Player Matchup

Discordia
Discordia
Alezquiz
Discordia
Level 18
God Stats
127W - 108L
1,481 SR
Queue Stats
163W - 152L
1,363 Elo+
Solo
Chang'e
Chang'e
Merma
Chang'e
Level 29
God Stats
5W - 0L
1,777 SR
Queue Stats
51W - 45L
1,278 Elo+
Solo
Neith
Neith
gutilove1
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
nikcherok
Fenrir
Level 17
God Stats
5W - 3L
1,359 SR
Queue Stats
84W - 68L
1,430 Elo+
Party 1
Bellona
Bellona
slavir
Bellona
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
84W - 73L
1,428 Elo+
Party 1
Team Averages
Level 21
1,523 SR
1,400 Elo+

VS

Team Averages
Level 21
1,446 SR
1,333 Elo+
Olorun
Olorun
Chaki955
Olorun
Level 5
God Stats
1W - 2L
1,481 SR
Queue Stats
3W - 3L
1,317 Elo+
Solo
Jormungandr
Jormungandr
Esko0
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,341 Elo+
Party 2
Kukulkan
Kukulkan
Jabbawooke
Kukulkan
Level 29
God Stats
21W - 21L
1,296 SR
Queue Stats
33W - 31L
1,310 Elo+
Solo
Nox
Nox
Roppiy
Nox
Level 13
God Stats
0W - 6L
1,249 SR
Queue Stats
39W - 47L
1,379 Elo+
Solo
Rama
Rama
leo77100
Rama
Level 31
God Stats
3W - 1L
1,706 SR
Queue Stats
21W - 33L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alezquiz
Discordia
18
6 / 0 / 29
11,422
1,142
16,115
5,566
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Merma
Chang'e
18
5 / 2 / 29
11,324
1,132
7,884
9,979
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
gutilove1
Neith
18
10 / 0 / 24
12,209
1,221
20,225
10,442
4,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
nikcherok
Fenrir
19
14 / 4 / 24
13,210
1,321
20,631
15,616
9,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
slavir
Bellona
19
16 / 4 / 22
12,665
1,267
15,258
16,575
14,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chaki955
Olorun
16
1 / 13 / 7
9,719
972
7,942
18,162
7,584
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
Esko0
Jormungandr
15
2 / 9 / 5
9,862
986
12,253
21,602
19,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Jabbawooke
Kukulkan
16
4 / 9 / 5
11,288
1,129
20,129
16,466
6,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
Roppiy
Nox
16
3 / 11 / 5
10,021
1,002
7,327
14,986
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
15
0 / 9 / 6
9,173
917
4,914
15,280
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
38
51
Kills
10
10
Deaths
51
128
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alezquiz
Discordia
6
0
29
20.5
L
Olorun
Chaki955
Olorun
1
13
7
0.35
L
Jormungandr
Esko0
Jormungandr
2
9
5
0.5
L
Kukulkan
Jabbawooke
Kukulkan
4
9
5
0.72
W
Chang'e
Merma
Chang'e
5
2
29
9.75
L
Nox
Roppiy
Nox
3
11
5
0.5
W
Neith
gutilove1
Neith
10
0
24
22
L
Rama
0
9
6
0.33
W
Fenrir
nikcherok
Fenrir
14
4
24
6.5
W
Bellona
slavir
Bellona
16
4
22
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,113
Damage
52,565
58,178
Taken
86,496
34,279
Mitigated
46,181
17,046
Healing
3,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alezquiz
Discordia
16,115
283
174
767
5,566
2,409
0
3,972
1,494
41,692
0
L
Olorun
Chaki955
Olorun
7,942
4,553
435
461
18,162
7,584
0
4,591
13,015
26,057
0
L
Jormungandr
Esko0
Jormungandr
12,253
3,038
0
312
21,602
19,955
0
5,359
15,523
28,290
0
L
Kukulkan
Jabbawooke
Kukulkan
20,129
1,012
856
756
16,466
6,650
0
5,607
10,466
57,917
0
W
Chang'e
Merma
Chang'e
7,884
657
5,512
3,460
9,979
3,717
0
8,458
1,421
20,507
0
L
Nox
Roppiy
Nox
7,327
404
0
0
14,986
6,267
0
3,301
11,383
12,720
0
W
Neith
gutilove1
Neith
20,225
11,280
0
3,905
10,442
4,427
0
9,429
913
0
41,543
L
Rama
4,914
4,145
0
1,175
15,280
5,725
0
3,713
11,306
0
15,797
W
Fenrir
nikcherok
Fenrir
20,631
8,885
0
2,118
15,616
9,547
0
11,854
3,612
0
29,081
W
Bellona
slavir
Bellona
15,258
5,148
0
1,110
16,575
14,179
0
13,288
3,087
276
21,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,830
Gold Earned
50,063
197
Minions Killed
181
5
Camps Cleared
3
858,137
Distance Traveled
756,448
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,422
1,142
78
8
2
163,379
0
L
Olorun
9,719
972
29
3
1
138,070
2
L
Jormungandr
9,862
986
31
3
0
148,165
0
L
Kukulkan
11,288
1,129
88
9
2
177,575
0
W
Chang'e
11,324
1,132
33
3
0
190,850
0
L
Nox
10,021
1,002
11
1
0
159,532
0
W
Neith
12,209
1,221
54
5
1
164,174
3
L
Rama
9,173
917
22
2
0
133,106
0
W
Fenrir
13,210
1,321
21
2
1
164,572
0
W
Bellona
12,665
1,267
11
1
1
175,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role