Player Matchup

Izanami
Izanami
DishierStream98
Izanami
Level 28
God Stats
68W - 44L
1,547 SR
Queue Stats
242W - 232L
1,405 Elo+
Party 2
Chang'e
Chang'e
Medici64
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
PenroseSosa314
Ra
Level 3
God Stats
1W - 1L
1,236 SR
Queue Stats
6W - 11L
1,020 Elo+
Solo
Neith
Neith
SwaggyEarl16
Neith
Level 14
God Stats
22W - 18L
1,540 SR
Queue Stats
27W - 24L
1,457 Elo+
Party 2
King Arthur
King Arthur
TheIamDeathKing
King Arthur
Level 28
God Stats
37W - 57L
1,308 SR
Queue Stats
335W - 369L
1,301 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,337 Elo+

VS

Team Averages
Level 16
1,379 SR
1,372 Elo+
Merlin
Merlin
AvengingLizard
Merlin
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1
Thor
Thor
ConorS1010
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
TheReaperGrim55
Hades
Level 9
God Stats
4W - 7L
1,123 SR
Queue Stats
23W - 32L
1,285 Elo+
Party 1
Tiamat
Tiamat
Toothickchick
Tiamat
Level 29
God Stats
0W - 2L
1,274 SR
Queue Stats
24W - 32L
1,363 Elo+
Solo
Chernobog
Chernobog
lucianocesar2512
Chernobog
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 345L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 4 / 3
10,688
594
12,383
11,559
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Medici64
Chang'e
16
4 / 2 / 2
9,890
549
7,006
11,113
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 4 / 6
9,340
519
3,649
8,808
3,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 0 / 5
10,375
576
11,208
14,164
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TheIamDeathKing
King Arthur
14
3 / 1 / 6
8,993
500
6,516
11,286
4,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
7,689
427
10,121
10,504
3,106
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 9 / 0
5,235
291
679
6,387
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
7 / 7 / 2
9,193
511
14,017
19,111
8,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 3 / 0
7,304
406
2,822
8,388
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
12
0 / 8 / 0
6,481
360
4,420
11,250
3,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
34
Kills
11
11
Deaths
35
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
0
9
0
0
W
16
4
3
4.38
W
Chang'e
Medici64
Chang'e
4
2
2
2.5
W
4
4
6
1.75
W
7
0
5
9.5
W
King Arthur
TheIamDeathKing
King Arthur
3
1
6
6
L
7
7
2
1.14
L
2
3
0
0.67
L
Chernobog
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,762
Damage
32,059
56,930
Taken
55,640
22,842
Mitigated
22,103
23,172
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,121
749
0
193
10,504
3,106
673
1,136
9,368
34,259
0
L
679
372
0
40
6,387
1,559
0
1,867
4,520
0
2,823
W
12,383
9,896
0
2,514
11,559
4,025
1,574
7,562
3,955
0
46,277
W
Chang'e
Medici64
Chang'e
7,006
835
1,000
5,629
11,113
5,480
3,288
4,671
6,402
56,841
0
W
3,649
879
168
1,929
8,808
3,442
1,501
4,089
4,597
39,393
0
W
11,208
6,007
0
10,433
14,164
5,368
3,704
5,019
9,145
0
55,301
W
King Arthur
TheIamDeathKing
King Arthur
6,516
461
0
1,499
11,286
4,527
860
5,311
5,871
0
38,447
L
14,017
1,832
158
3,520
19,111
8,307
1,258
5,136
13,723
30,515
0
L
2,822
0
0
1,470
8,388
5,419
0
1,061
7,327
32,321
0
L
Chernobog
4,420
1,446
111
1,534
11,250
3,712
0
1,336
9,795
0
31,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,286
Gold Earned
35,902
443
Minions Killed
209
0
Camps Cleared
0
1,352,134
Distance Traveled
1,162,525
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,689
427
46
3
0
288,452
1
L
Thor
5,235
291
4
0
0
130,405
2
W
Izanami
10,688
594
84
5
0
268,475
0
W
Chang'e
9,890
549
120
7
0
260,451
6
W
Ra
9,340
519
75
4
0
193,951
1
W
Neith
10,375
576
92
5
0
295,276
0
W
King Arthur
8,993
500
72
4
0
333,981
0
L
Hades
9,193
511
49
3
0
328,667
0
L
Tiamat
7,304
406
68
4
0
208,803
0
L
Chernobog
6,481
360
42
2
0
206,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role