Player Matchup

Nemesis
Nemesis
BigCapostatus
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
LuisBeazzt
Apollo
Level 27
God Stats
8W - 10L
1,825 SR
Queue Stats
23W - 20L
1,628 Elo+
Solo
Kukulkan
Kukulkan
ilyano1
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,367 Elo+
Party 1
Anubis
Anubis
jenniifeerrr
Anubis
Level 9
God Stats
23W - 30L
1,212 SR
Queue Stats
43W - 54L
1,288 Elo+
Party 1
Yemoja
Yemoja
priscilla1
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,200 Elo+
Party 1
Team Averages
Level 10
1,507 SR
1,397 Elo+

VS

Team Averages
Level 21
1,392 SR
1,431 Elo+
Nu Wa
Nu Wa
Chris1992
Nu Wa
Level 28
God Stats
13W - 12L
1,462 SR
Queue Stats
68W - 83L
1,452 Elo+
Solo
Danzaburou
Danzaburou
DabCat2017
Danzaburou
Level 21
God Stats
10W - 14L
1,353 SR
Queue Stats
85W - 107L
1,368 Elo+
Solo
Neith
Neith
RabidUnicorns
Neith
Level 27
God Stats
117W - 130L
1,596 SR
Queue Stats
132W - 155L
1,509 Elo+
Solo
Tiamat
Tiamat
StellAutumn
Tiamat
Level 17
God Stats
1W - 1L
1,313 SR
Queue Stats
1W - 1L
1,323 Elo+
Solo
King Arthur
King Arthur
rodriguezway
King Arthur
Level 14
God Stats
1W - 0L
1,236 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
0 / 3 / 2
8,587
859
1,188
6,927
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
LuisBeazzt
Apollo
16
7 / 5 / 1
12,125
1,213
18,582
19,164
6,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ilyano1
Kukulkan
12
0 / 1 / 0
8,070
807
40
1,884
468
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
16
1 / 18 / 5
10,486
1,049
10,731
25,013
10,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
priscilla1
Yemoja
15
0 / 7 / 3
9,299
930
3,130
20,912
12,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chris1992
Nu Wa
18
3 / 0 / 24
10,974
1,097
18,597
5,305
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DabCat2017
Danzaburou
17
9 / 3 / 11
10,861
1,086
12,333
11,055
4,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
10 / 1 / 16
11,891
1,189
7,815
4,710
1,932
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
19
9 / 1 / 18
12,276
1,228
19,235
7,914
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
rodriguezway
King Arthur
17
3 / 3 / 19
10,721
1,072
10,921
10,083
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
122
8
Kills
34
34
Deaths
8
11
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
3
2
0.33
W
Nu Wa
Chris1992
Nu Wa
3
0
24
15
W
Danzaburou
DabCat2017
Danzaburou
9
3
11
4.83
L
Apollo
LuisBeazzt
Apollo
7
5
1
1.5
W
10
1
16
18
W
Tiamat
9
1
18
18
L
Kukulkan
ilyano1
Kukulkan
0
1
0
0
L
Anubis
1
18
5
0.19
L
Yemoja
priscilla1
Yemoja
0
7
3
0.21
W
King Arthur
rodriguezway
King Arthur
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,671
Damage
68,901
73,900
Taken
39,067
32,951
Mitigated
22,175
3,489
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,188
625
0
508
6,927
2,178
0
3,255
3,606
0
4,329
W
Nu Wa
Chris1992
Nu Wa
18,597
4,629
0
0
5,305
1,954
0
2,748
2,557
44,528
0
W
Danzaburou
DabCat2017
Danzaburou
12,333
7,559
219
2,221
11,055
4,863
0
3,031
8,024
0
21,172
L
Apollo
LuisBeazzt
Apollo
18,582
10,443
0
0
19,164
6,827
0
8,825
10,079
0
48,565
W
7,815
4,445
321
1,197
4,710
1,932
0
1,750
2,960
0
22,917
W
Tiamat
19,235
2,034
0
4,556
7,914
5,275
0
2,370
5,544
34,900
0
L
Kukulkan
ilyano1
Kukulkan
40
40
0
0
1,884
468
0
1,264
620
184
0
L
Anubis
10,731
2,019
0
2,085
25,013
10,795
0
11,092
13,571
23,048
0
L
Yemoja
priscilla1
Yemoja
3,130
889
784
112
20,912
12,683
0
12,420
8,192
18,438
0
W
King Arthur
rodriguezway
King Arthur
10,921
2,348
99
1,796
10,083
8,151
0
4,002
6,081
0
16,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,567
Gold Earned
56,723
134
Minions Killed
190
2
Camps Cleared
0
536,161
Distance Traveled
915,158
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,587
859
7
1
0
88,655
0
W
Nu Wa
10,974
1,097
81
8
0
192,720
0
W
Danzaburou
10,861
1,086
26
3
0
183,857
2
L
Apollo
12,125
1,213
73
7
2
163,683
0
W
Neith
11,891
1,189
34
3
0
182,535
0
W
Tiamat
12,276
1,228
44
4
0
190,553
0
L
Kukulkan
8,070
807
0
0
0
12,475
0
L
Anubis
10,486
1,049
31
3
0
119,018
4
L
Yemoja
9,299
930
23
2
0
152,330
3
W
King Arthur
10,721
1,072
5
1
0
165,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role