Player Matchup

Chang'e
Chang'e
Helbram99
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,487 Elo+
Party 1
Chaac
Chaac
Sektruez
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
YoungM_MDG
Ares
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 38L
1,419 Elo+
Solo
Ullr
Ullr
xSavaerx
Ullr
Level 83
God Stats
2W - 2L
1,326 SR
Queue Stats
5W - 5L
1,621 Elo+
Party 1
Neith
Neith
x_DerbA_x
Neith
Level 66
God Stats
11W - 8L
1,493 SR
Queue Stats
12W - 12L
1,504 Elo+
Solo
Team Averages
Level 99
1,464 SR
1,506 Elo+

VS

Team Averages
Level 104
1,419 SR
1,528 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Adrian18basket
Anubis
Level 66
God Stats
0W - 1L
1,595 SR
Queue Stats
2W - 1L
1,731 Elo+
Party 2
Cerberus
Cerberus
Mariacdiaz
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
PedriitoOCB
Tiamat
Level 123
God Stats
0W - 1L
1,206 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
tibi19961515
Medusa
Level 113
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 3L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Helbram99
Chang'e
16
5 / 2 / 14
9,907
901
12,595
8,775
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Sektruez
Chaac
17
11 / 0 / 13
10,917
992
14,241
9,994
12,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 1 / 9
9,108
828
6,436
9,810
8,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
17
9 / 0 / 10
10,538
958
10,818
8,368
3,573
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
x_DerbA_x
Neith
14
1 / 3 / 13
8,077
734
9,003
9,263
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 5 / 2
8,289
754
7,069
13,953
9,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 7 / 2
8,187
744
6,604
9,417
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Mariacdiaz
Cerberus
13
1 / 6 / 2
7,536
685
5,765
15,717
11,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
14
0 / 5 / 2
7,093
645
4,910
9,537
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
0 / 7 / 2
6,507
592
3,392
10,977
3,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
30
Kills
6
6
Deaths
30
59
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
5
2
0.6
L
3
7
2
0.57
W
Chang'e
Helbram99
Chang'e
5
2
14
6
L
Cerberus
Mariacdiaz
Cerberus
1
6
2
0.33
L
Tiamat
0
5
2
0.2
W
Chaac
Sektruez
Chaac
11
0
13
17.5
W
4
1
9
8.5
L
Medusa
0
7
2
0.14
W
Ullr
9
0
10
14
W
Neith
x_DerbA_x
Neith
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,093
Damage
27,740
46,210
Taken
59,601
31,889
Mitigated
32,824
15,684
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,069
1,050
354
1,610
13,953
9,938
0
2,598
11,180
0
27,891
L
6,604
39
0
1,150
9,417
3,913
0
1,217
8,100
19,141
0
W
Chang'e
Helbram99
Chang'e
12,595
965
2,026
3,459
8,775
4,083
970
4,669
3,768
35,804
0
L
Cerberus
Mariacdiaz
Cerberus
5,765
329
365
3,227
15,717
11,167
0
7,678
8,014
16,476
0
L
Tiamat
4,910
414
978
2,975
9,537
4,106
36
4,530
4,932
21,019
0
W
Chaac
Sektruez
Chaac
14,241
1,477
0
3,665
9,994
12,439
181
1,640
8,015
0
36,042
W
6,436
0
0
857
9,810
8,245
15
3,510
5,930
13,947
0
L
Medusa
3,392
1,204
0
276
10,977
3,700
0
3,230
7,647
0
14,189
W
Ullr
10,818
3,397
0
1,252
8,368
3,573
621
2,020
6,226
0
34,183
W
Neith
x_DerbA_x
Neith
9,003
2,966
869
3,556
9,263
3,549
891
4,174
4,693
0
28,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,547
Gold Earned
37,612
266
Minions Killed
203
8
Camps Cleared
7
1,010,958
Distance Traveled
878,428
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,289
754
48
4
3
205,154
0
L
Anubis
8,187
744
39
4
0
144,854
0
W
Chang'e
9,907
901
59
5
2
199,343
1
L
Cerberus
7,536
685
31
3
0
166,678
0
L
Tiamat
7,093
645
53
5
2
171,098
1
W
Chaac
10,917
992
71
6
2
242,541
3
W
Ares
9,108
828
24
2
0
187,698
4
L
Medusa
6,507
592
32
3
2
190,644
0
W
Ullr
10,538
958
62
6
3
217,111
2
W
Neith
8,077
734
50
5
1
164,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role