Player Matchup

Ymir
Ymir
GeSSerus
Ymir
Level 24
God Stats
1W - 0L
1,746 SR
Queue Stats
9W - 1L
1,797 Elo+
Party 1
Anubis
Anubis
Leviats
Anubis
Level 130
God Stats
26W - 16L
1,652 SR
Queue Stats
257W - 188L
1,547 Elo+
Party 1
Rama
Rama
zVougan
Rama
Level 112
God Stats
6W - 3L
1,727 SR
Queue Stats
273W - 260L
1,535 Elo+
Party 1
Team Averages
Level 89
1,709 SR
1,626 Elo+

VS

Team Averages
Level 46
1,500 SR
1,452 Elo+
Neith
Neith
Hidewhite
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,372 Elo+
Party 2
Da Ji
Da Ji
Minorityyy
Da Ji
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 60L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
ShadowNGX
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 1 / 10
8,078
808
4,131
8,196
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Leviats
Anubis
13
8 / 2 / 6
9,117
912
6,806
5,779
3,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
zVougan
Rama
13
6 / 2 / 8
8,566
857
8,865
10,454
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hidewhite
Neith
10
1 / 5 / 4
7,183
718
7,153
6,996
2,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
10
3 / 6 / 1
7,514
751
3,686
7,453
2,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
ShadowNGX
Cthulhu
9
1 / 5 / 2
6,855
686
5,017
11,812
7,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
5
5
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
10
7
L
Neith
Hidewhite
Neith
1
5
4
0.6
W
Anubis
Leviats
Anubis
8
2
6
5.5
L
Da Ji
3
6
1
0.58
L
Cthulhu
ShadowNGX
Cthulhu
1
5
2
0.4
W
Rama
zVougan
Rama
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
15,856
24,429
Taken
26,261
13,341
Mitigated
12,250
9,401
Healing
1,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,131
863
0
1,663
8,196
6,308
0
1,298
6,898
17,464
0
L
Neith
Hidewhite
Neith
7,153
3,776
0
865
6,996
2,263
0
2,309
4,687
0
14,626
W
Anubis
Leviats
Anubis
6,806
702
0
2,818
5,779
3,195
676
1,166
4,613
30,705
0
L
Da Ji
3,686
886
0
180
7,453
2,165
0
3,724
3,729
0
16,213
L
Cthulhu
ShadowNGX
Cthulhu
5,017
749
83
435
11,812
7,822
0
4,765
6,799
17,049
0
W
Rama
zVougan
Rama
8,865
7,744
0
4,920
10,454
3,838
1,569
2,564
7,890
0
33,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
21,552
134
Minions Killed
72
0
Camps Cleared
0
517,575
Distance Traveled
557,514
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,078
808
22
2
0
174,708
3
L
Neith
7,183
718
18
2
0
172,066
0
W
Anubis
9,117
912
54
5
0
175,763
5
L
Da Ji
7,514
751
23
2
0
198,384
3
L
Cthulhu
6,855
686
31
3
0
187,064
3
W
Rama
8,566
857
58
6
0
167,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role