Player Matchup

Jormungandr
Jormungandr
Natkun
Jormungandr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Neith
Neith
OverlordTema666
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Rebecca2010
Sol
Level 24
God Stats
0W - 5L
1,206 SR
Queue Stats
1W - 8L
1,073 Elo+
Solo
Sun Wukong
Sun Wukong
TemplierulRosu
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
malusa
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Team Averages
Level 6
1,441 SR
1,415 Elo+

VS

Team Averages
Level 9
1,588 SR
1,481 Elo+
Thanatos
Thanatos
BionicLeader38
Thanatos
Level 18
God Stats
2W - 0L
1,705 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Clousid
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
DudeDarth
Neith
Level 3
God Stats
10W - 8L
1,500 SR
Queue Stats
96W - 109L
1,500 Elo+
Solo
King Arthur
King Arthur
JJmessyman123
King Arthur
Level 14
God Stats
9W - 5L
1,531 SR
Queue Stats
15W - 11L
1,407 Elo+
Solo
Serqet
Serqet
jxkre
Serqet
Level 5
God Stats
2W - 0L
1,705 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Natkun
Jormungandr
10
3 / 5 / 2
6,962
497
5,044
10,219
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 11 / 3
5,306
379
3,810
10,543
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 0
7,501
536
4,798
8,541
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
TemplierulRosu
Sun Wukong
12
4 / 6 / 1
7,318
523
5,341
10,274
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
malusa
Kukulkan
12
4 / 5 / 2
7,537
538
5,830
6,951
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
10 / 3 / 4
8,089
578
5,030
7,544
2,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Clousid
Poseidon
12
5 / 4 / 0
7,618
544
6,426
7,510
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
DudeDarth
Neith
12
5 / 1 / 8
7,954
568
7,968
8,610
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
JJmessyman123
King Arthur
14
6 / 0 / 5
8,746
625
9,792
12,266
7,473
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
jxkre
Serqet
12
4 / 4 / 6
7,874
562
6,507
10,221
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
12
Kills
30
30
Deaths
12
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
10
3
4
4
W
Poseidon
Clousid
Poseidon
5
4
0
1.25
W
Neith
DudeDarth
Neith
5
1
8
9
W
King Arthur
JJmessyman123
King Arthur
6
0
5
8.5
L
Jormungandr
Natkun
Jormungandr
3
5
2
0.8
L
0
11
3
0.14
L
1
3
0
0.33
L
Sun Wukong
TemplierulRosu
Sun Wukong
4
6
1
0.75
W
Serqet
jxkre
Serqet
4
4
6
1.75
L
Kukulkan
malusa
Kukulkan
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,823
Damage
35,723
46,528
Taken
46,151
16,767
Mitigated
19,323
6,988
Healing
18,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
5,030
1,135
0
5,298
7,544
2,885
0
2,389
5,155
0
18,051
W
Poseidon
Clousid
Poseidon
6,426
559
0
0
7,510
2,515
1,356
4,345
3,165
34,732
0
W
Neith
DudeDarth
Neith
7,968
3,616
0
4,889
8,610
2,747
2,632
2,774
5,836
0
42,856
W
King Arthur
JJmessyman123
King Arthur
9,792
481
290
5,332
12,266
7,473
120
5,032
7,234
0
47,877
L
Jormungandr
Natkun
Jormungandr
5,044
709
0
396
10,219
4,773
0
1,052
9,167
17,410
0
L
3,810
2,871
0
984
10,543
2,234
19
1,328
9,042
0
7,594
L
4,798
1,278
0
4,060
8,541
2,054
3,255
170
8,172
38,274
0
L
Sun Wukong
TemplierulRosu
Sun Wukong
5,341
1,725
0
945
10,274
5,374
391
1,098
9,026
0
19,405
W
Serqet
jxkre
Serqet
6,507
2,190
0
2,529
10,221
3,703
0
1,132
9,089
0
38,410
L
Kukulkan
malusa
Kukulkan
5,830
955
0
603
6,951
2,332
1,166
2,778
3,999
36,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,624
Gold Earned
40,281
205
Minions Killed
314
0
Camps Cleared
0
1,200,093
Distance Traveled
1,377,629
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,089
578
36
3
0
262,204
0
W
Poseidon
7,618
544
55
4
0
270,887
0
W
Neith
7,954
568
68
5
0
243,129
1
W
King Arthur
8,746
625
96
7
0
291,315
2
L
Jormungandr
6,962
497
18
1
0
273,222
0
L
Neith
5,306
379
6
0
0
188,534
1
L
Sol
7,501
536
72
5
0
229,423
7
L
Sun Wukong
7,318
523
38
3
0
288,926
1
W
Serqet
7,874
562
59
4
0
310,094
0
L
Kukulkan
7,537
538
71
5
0
219,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role