Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Hammerfrank_JL
Danzaburou
Level 25
God Stats
44W - 39L
1,537 SR
Queue Stats
102W - 138L
1,428 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Max_0301
Cu Chulainn
Level 25
God Stats
4W - 7L
1,500 SR
Queue Stats
182W - 215L
1,486 Elo+
Party 2
Scylla
Scylla
Sepidasprite
Scylla
Level 18
God Stats
3W - 4L
1,565 SR
Queue Stats
13W - 24L
1,409 Elo+
Party 1
Tiamat
Tiamat
sapke1712
Tiamat
Level 30
God Stats
3W - 4L
1,722 SR
Queue Stats
108W - 143L
1,429 Elo+
Solo
Team Averages
Level 28
1,565 SR
1,450 Elo+

VS

Team Averages
Level 19
1,548 SR
1,438 Elo+
Hun Batz
Hun Batz
Davidoooooo
Hun Batz
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 15L
1,429 Elo+
Party 3
Ymir
Ymir
Dorious69
Ymir
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 133L
1,415 Elo+
Party 3
Vulcan
Vulcan
Mangelgr
Vulcan
Level 38
God Stats
3W - 9L
1,500 SR
Queue Stats
48W - 81L
1,213 Elo+
Party 3
Arachne
Arachne
Plumbmasta
Arachne
Level 16
God Stats
11W - 4L
1,738 SR
Queue Stats
21W - 15L
1,487 Elo+
Solo
King Arthur
King Arthur
SebRial3
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
3 / 2 / 12
11,056
481
11,612
17,035
21,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
Hammerfrank_JL
Danzaburou
17
6 / 1 / 6
11,557
502
10,488
12,706
4,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Max_0301
Cu Chulainn
19
10 / 5 / 3
12,376
538
14,006
22,173
15,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
18
6 / 2 / 4
11,952
520
15,165
10,837
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
sapke1712
Tiamat
17
3 / 2 / 8
11,255
489
15,367
12,073
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Davidoooooo
Hun Batz
14
1 / 7 / 5
9,731
423
4,706
18,090
7,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
1 / 4 / 3
9,241
402
2,579
15,639
11,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Mangelgr
Vulcan
18
3 / 4 / 0
10,822
471
12,392
13,284
6,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Plumbmasta
Arachne
18
7 / 6 / 3
11,978
521
11,092
24,986
10,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SebRial3
King Arthur
13
0 / 7 / 7
8,419
366
5,665
23,032
15,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
28
Kills
12
12
Deaths
28
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
2
12
4.5
L
Hun Batz
Davidoooooo
Hun Batz
1
7
5
0.5
L
Ymir
1
4
3
0.63
W
Danzaburou
Hammerfrank_JL
Danzaburou
6
1
6
9
L
Vulcan
Mangelgr
Vulcan
3
4
0
0.75
W
Cu Chulainn
Max_0301
Cu Chulainn
10
5
3
2.3
L
Arachne
Plumbmasta
Arachne
7
6
3
1.42
L
King Arthur
SebRial3
King Arthur
0
7
7
0.5
W
Scylla
6
2
4
4
W
Tiamat
sapke1712
Tiamat
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,638
Damage
36,434
74,824
Taken
95,031
54,224
Mitigated
50,840
29,869
Healing
18,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
11,612
1,950
1,641
3,649
17,035
21,810
1,727
3,120
13,565
37,600
0
L
Hun Batz
Davidoooooo
Hun Batz
4,706
1,531
0
4,523
18,090
7,156
0
5,834
12,212
0
49,290
L
Ymir
2,579
603
0
975
15,639
11,129
0
8,454
7,128
19,473
0
W
Danzaburou
Hammerfrank_JL
Danzaburou
10,488
7,322
0
7,445
12,706
4,565
1,885
1,041
11,565
0
78,221
L
Vulcan
Mangelgr
Vulcan
12,392
2,381
0
2,948
13,284
6,001
497
4,757
8,484
64,429
0
W
Cu Chulainn
Max_0301
Cu Chulainn
14,006
5,023
0
6,561
22,173
15,341
350
4,359
17,714
0
90,637
L
Arachne
Plumbmasta
Arachne
11,092
8,205
0
5,508
24,986
10,597
1,297
11,608
12,923
0
79,957
L
King Arthur
SebRial3
King Arthur
5,665
805
0
4,795
23,032
15,957
0
10,751
12,140
159
21,902
W
Scylla
15,165
1,047
0
4,683
10,837
4,304
5,146
1,829
8,958
73,034
0
W
Tiamat
sapke1712
Tiamat
15,367
1,578
0
5,890
12,073
8,204
2,286
4,781
7,217
64,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,196
Gold Earned
50,191
519
Minions Killed
391
0
Camps Cleared
0
2,068,977
Distance Traveled
2,095,691
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,056
481
42
2
0
405,875
4
L
Hun Batz
9,731
423
77
3
0
419,044
0
L
Ymir
9,241
402
37
2
0
430,117
1
W
Danzaburou
11,557
502
105
5
0
396,125
9
L
Vulcan
10,822
471
117
5
0
418,844
3
W
Cu Chulainn
12,376
538
132
6
0
460,759
2
L
Arachne
11,978
521
120
5
0
407,688
0
L
King Arthur
8,419
366
40
2
0
419,998
0
W
Scylla
11,952
520
130
6
0
416,775
0
W
Tiamat
11,255
489
110
5
0
389,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role