Player Matchup

Cerberus
Cerberus
BaiteoMan
Cerberus
Level 156
God Stats
5W - 6L
1,963 SR
Queue Stats
99W - 83L
1,688 Elo+
Party 1
Camazotz
Camazotz
Balexy
Camazotz
Level 160
God Stats
1W - 0L
1,755 SR
Queue Stats
63W - 57L
1,602 Elo+
Party 1
Tiamat
Tiamat
FrostDream
Tiamat
Level 160
God Stats
16W - 12L
1,395 SR
Queue Stats
139W - 123L
1,629 Elo+
Party 1
Skadi
Skadi
Saarkaan
Skadi
Level 18
God Stats
9W - 1L
1,500 SR
Queue Stats
22W - 11L
1,619 Elo+
Party 1
Mulan
Mulan
ScarBlades
Mulan
Level 156
God Stats
11W - 9L
1,500 SR
Queue Stats
126W - 113L
1,617 Elo+
Party 1
Team Averages
Level 130
1,623 SR
1,631 Elo+

VS

Team Averages
Level 74
1,322 SR
1,380 Elo+
Bellona
Bellona
ElDiosConBarba
Bellona
Level 29
God Stats
4W - 3L
1,327 SR
Queue Stats
33W - 35L
1,410 Elo+
Party 3
Bacchus
Bacchus
SkunkyDog
Bacchus
Level 139
God Stats
4W - 7L
1,514 SR
Queue Stats
26W - 38L
1,340 Elo+
Party 2
Olorun
Olorun
gambito17
Olorun
Level 16
God Stats
6W - 7L
1,531 SR
Queue Stats
45W - 56L
1,327 Elo+
Party 2
Ratatoskr
Ratatoskr
hnoslopez
Ratatoskr
Level 138
God Stats
7W - 7L
1,088 SR
Queue Stats
62W - 57L
1,449 Elo+
Party 3
Neith
Neith
kiefly24
Neith
Level 49
God Stats
1W - 6L
1,148 SR
Queue Stats
4W - 17L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaiteoMan
Cerberus
16
3 / 0 / 18
11,216
590
9,558
18,501
13,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Balexy
Camazotz
16
9 / 4 / 9
10,714
564
11,602
16,823
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
FrostDream
Tiamat
20
15 / 0 / 7
13,004
684
21,623
7,892
8,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Saarkaan
Skadi
15
4 / 1 / 10
10,002
526
11,088
10,128
3,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
17
1 / 4 / 9
10,460
551
7,352
15,202
12,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
10,268
540
13,391
15,078
13,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
SkunkyDog
Bacchus
12
1 / 6 / 0
8,356
440
6,299
21,481
14,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
gambito17
Olorun
15
0 / 7 / 0
8,542
450
2,851
14,416
5,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
hnoslopez
Ratatoskr
15
2 / 7 / 2
9,192
484
6,830
15,956
5,337
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
kiefly24
Neith
12
0 / 7 / 1
7,169
377
4,026
12,484
3,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
14
32
Kills
9
9
Deaths
32
53
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BaiteoMan
Cerberus
3
0
18
12
W
Camazotz
Balexy
Camazotz
9
4
9
3.38
L
6
5
2
1.4
W
Tiamat
FrostDream
Tiamat
15
0
7
18.5
W
Skadi
Saarkaan
Skadi
4
1
10
9
W
Mulan
1
4
9
1.38
L
Bacchus
SkunkyDog
Bacchus
1
6
0
0.17
L
Olorun
gambito17
Olorun
0
7
0
0
L
Ratatoskr
hnoslopez
Ratatoskr
2
7
2
0.43
L
Neith
kiefly24
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,223
Damage
33,397
68,546
Taken
79,415
45,015
Mitigated
42,404
30,095
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BaiteoMan
Cerberus
9,558
446
0
5,937
18,501
13,833
276
2,300
16,073
50,618
0
W
Camazotz
Balexy
Camazotz
11,602
4,740
0
8,910
16,823
6,338
903
1,832
14,971
0
56,740
L
13,391
6,222
0
2,402
15,078
13,812
252
4,527
10,453
2,598
58,418
W
Tiamat
FrostDream
Tiamat
21,623
1,510
0
5,876
7,892
8,775
3,178
1,240
6,520
98,586
0
W
Skadi
Saarkaan
Skadi
11,088
4,434
0
4,828
10,128
3,924
3,041
3,028
7,100
0
62,332
W
Mulan
7,352
1,037
0
4,544
15,202
12,145
1,152
867
14,291
0
58,376
L
Bacchus
SkunkyDog
Bacchus
6,299
870
649
6,471
21,481
14,403
76
8,879
12,407
24,142
0
L
Olorun
gambito17
Olorun
2,851
687
215
3,334
14,416
5,066
441
7,615
6,517
57,892
0
L
Ratatoskr
hnoslopez
Ratatoskr
6,830
1,304
0
3,962
15,956
5,337
0
4,059
11,801
0
57,493
L
Neith
kiefly24
Neith
4,026
1,127
0
1,193
12,484
3,786
244
5,402
7,056
0
36,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,396
Gold Earned
43,527
555
Minions Killed
481
0
Camps Cleared
0
1,824,063
Distance Traveled
1,602,621
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,216
590
87
5
0
355,014
2
W
Camazotz
10,714
564
76
4
0
384,182
6
L
Bellona
10,268
540
135
7
0
354,298
2
W
Tiamat
13,004
684
183
10
0
395,940
7
W
Skadi
10,002
526
98
5
0
335,202
3
W
Mulan
10,460
551
111
6
0
353,725
8
L
Bacchus
8,356
440
25
1
0
319,878
5
L
Olorun
8,542
450
135
7
0
276,821
3
L
Ratatoskr
9,192
484
118
6
0
365,442
2
L
Neith
7,169
377
68
4
0
286,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role