Player Matchup

Bakasura
Bakasura
DabsOnly
Bakasura
Level 7
God Stats
2W - 3L
1,655 SR
Queue Stats
187W - 125L
1,832 Elo+
Solo
Raijin
Raijin
Saulitomix
Raijin
Level 23
God Stats
3W - 7L
1,301 SR
Queue Stats
67W - 65L
1,575 Elo+
Solo
Skadi
Skadi
SmokyMtnPain
Skadi
Level 14
God Stats
2W - 2L
1,466 SR
Queue Stats
9W - 11L
1,641 Elo+
Solo
Kuzenbo
Kuzenbo
oddballkta
Kuzenbo
Level 29
God Stats
21W - 18L
1,469 SR
Queue Stats
581W - 412L
1,735 Elo+
Solo
Ymir
Ymir
xDatPrestox
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 69L
1,657 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,688 Elo+

VS

Team Averages
Level 23
1,603 SR
1,608 Elo+
Guan Yu
Guan Yu
CuteAnimeCatBoy
Guan Yu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ElDivo262
Sun Wukong
Level 28
God Stats
4W - 2L
1,874 SR
Queue Stats
120W - 113L
1,657 Elo+
Solo
Baron Samedi
Baron Samedi
ItsTimmur
Baron Samedi
Level 29
God Stats
10W - 10L
1,576 SR
Queue Stats
476W - 462L
1,622 Elo+
Solo
Skadi
Skadi
TouchMyDinker
Skadi
Level 27
God Stats
2W - 1L
1,564 SR
Queue Stats
173W - 155L
1,562 Elo+
Solo
Kukulkan
Kukulkan
coolersgelato
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DabsOnly
Bakasura
16
2 / 5 / 4
9,766
488
9,301
18,793
6,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
Saulitomix
Raijin
17
3 / 5 / 3
10,433
522
9,764
13,058
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 7 / 0
8,530
427
2,209
13,337
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
oddballkta
Kuzenbo
19
4 / 1 / 0
11,206
560
13,196
17,308
12,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 2 / 2
8,967
448
4,550
13,239
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 2
10,403
520
12,145
16,314
7,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
ElDivo262
Sun Wukong
17
2 / 2 / 0
10,819
541
11,398
13,383
6,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
ItsTimmur
Baron Samedi
17
1 / 3 / 5
10,135
507
7,292
10,053
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 0 / 5
12,649
632
11,813
11,652
5,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
coolersgelato
Kukulkan
17
5 / 1 / 3
10,636
532
11,919
7,840
3,110
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
11
Kills
19
20
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
5
2
1.2
L
Bakasura
DabsOnly
Bakasura
2
5
4
0.8
W
Sun Wukong
ElDivo262
Sun Wukong
2
2
0
1
W
Baron Samedi
ItsTimmur
Baron Samedi
1
3
5
1.17
L
Raijin
Saulitomix
Raijin
3
5
3
0.9
L
0
7
0
0
W
6
0
5
8.5
W
Kukulkan
coolersgelato
Kukulkan
5
1
3
6.5
L
Kuzenbo
oddballkta
Kuzenbo
4
1
0
4
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,020
Damage
54,567
75,735
Taken
59,242
36,584
Mitigated
27,824
19,916
Healing
19,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,145
2,731
94
4,376
16,314
7,477
0
4,568
10,280
0
78,764
L
Bakasura
DabsOnly
Bakasura
9,301
6,812
0
3,834
18,793
6,910
0
4,513
14,280
0
65,997
W
Sun Wukong
ElDivo262
Sun Wukong
11,398
2,353
0
5,217
13,383
6,769
0
9,512
3,871
0
74,919
W
Baron Samedi
ItsTimmur
Baron Samedi
7,292
590
716
4,763
10,053
5,133
658
4,931
4,681
72,967
0
L
Raijin
Saulitomix
Raijin
9,764
560
0
2,149
13,058
4,163
0
5,837
7,221
70,578
0
L
2,209
1,076
0
2,771
13,337
4,088
0
1,585
11,752
0
54,687
W
11,813
5,955
0
4,714
11,652
5,335
2,308
3,833
7,709
0
119,008
W
Kukulkan
coolersgelato
Kukulkan
11,919
442
0
0
7,840
3,110
0
3,940
3,529
70,945
0
L
Kuzenbo
oddballkta
Kuzenbo
13,196
3,060
0
10,529
17,308
12,658
0
2,807
14,501
77,165
0
L
4,550
433
0
633
13,239
8,765
0
4,469
8,770
29,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,902
Gold Earned
54,642
595
Minions Killed
712
0
Camps Cleared
0
1,877,885
Distance Traveled
1,972,330
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,403
520
117
6
0
384,989
2
L
Bakasura
9,766
488
124
6
0
400,614
4
W
Sun Wukong
10,819
541
154
8
0
397,327
2
W
Baron Samedi
10,135
507
130
7
0
388,755
3
L
Raijin
10,433
522
159
8
0
371,248
4
L
Skadi
8,530
427
111
6
0
342,497
1
W
Skadi
12,649
632
186
9
0
383,177
1
W
Kukulkan
10,636
532
125
6
0
418,082
4
L
Kuzenbo
11,206
560
150
8
0
375,787
3
L
Ymir
8,967
448
51
3
0
387,739
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role