Player Matchup

Serqet
Serqet
ChannelN2
Serqet
Level 28
God Stats
7W - 9L
1,426 SR
Queue Stats
175W - 214L
1,434 Elo+
Party 3
Tyr
Tyr
GabrielBailke
Tyr
Level 27
God Stats
8W - 2L
1,629 SR
Queue Stats
113W - 133L
1,410 Elo+
Party 3
Loki
Loki
LautyX_
Loki
Level 36
God Stats
20W - 23L
1,488 SR
Queue Stats
50W - 70L
1,440 Elo+
Party 1
Neith
Neith
berserker293
Neith
Level 25
God Stats
4W - 2L
1,663 SR
Queue Stats
447W - 489L
1,470 Elo+
Solo
Merlin
Merlin
n9zis_POCH3
Merlin
Level 16
God Stats
2W - 4L
1,226 SR
Queue Stats
18W - 24L
1,397 Elo+
Party 1
Team Averages
Level 26
1,486 SR
1,430 Elo+

VS

Team Averages
Level 25
1,525 SR
1,494 Elo+
Danzaburou
Danzaburou
Favoringkaiky
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 172L
1,574 Elo+
Party 2
Mercury
Mercury
Gui346670
Mercury
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 14L
1,431 Elo+
Solo
Aphrodite
Aphrodite
Polaris7277
Aphrodite
Level 13
God Stats
144W - 140L
1,381 SR
Queue Stats
328W - 383L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
benii201
Sun Wukong
Level 24
God Stats
8W - 8L
1,670 SR
Queue Stats
48W - 60L
1,599 Elo+
Party 2
Anubis
Anubis
picapau06
Anubis
Level 17
God Stats
19W - 22L
1,571 SR
Queue Stats
62W - 79L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ChannelN2
Serqet
9
3 / 0 / 4
6,124
510
2,197
6,673
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
4 / 1 / 2
6,890
574
6,260
7,197
3,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
LautyX_
Loki
11
2 / 0 / 5
6,712
559
3,757
6,715
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 0
6,791
566
3,127
5,161
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
5 / 2 / 4
7,074
590
10,511
6,014
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Favoringkaiky
Danzaburou
12
1 / 0 / 1
7,228
602
4,669
7,227
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Gui346670
Mercury
10
2 / 4 / 1
6,345
529
3,274
7,047
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Polaris7277
Aphrodite
9
0 / 4 / 1
5,495
458
1,672
8,033
4,515
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
benii201
Sun Wukong
9
0 / 4 / 1
5,357
446
2,616
7,871
3,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
picapau06
Anubis
9
1 / 3 / 0
5,346
446
4,782
8,258
4,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
4
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
ChannelN2
Serqet
3
0
4
5
L
Danzaburou
Favoringkaiky
Danzaburou
1
0
1
1.5
W
4
1
2
5
L
Mercury
Gui346670
Mercury
2
4
1
0.63
W
Loki
LautyX_
Loki
2
0
5
4.5
L
Aphrodite
Polaris7277
Aphrodite
0
4
1
0.13
L
Sun Wukong
benii201
Sun Wukong
0
4
1
0.13
W
1
2
0
0.5
W
Merlin
5
2
4
3.5
L
Anubis
picapau06
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,852
Damage
17,013
31,760
Taken
38,436
13,468
Mitigated
16,205
9,502
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ChannelN2
Serqet
2,197
651
423
1,236
6,673
4,411
96
2,342
4,331
0
6,849
L
Danzaburou
Favoringkaiky
Danzaburou
4,669
920
0
3,398
7,227
2,130
1,016
175
7,052
0
47,321
W
6,260
684
0
1,660
7,197
3,744
672
0
7,197
0
33,328
L
Mercury
Gui346670
Mercury
3,274
1,900
0
693
7,047
1,990
0
422
6,529
0
28,952
W
Loki
LautyX_
Loki
3,757
1,396
380
3,732
6,715
2,025
0
1,079
5,636
0
35,688
L
Aphrodite
Polaris7277
Aphrodite
1,672
420
1,924
3,627
8,033
4,515
88
4,568
3,345
13,296
0
L
Sun Wukong
benii201
Sun Wukong
2,616
399
0
364
7,871
3,435
468
0
7,751
0
23,462
W
3,127
1,238
0
1,014
5,161
1,429
607
0
5,161
0
39,144
W
Merlin
10,511
1,186
443
614
6,014
1,859
361
3,033
2,981
39,493
0
L
Anubis
picapau06
Anubis
4,782
339
0
2,190
8,258
4,135
125
5,346
2,813
23,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,591
Gold Earned
29,771
284
Minions Killed
247
0
Camps Cleared
0
1,107,491
Distance Traveled
1,060,354
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,124
510
12
1
0
228,165
1
L
Danzaburou
7,228
602
81
7
0
216,560
1
W
Tyr
6,890
574
65
5
0
246,707
3
L
Mercury
6,345
529
56
5
0
246,030
1
W
Loki
6,712
559
67
6
0
226,437
2
L
Aphrodite
5,495
458
32
3
0
217,054
5
L
Sun Wukong
5,357
446
36
3
0
200,373
0
W
Neith
6,791
566
82
7
0
203,987
0
W
Merlin
7,074
590
58
5
0
202,195
0
L
Anubis
5,346
446
42
4
0
180,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role