Player Matchup

Thor
Thor
Comando25285
Thor
Level 5
God Stats
1W - 4L
1,332 SR
Queue Stats
4W - 10L
1,238 Elo+
Party 2
Neith
Neith
MamHestia
Neith
Level 22
God Stats
0W - 3L
1,282 SR
Queue Stats
10W - 11L
1,365 Elo+
Party 1
Fenrir
Fenrir
Vapingsloth97
Fenrir
Level 6
God Stats
3W - 6L
1,339 SR
Queue Stats
4W - 10L
1,238 Elo+
Party 2
Agni
Agni
XlXAlienXlX
Agni
Level 36
God Stats
1W - 2L
1,436 SR
Queue Stats
11W - 11L
1,402 Elo+
Party 1
Anubis
Anubis
joaovitorem
Anubis
Level 24
God Stats
39W - 42L
1,448 SR
Queue Stats
303W - 339L
1,329 Elo+
Solo
Team Averages
Level 19
1,367 SR
1,315 Elo+

VS

Team Averages
Level 19
1,477 SR
1,404 Elo+
Cthulhu
Cthulhu
ApexImmortal21
Cthulhu
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Odin
Odin
HolyRollyy
Odin
Level 28
God Stats
19W - 13L
1,500 SR
Queue Stats
95W - 85L
1,311 Elo+
Solo
Arachne
Arachne
Kj soo lit
Arachne
Level 17
God Stats
8W - 5L
1,610 SR
Queue Stats
349W - 346L
1,468 Elo+
Solo
Agni
Agni
Zunllo_B
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,430 Elo+
Solo
Anubis
Anubis
oO__PG-12__Oo
Anubis
Level 14
God Stats
22W - 26L
1,277 SR
Queue Stats
37W - 51L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 5
10,151
846
2,131
15,115
5,591
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
MamHestia
Neith
18
1 / 5 / 9
11,918
993
11,267
17,841
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 15 / 8
11,956
996
15,728
30,366
14,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
8 / 3 / 4
13,680
1,140
17,743
10,496
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
18
0 / 7 / 9
11,398
950
12,655
14,628
7,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 27
12,372
1,031
13,107
15,457
20,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
11 / 3 / 15
13,892
1,158
14,605
13,868
6,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Kj soo lit
Arachne
20
16 / 3 / 14
13,953
1,163
20,416
17,801
7,383
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
20
8 / 3 / 16
13,047
1,087
16,481
11,619
4,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 1 / 19
12,543
1,045
14,923
8,899
4,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
131
13
Kills
40
40
Deaths
13
35
Assists
91
Player
Kills
Deaths
Assists
KDA
W
1
3
27
4.83
L
0
10
5
0.25
W
11
3
15
6.17
W
Arachne
Kj soo lit
Arachne
16
3
14
7.67
L
Neith
MamHestia
Neith
1
5
9
1.1
L
4
15
8
0.53
L
8
3
4
3.33
W
Agni
8
3
16
5.33
L
Anubis
0
7
9
0.64
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,524
Damage
79,532
88,446
Taken
67,644
38,613
Mitigated
43,532
7,696
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,107
1,271
0
524
15,457
20,252
0
6,371
9,086
38,021
0
L
2,131
1,274
0
0
15,115
5,591
0
7,177
7,788
0
6,862
W
14,605
5,285
0
2,916
13,868
6,869
0
5,763
8,105
0
31,999
W
Arachne
Kj soo lit
Arachne
20,416
14,179
0
6,568
17,801
7,383
0
9,629
8,172
0
29,351
L
Neith
MamHestia
Neith
11,267
7,035
0
3,642
17,841
7,300
0
8,289
9,477
0
37,193
L
15,728
4,817
0
1,599
30,366
14,369
0
16,521
13,570
0
23,119
L
17,743
2,021
0
0
10,496
3,923
0
4,390
6,056
42,574
0
W
Agni
16,481
2,965
0
2,045
11,619
4,722
0
5,732
5,887
39,810
0
L
Anubis
12,655
78
0
2,455
14,628
7,430
0
7,484
7,044
39,576
0
W
14,923
579
0
3,204
8,899
4,306
0
2,903
5,996
32,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,103
Gold Earned
65,807
200
Minions Killed
223
3
Camps Cleared
8
952,806
Distance Traveled
1,108,473
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,372
1,031
70
6
2
215,907
3
L
Thor
10,151
846
6
1
0
134,657
1
W
Odin
13,892
1,158
54
5
2
250,076
0
W
Arachne
13,953
1,163
16
1
0
187,211
0
L
Neith
11,918
993
59
5
1
201,394
0
L
Fenrir
11,956
996
17
1
1
196,919
0
L
Agni
13,680
1,140
60
5
0
235,843
0
W
Agni
13,047
1,087
48
4
4
217,153
0
L
Anubis
11,398
950
58
5
1
183,993
0
W
Anubis
12,543
1,045
35
3
0
238,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role