Player Matchup

Thanatos
Thanatos
Blood_Fael
Thanatos
Level 27
God Stats
15W - 15L
1,722 SR
Queue Stats
327W - 372L
1,376 Elo+
Party 4
Scylla
Scylla
Japa_Noia
Scylla
Level 65
God Stats
12W - 7L
1,448 SR
Queue Stats
487W - 479L
1,495 Elo+
Party 4
Artemis
Artemis
N0 LIMIT ACE
Artemis
Level 44
God Stats
8W - 2L
1,693 SR
Queue Stats
380W - 353L
1,443 Elo+
Party 2
Kumbhakarna
Kumbhakarna
N0 LIMIT S0NIKK
Kumbhakarna
Level 93
God Stats
10W - 9L
1,481 SR
Queue Stats
547W - 511L
1,416 Elo+
Party 2
Tyr
Tyr
N0 LIMIT TRIXX
Tyr
Level 60
God Stats
7W - 9L
1,532 SR
Queue Stats
56W - 81L
1,371 Elo+
Party 2
Team Averages
Level 58
1,575 SR
1,420 Elo+

VS

Team Averages
Level 57
1,642 SR
1,406 Elo+
Susano
Susano
TTHA_Saladitas
Susano
Level 40
God Stats
13W - 10L
1,625 SR
Queue Stats
112W - 130L
1,415 Elo+
Party 1
Chaac
Chaac
TeddyzWrld
Chaac
Level 42
God Stats
1W - 2L
1,792 SR
Queue Stats
63W - 86L
1,316 Elo+
Party 3
Cupid
Cupid
gordipooh2013
Cupid
Level 81
God Stats
16W - 9L
1,658 SR
Queue Stats
190W - 186L
1,512 Elo+
Party 1
Neith
Neith
iClampsCrazy
Neith
Level 23
God Stats
20W - 33L
1,415 SR
Queue Stats
24W - 40L
1,319 Elo+
Party 3
Janus
Janus
niclazxc123
Janus
Level 101
God Stats
3W - 9L
1,717 SR
Queue Stats
146W - 154L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blood_Fael
Thanatos
11
2 / 1 / 0
6,156
616
2,972
6,860
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Japa_Noia
Scylla
10
1 / 2 / 2
5,760
576
3,591
3,723
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
N0 LIMIT ACE
Artemis
10
6 / 0 / 1
5,916
592
7,634
4,077
1,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
N0 LIMIT S0NIKK
Kumbhakarna
9
0 / 1 / 6
5,432
543
1,727
5,957
2,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 0 / 1
5,005
501
2,044
5,444
2,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,991
499
2,920
6,430
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
10
1 / 1 / 0
5,576
558
4,009
5,444
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 0
4,643
464
1,888
5,757
1,303
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 1
4,389
439
2,471
5,429
1,316
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 0
6,013
601
2,687
4,787
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
4
4
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blood_Fael
Thanatos
2
1
0
2
W
Scylla
Japa_Noia
Scylla
1
2
2
1
W
Artemis
N0 LIMIT ACE
Artemis
6
0
1
6.5
W
Kumbhakarna
N0 LIMIT S0NIKK
Kumbhakarna
0
1
6
3
W
0
0
1
0.5
L
0
1
1
0.5
L
Chaac
1
1
0
1
L
1
3
0
0.33
L
0
2
1
0.25
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,968
Damage
13,975
26,061
Taken
27,847
9,717
Mitigated
8,298
10,849
Healing
11,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blood_Fael
Thanatos
2,972
1,004
0
5,412
6,860
2,296
0
284
6,498
0
31,329
W
Scylla
Japa_Noia
Scylla
3,591
295
0
890
3,723
1,069
0
1,978
1,481
26,870
0
W
Artemis
N0 LIMIT ACE
Artemis
7,634
2,276
0
212
4,077
1,190
160
0
4,077
0
33,264
W
Kumbhakarna
N0 LIMIT S0NIKK
Kumbhakarna
1,727
163
222
1,137
5,957
2,538
56
133
5,824
7,769
0
W
2,044
215
0
2,976
5,444
2,624
0
0
5,094
0
17,185
L
2,920
577
0
3,004
6,430
1,619
0
739
5,596
0
24,715
L
Chaac
4,009
375
0
3,385
5,444
2,761
317
0
5,269
0
25,492
L
1,888
1,437
156
2,226
5,757
1,303
231
839
4,918
0
20,599
L
2,471
1,343
0
1,848
5,429
1,316
120
756
4,673
0
13,293
L
2,687
164
0
1,075
4,787
1,299
164
2,626
1,873
35,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,269
Gold Earned
25,612
230
Minions Killed
241
0
Camps Cleared
0
998,022
Distance Traveled
891,028
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,156
616
69
7
0
213,362
0
W
Scylla
5,760
576
57
6
0
188,206
5
W
Artemis
5,916
592
50
5
0
169,565
1
W
Kumbhakarna
5,432
543
16
2
0
215,831
0
W
Tyr
5,005
501
38
4
0
211,058
0
L
Susano
4,991
499
43
4
0
209,132
0
L
Chaac
5,576
558
46
5
0
189,251
0
L
Cupid
4,643
464
39
4
0
162,107
2
L
Neith
4,389
439
37
4
0
138,703
0
L
Janus
6,013
601
76
8
0
191,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role