Player Matchup

Chaac
Chaac
AWESOMEWALUIGI
Chaac
Level 127
God Stats
15W - 14L
1,500 SR
Queue Stats
725W - 632L
1,569 Elo+
Party 2
Ganesha
Ganesha
G3N3R1C IC0N
Ganesha
Level 137
God Stats
3W - 6L
1,478 SR
Queue Stats
138W - 130L
1,501 Elo+
Party 2
Tiamat
Tiamat
KILLINGMAN4563
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,476 Elo+
Solo
Vulcan
Vulcan
THISISTHEWAY128
Vulcan
Level 159
God Stats
46W - 52L
1,556 SR
Queue Stats
113W - 128L
1,487 Elo+
Party 2
Cupid
Cupid
TodaMedic13
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,334 Elo+
Party 2
Team Averages
Level 100
1,507 SR
1,473 Elo+

VS

Team Averages
Level 43
1,469 SR
1,457 Elo+
Guan Yu
Guan Yu
ASmurfAccount69
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Ra
Ra
Biohazardous98
Ra
Level 72
God Stats
3W - 5L
1,540 SR
Queue Stats
118W - 112L
1,550 Elo+
Party 3
Bakasura
Bakasura
ThePharaohh
Bakasura
Level 37
God Stats
2W - 3L
1,320 SR
Queue Stats
23W - 29L
1,350 Elo+
Party 1
Ymir
Ymir
mechewpanda
Ymir
Level 36
God Stats
9W - 10L
1,487 SR
Queue Stats
57W - 64L
1,402 Elo+
Party 1
Apollo
Apollo
pocketsand8898
Apollo
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 152L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,726
561
2,832
7,877
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
G3N3R1C IC0N
Ganesha
8
0 / 4 / 0
5,539
462
3,154
8,841
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 2 / 1
6,258
522
3,617
7,149
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
2 / 4 / 0
5,969
497
5,605
4,785
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 6 / 0
4,730
394
2,043
5,856
1,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,000
667
3,426
9,305
6,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 1
6,816
568
4,204
5,936
2,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
ThePharaohh
Bakasura
12
9 / 2 / 2
7,670
639
9,853
8,382
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 9
6,268
522
978
5,727
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 0 / 3
6,206
517
5,241
6,077
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
17
17
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
2
1
2
3
W
0
1
1
0.5
L
Ganesha
G3N3R1C IC0N
Ganesha
0
4
0
0
L
1
2
1
0.75
L
2
4
0
0.5
W
Bakasura
ThePharaohh
Bakasura
9
2
2
5
L
0
6
0
0
W
0
0
9
4.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,251
Damage
23,702
34,508
Taken
35,427
12,332
Mitigated
14,875
6,674
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,426
535
0
4,133
9,305
6,022
0
3,468
5,399
0
50,603
L
2,832
778
0
1,944
7,877
2,949
0
494
6,749
0
45,789
W
4,204
439
180
3,666
5,936
2,189
0
3,075
2,515
43,072
0
L
Ganesha
G3N3R1C IC0N
Ganesha
3,154
110
0
1,580
8,841
3,376
221
521
7,589
23,509
0
L
3,617
630
0
1,948
7,149
3,389
597
3,823
3,102
31,437
0
L
5,605
2,114
0
410
4,785
1,265
301
0
4,483
24,206
0
W
Bakasura
ThePharaohh
Bakasura
9,853
7,327
0
2,288
8,382
2,525
0
1,367
6,985
0
32,913
L
2,043
1,072
213
579
5,856
1,353
597
344
5,424
0
14,595
W
978
87
342
2,026
5,727
2,513
203
1,607
4,110
13,220
0
W
5,241
3,611
258
2,472
6,077
1,626
949
1,983
4,042
0
32,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
34,960
277
Minions Killed
367
0
Camps Cleared
0
1,089,665
Distance Traveled
1,170,535
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,000
667
127
11
0
221,877
3
L
Chaac
6,726
561
89
7
0
241,324
2
W
Ra
6,816
568
104
9
0
253,820
2
L
Ganesha
5,539
462
11
1
0
215,790
0
L
Tiamat
6,258
522
70
6
0
209,076
6
L
Vulcan
5,969
497
53
4
0
252,382
0
W
Bakasura
7,670
639
57
5
0
277,874
2
L
Cupid
4,730
394
54
5
0
171,093
0
W
Ymir
6,268
522
20
2
0
219,247
3
W
Apollo
6,206
517
59
5
0
197,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role