Player Matchup

Cupid
Cupid
Dizmolize
Cupid
Level 28
God Stats
2W - 14L
1,244 SR
Queue Stats
40W - 69L
1,345 Elo+
Solo
He Bo
He Bo
Heaters007
He Bo
Level 29
God Stats
5W - 12L
1,385 SR
Queue Stats
643W - 811L
1,351 Elo+
Solo
Kukulkan
Kukulkan
PoisondScorpion
Kukulkan
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
reignovergod
Zeus
Level 30
God Stats
0W - 2L
1,605 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Hades
Hades
vifavanilla
Hades
Level 17
God Stats
8W - 7L
1,500 SR
Queue Stats
138W - 143L
1,402 Elo+
Solo
Team Averages
Level 26
1,447 SR
1,419 Elo+

VS

Team Averages
Level 11
1,467 SR
1,609 Elo+
Medusa
Medusa
EastDripGod
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,704 Elo+
Party 2
Tiamat
Tiamat
JONIX99CR
Tiamat
Level 29
God Stats
6W - 6L
1,334 SR
Queue Stats
16W - 16L
1,451 Elo+
Solo
Chang'e
Chang'e
Officer2Charles
Chang'e
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,704 Elo+
Party 2
Nemesis
Nemesis
Poor Reviews
Nemesis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 108L
1,704 Elo+
Party 2
Artio
Artio
skeithcobernikk
Artio
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 99L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dizmolize
Cupid
9
0 / 1 / 0
4,841
440
2,089
5,823
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
7
0 / 5 / 1
4,403
400
2,409
5,138
1,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
8
0 / 2 / 0
4,634
421
393
2,810
541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 5 / 0
4,834
439
2,463
5,627
921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 1
4,903
446
2,524
7,277
2,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
9 / 0 / 2
7,246
659
6,829
6,312
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
JONIX99CR
Tiamat
10
5 / 0 / 4
5,919
538
3,709
5,067
4,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 0 / 2
7,111
646
4,636
3,999
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Poor Reviews
Nemesis
8
1 / 1 / 2
5,219
474
1,003
5,121
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 14
6,566
597
1,179
4,593
3,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
17
17
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
Dizmolize
Cupid
0
1
0
0
W
Medusa
9
0
2
10
L
He Bo
0
5
1
0.1
W
Tiamat
JONIX99CR
Tiamat
5
0
4
7
W
2
0
2
3
L
Kukulkan
0
2
0
0
W
Nemesis
Poor Reviews
Nemesis
1
1
2
2
L
1
5
0
0.2
W
0
0
14
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,878
Damage
17,356
26,675
Taken
25,092
7,618
Mitigated
12,336
5,581
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Dizmolize
Cupid
2,089
838
0
1,535
5,823
1,899
0
3,440
2,383
0
17,022
W
Medusa
6,829
3,055
0
3,617
6,312
2,004
707
458
5,854
0
54,604
L
He Bo
2,409
274
0
393
5,138
1,375
168
2,673
2,465
13,789
0
W
Tiamat
JONIX99CR
Tiamat
3,709
392
0
2,320
5,067
4,195
250
3,861
1,206
16,284
0
W
4,636
611
278
2,156
3,999
1,493
263
0
3,999
45,912
0
L
Kukulkan
393
186
0
235
2,810
541
621
72
2,738
8,378
0
W
Nemesis
Poor Reviews
Nemesis
1,003
211
0
1,726
5,121
1,460
0
1,278
3,843
0
14,886
L
2,463
670
0
560
5,627
921
0
871
4,756
20,485
0
W
1,179
523
197
1,554
4,593
3,184
297
2,192
2,401
9,855
0
L
2,524
1,294
257
2,601
7,277
2,882
650
2,468
4,809
20,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,615
Gold Earned
32,061
146
Minions Killed
291
0
Camps Cleared
0
898,686
Distance Traveled
991,789
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,841
440
38
3
0
187,583
2
W
Medusa
7,246
659
101
9
0
187,217
1
L
He Bo
4,403
400
14
1
0
174,415
0
W
Tiamat
5,919
538
23
2
0
176,524
2
W
Chang'e
7,111
646
104
9
0
189,525
1
L
Kukulkan
4,634
421
15
1
0
197,143
1
W
Nemesis
5,219
474
42
4
0
212,967
2
L
Zeus
4,834
439
34
3
0
179,004
0
W
Artio
6,566
597
21
2
0
225,556
1
L
Hades
4,903
446
45
4
0
160,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role