Player Matchup

Ullr
Ullr
ThatOneCowboy
Ullr
Level 28
God Stats
2W - 5L
1,498 SR
Queue Stats
219W - 225L
1,536 Elo+
Solo
Jormungandr
Jormungandr
WeegeeBoy
Jormungandr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
capitancarrito
Merlin
Level 21
God Stats
8W - 6L
1,544 SR
Queue Stats
78W - 62L
1,562 Elo+
Solo
Thor
Thor
donVOID
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Solo
Sun Wukong
Sun Wukong
fijiwaterman
Sun Wukong
Level 25
God Stats
2W - 8L
1,500 SR
Queue Stats
39W - 44L
1,500 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,557 Elo+

VS

Team Averages
Level 13
1,587 SR
1,518 Elo+
Hercules
Hercules
Dariuszs
Hercules
Level 8
God Stats
3W - 1L
1,450 SR
Queue Stats
17W - 19L
1,563 Elo+
Solo
Neith
Neith
Habblon
Neith
Level 8
God Stats
2W - 1L
1,559 SR
Queue Stats
14W - 11L
1,675 Elo+
Solo
Kukulkan
Kukulkan
itsNdub
Kukulkan
Level 14
God Stats
2W - 1L
1,776 SR
Queue Stats
165W - 141L
1,492 Elo+
Solo
Hun Batz
Hun Batz
notifay
Hun Batz
Level 22
God Stats
8W - 4L
1,648 SR
Queue Stats
149W - 163L
1,546 Elo+
Solo
Ymir
Ymir
seanklul
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
4,300
430
2,996
4,757
1,137
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
WeegeeBoy
Jormungandr
8
1 / 2 / 0
4,840
484
2,587
6,918
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 0
5,726
573
5,558
6,098
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
donVOID
Thor
5
0 / 4 / 0
4,137
414
1,890
5,294
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
fijiwaterman
Sun Wukong
6
0 / 5 / 0
4,273
427
1,910
5,903
2,204
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dariuszs
Hercules
11
7 / 0 / 2
6,713
671
5,311
7,944
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Habblon
Neith
10
3 / 0 / 3
6,128
613
5,961
6,103
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
itsNdub
Kukulkan
12
3 / 1 / 0
6,693
669
3,143
3,906
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
notifay
Hun Batz
10
3 / 0 / 3
6,056
606
1,910
6,118
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
7
0 / 3 / 2
4,838
484
959
5,098
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
16
16
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dariuszs
Hercules
7
0
2
8
W
Neith
Habblon
Neith
3
0
3
4.5
L
0
2
2
0.5
L
Jormungandr
WeegeeBoy
Jormungandr
1
2
0
0.5
L
2
3
0
0.67
L
Thor
donVOID
Thor
0
4
0
0
L
Sun Wukong
fijiwaterman
Sun Wukong
0
5
0
0
W
Kukulkan
itsNdub
Kukulkan
3
1
0
3
W
Hun Batz
notifay
Hun Batz
3
0
3
4.5
W
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,941
Damage
17,284
28,970
Taken
29,169
9,390
Mitigated
11,998
4,312
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dariuszs
Hercules
5,311
2,045
0
3,832
7,944
4,544
98
1,321
6,623
38
26,169
W
Neith
Habblon
Neith
5,961
3,041
0
4,306
6,103
1,718
69
1,533
4,570
0
40,035
L
2,996
1,470
0
992
4,757
1,137
0
748
4,009
0
14,753
L
Jormungandr
WeegeeBoy
Jormungandr
2,587
565
0
610
6,918
2,811
0
738
6,180
16,902
0
L
5,558
362
0
932
6,098
1,937
0
2,654
3,419
32,090
0
L
Thor
donVOID
Thor
1,890
880
0
749
5,294
1,301
0
0
5,194
0
11,029
L
Sun Wukong
fijiwaterman
Sun Wukong
1,910
759
147
882
5,903
2,204
0
0
5,678
0
10,850
W
Kukulkan
itsNdub
Kukulkan
3,143
628
0
219
3,906
1,405
767
2,436
1,470
42,852
0
W
Hun Batz
notifay
Hun Batz
1,910
825
0
2,916
6,118
1,710
0
877
5,241
0
25,715
W
Ymir
959
343
0
464
5,098
2,621
208
1,978
3,120
5,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,276
Gold Earned
30,428
162
Minions Killed
276
0
Camps Cleared
0
879,200
Distance Traveled
917,473
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,713
671
46
5
0
167,673
0
W
Neith
6,128
613
73
7
0
177,905
2
L
Ullr
4,300
430
19
2
0
161,916
1
L
Jormungandr
4,840
484
27
3
0
190,881
2
L
Merlin
5,726
573
69
7
0
186,259
1
L
Thor
4,137
414
26
3
0
147,041
0
L
Sun Wukong
4,273
427
21
2
0
193,103
0
W
Kukulkan
6,693
669
92
9
0
178,727
4
W
Hun Batz
6,056
606
50
5
0
213,719
1
W
Ymir
4,838
484
15
2
0
179,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role