Player Matchup

Hou Yi
Hou Yi
COLD__HEARTEDD
Hou Yi
Level 42
God Stats
1W - 3L
1,685 SR
Queue Stats
2W - 6L
1,064 Elo+
Party 1
Pele
Pele
Green645Dragon
Pele
Level 17
God Stats
1W - 0L
1,702 SR
Queue Stats
2W - 7L
1,038 Elo+
Party 1
Bellona
Bellona
Phragture
Bellona
Level 63
God Stats
38W - 58L
1,342 SR
Queue Stats
73W - 95L
1,216 Elo+
Solo
Team Averages
Level 41
1,577 SR
1,106 Elo+

VS

Team Averages
Level 33
1,500 SR
1,082 Elo+
Danzaburou
Danzaburou
MonkeyDolphin97
Danzaburou
Level 22
God Stats
25W - 13L
1,500 SR
Queue Stats
188W - 177L
1,103 Elo+
Solo
Cerberus
Cerberus
PeachRanger8681
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
932 Elo+
Solo
Hel
Hel
Wight_Wolf91
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
421W - 543L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 1 / 7
9,454
859
15,710
10,489
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 2 / 8
7,760
705
3,395
6,306
1,727
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Phragture
Bellona
11
6 / 0 / 8
8,379
762
4,909
7,395
4,975
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MonkeyDolphin97
Danzaburou
10
0 / 4 / 2
6,802
618
9,888
10,751
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
9
2 / 9 / 1
7,152
650
5,385
14,238
7,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 8 / 2
6,710
610
2,194
8,252
2,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
20
Kills
3
3
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
W
2
2
8
3
L
Danzaburou
MonkeyDolphin97
Danzaburou
0
4
2
0.25
L
Cerberus
2
9
1
0.28
W
Bellona
Phragture
Bellona
6
0
8
10
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,014
Damage
17,467
24,190
Taken
33,241
10,007
Mitigated
13,872
6,538
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,710
6,889
970
3,501
10,489
3,305
1,759
2,743
7,746
0
38,791
W
3,395
952
383
604
6,306
1,727
174
2,279
4,027
0
15,436
L
Danzaburou
MonkeyDolphin97
Danzaburou
9,888
3,956
0
3,196
10,751
3,658
59
20
10,731
0
34,566
L
Cerberus
5,385
229
0
1,177
14,238
7,604
126
0
14,238
14,972
0
W
Bellona
Phragture
Bellona
4,909
464
318
762
7,395
4,975
122
2,585
4,810
0
11,121
L
2,194
104
716
597
8,252
2,610
0
64
8,188
4,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
20,664
100
Minions Killed
75
0
Camps Cleared
0
594,860
Distance Traveled
512,515
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,454
859
47
4
0
182,544
2
W
Pele
7,760
705
35
3
0
212,353
3
L
Danzaburou
6,802
618
52
5
0
172,444
0
L
Cerberus
7,152
650
15
1
0
179,062
0
W
Bellona
8,379
762
18
2
0
199,963
0
L
Hel
6,710
610
8
1
0
161,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role