1,775 SR
Queue Stats
80W - 79L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Abdulax
Kali
13
5 / 0 / 6
8,072
621
6,902
10,225
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Chrisss75
Danzaburou
13
2 / 0 / 3
7,550
581
3,790
6,401
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
GanDoddn
Tiamat
13
3 / 2 / 2
7,958
612
7,668
6,219
5,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Lelorizor
Sun Wukong
11
4 / 0 / 4
6,452
496
4,060
4,999
2,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 1 / 6
7,988
614
9,286
3,574
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,635
510
2,535
9,360
5,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Backyusa
Poseidon
12
2 / 5 / 1
6,797
523
4,828
9,018
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Kashimot0
Chernobog
9
0 / 5 / 1
5,426
417
3,945
10,544
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
LCambo
Neith
11
1 / 3 / 0
6,429
495
3,004
6,263
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Zellzarell
Achilles
9
0 / 2 / 0
5,540
426
2,637
7,840
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
3
3
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
Abdulax
Kali
5
0
6
8
L
0
3
2
0.33
L
Poseidon
Backyusa
Poseidon
2
5
1
0.5
W
Danzaburou
Chrisss75
Danzaburou
2
0
3
3.5
W
Tiamat
GanDoddn
Tiamat
3
2
2
2
L
Chernobog
Kashimot0
Chernobog
0
5
1
0.1
L
Neith
LCambo
Neith
1
3
0
0.33
W
Sun Wukong
Lelorizor
Sun Wukong
4
0
4
6
L
Achilles
Zellzarell
Achilles
0
2
0
0
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,706
Damage
16,949
31,418
Taken
43,025
15,318
Mitigated
20,443
18,429
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Abdulax
Kali
6,902
3,214
0
6,636
10,225
4,634
0
2,226
7,999
0
44,549
L
2,535
1,056
195
3,847
9,360
5,950
0
5,695
3,665
43,356
0
L
Poseidon
Backyusa
Poseidon
4,828
822
0
3,122
9,018
2,690
0
3,394
5,470
41,517
0
W
Danzaburou
Chrisss75
Danzaburou
3,790
1,939
0
5,396
6,401
1,862
766
0
6,401
0
53,515
W
Tiamat
GanDoddn
Tiamat
7,668
1,441
0
2,479
6,219
5,038
554
3,886
2,333
53,227
0
L
Chernobog
Kashimot0
Chernobog
3,945
2,518
0
2,348
10,544
3,289
224
4,750
5,420
0
28,194
L
Neith
LCambo
Neith
3,004
1,515
0
2,200
6,263
1,681
0
204
5,862
0
39,213
W
Sun Wukong
Lelorizor
Sun Wukong
4,060
418
0
2,674
4,999
2,699
0
381
4,618
0
16,631
L
Achilles
Zellzarell
Achilles
2,637
443
0
951
7,840
6,833
0
2,341
5,233
0
14,727
W
9,286
1,138
0
1,244
3,574
1,085
898
870
2,704
49,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,020
Gold Earned
30,827
442
Minions Killed
377
0
Camps Cleared
0
1,210,411
Distance Traveled
1,123,851
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,072
621
87
7
0
265,569
1
L
Ra
6,635
510
106
8
0
225,348
2
L
Poseidon
6,797
523
98
8
0
235,394
4
W
Danzaburou
7,550
581
112
9
0
228,736
6
W
Tiamat
7,958
612
115
9
0
205,085
2
L
Chernobog
5,426
417
58
4
0
223,116
5
L
Neith
6,429
495
99
8
0
207,154
3
W
Sun Wukong
6,452
496
24
2
0
289,107
7
L
Achilles
5,540
426
16
1
0
232,839
6
W
Scylla
7,988
614
104
8
0
221,914
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role