Player Matchup

Fenrir
Fenrir
BotEmilio
Fenrir
Level 46
God Stats
1W - 5L
1,283 SR
Queue Stats
6W - 33L
967 Elo+
Party 1
Ymir
Ymir
LuisAntono2004
Ymir
Level 28
God Stats
1W - 2L
1,303 SR
Queue Stats
2W - 5L
785 Elo+
Party 1
Nu Wa
Nu Wa
tutepelary08
Nu Wa
Level 26
God Stats
1W - 2L
1,141 SR
Queue Stats
5W - 16L
1,034 Elo+
Party 1
Team Averages
Level 33
1,242 SR
928 Elo+

VS

Team Averages
Level 23
1,454 SR
1,148 Elo+
Ao Kuang
Ao Kuang
JSB 2339763
Ao Kuang
Level 14
God Stats
8W - 6L
1,363 SR
Queue Stats
32W - 38L
1,298 Elo+
Solo
Sun Wukong
Sun Wukong
Shut_Up_M0RTY_
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,330 Elo+
Solo
Merlin
Merlin
b33zl3b0ss420
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
815 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BotEmilio
Fenrir
18
18 / 1 / 4
14,561
766
15,444
12,574
7,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 2 / 19
11,799
621
5,047
9,456
6,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 17
12,301
647
14,690
9,950
3,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JSB 2339763
Ao Kuang
13
2 / 5 / 2
10,633
560
6,032
13,047
7,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
Shut_Up_M0RTY_
Sun Wukong
13
2 / 9 / 2
10,622
559
10,653
22,441
14,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 10 / 2
9,899
521
4,043
12,105
2,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
24
Kills
4
4
Deaths
24
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BotEmilio
Fenrir
18
1
4
20
L
Ao Kuang
JSB 2339763
Ao Kuang
2
5
2
0.6
W
2
2
19
5.75
L
Sun Wukong
Shut_Up_M0RTY_
Sun Wukong
2
9
2
0.33
L
0
10
2
0.1
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,181
Damage
20,728
31,980
Taken
47,593
17,981
Mitigated
24,614
9,083
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BotEmilio
Fenrir
15,444
5,323
1,254
5,281
12,574
7,005
1,522
3,275
9,128
201
89,251
L
Ao Kuang
JSB 2339763
Ao Kuang
6,032
1,251
475
1,788
13,047
7,159
0
5,136
7,911
29,078
0
W
5,047
465
0
400
9,456
6,977
426
3,787
5,498
29,907
0
L
Sun Wukong
Shut_Up_M0RTY_
Sun Wukong
10,653
1,392
0
5,840
22,441
14,541
66
10,818
11,623
0
53,699
L
4,043
600
0
303
12,105
2,914
402
3,882
8,223
50,250
0
W
14,690
4,875
0
2,148
9,950
3,999
1,497
3,448
6,234
56,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,661
Gold Earned
31,154
209
Minions Killed
162
0
Camps Cleared
0
1,009,841
Distance Traveled
825,019
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,561
766
99
5
0
335,507
3
L
Ao Kuang
10,633
560
52
3
0
301,143
17
W
Ymir
11,799
621
37
2
0
362,158
0
L
Sun Wukong
10,622
559
52
3
0
312,089
1
L
Merlin
9,899
521
58
3
0
211,787
0
W
Nu Wa
12,301
647
73
4
0
312,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role