Player Matchup

Janus
Janus
MyRule
Janus
Level 140
God Stats
1W - 1L
1,521 SR
Queue Stats
32W - 34L
1,641 Elo+
Party 1
Odin
Odin
Romasterius
Odin
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 266L
1,514 Elo+
Party 1
Apollo
Apollo
juancafacking12
Apollo
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,423 Elo+
Party 1
Team Averages
Level 130
1,507 SR
1,526 Elo+

VS

Team Averages
Level 77
1,565 SR
1,610 Elo+
Zeus
Zeus
Alefrk
Zeus
Level 8
God Stats
2W - 1L
1,695 SR
Queue Stats
20W - 4L
1,890 Elo+
Solo
Hou Yi
Hou Yi
Allanrodrigues
Hou Yi
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 51L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
Nockseville
Sun Wukong
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MyRule
Janus
17
2 / 2 / 2
11,681
730
7,639
10,035
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 1
11,169
698
6,340
13,320
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 0 / 3
9,082
568
1,120
2,669
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Alefrk
Zeus
18
6 / 2 / 0
11,932
746
16,484
9,026
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

1
0 / 0 / 0
6,265
392
0
0
0
Sun Wukong
Nockseville
Sun Wukong
15
0 / 3 / 6
10,345
647
4,775
13,257
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
6
6
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
Alefrk
Zeus
6
2
0
3
L
0
0
0
0
W
Janus
MyRule
Janus
2
2
2
1.5
L
Sun Wukong
Nockseville
Sun Wukong
0
3
6
1
W
3
4
1
0.88
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,099
Damage
21,259
26,024
Taken
22,283
11,422
Mitigated
12,786
5,414
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Alefrk
Zeus
16,484
1,889
0
915
9,026
3,405
1,458
3,925
5,101
88,712
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
MyRule
Janus
7,639
0
132
2,190
10,035
3,285
938
5,802
3,853
73,609
0
L
Sun Wukong
Nockseville
Sun Wukong
4,775
1,333
0
2,881
13,257
9,381
1,112
4,645
8,612
0
33,260
W
6,340
1,491
324
1,122
13,320
7,225
891
9,121
3,686
4,115
30,099
W
1,120
603
0
1,646
2,669
912
1,132
1,074
1,508
0
15,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,932
Gold Earned
28,542
209
Minions Killed
205
0
Camps Cleared
0
744,086
Distance Traveled
599,605
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,932
746
152
10
0
266,380
3
L
Hou Yi
6,265
392
0
0
0
0
0
W
Janus
11,681
730
120
8
0
330,266
2
L
Sun Wukong
10,345
647
53
3
0
333,225
10
W
Odin
11,169
698
62
4
0
300,084
5
W
Apollo
9,082
568
27
2
0
113,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role