Player Matchup

Bacchus
Bacchus
Fresh Doenut
Bacchus
Level 122
God Stats
17W - 8L
1,623 SR
Queue Stats
172W - 161L
1,403 Elo+
Party 1
Neith
Neith
I Have Kno Name
Neith
Level 147
God Stats
12W - 10L
1,612 SR
Queue Stats
242W - 207L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
JMarroquin98
Kukulkan
Level 58
God Stats
2W - 1L
1,780 SR
Queue Stats
295W - 234L
1,501 Elo+
Solo
Pele
Pele
VanDeezle
Pele
Level 120
God Stats
11W - 13L
1,549 SR
Queue Stats
300W - 293L
1,511 Elo+
Solo
Amaterasu
Amaterasu
giancarlosxg
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,463 Elo+
Solo
Team Averages
Level 110
1,613 SR
1,462 Elo+

VS

Team Averages
Level 109
1,493 SR
1,501 Elo+
Fafnir
Fafnir
Bloodnice-
Fafnir
Level 68
God Stats
6W - 6L
1,415 SR
Queue Stats
27W - 43L
1,399 Elo+
Solo
Arachne
Arachne
JamesNond
Arachne
Level 114
God Stats
5W - 3L
1,665 SR
Queue Stats
256W - 225L
1,504 Elo+
Solo
Izanami
Izanami
chrife18
Izanami
Level 109
God Stats
14W - 17L
1,837 SR
Queue Stats
375W - 409L
1,484 Elo+
Solo
Ullr
Ullr
gizzie22
Ullr
Level 107
God Stats
2W - 2L
1,370 SR
Queue Stats
3W - 2L
1,558 Elo+
Solo
Zeus
Zeus
minironaldo
Zeus
Level 149
God Stats
2W - 2L
1,176 SR
Queue Stats
131W - 101L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fresh Doenut
Bacchus
14
3 / 4 / 4
9,926
451
6,696
17,200
16,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
0 / 5 / 3
10,373
472
6,789
15,274
5,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
JMarroquin98
Kukulkan
17
1 / 5 / 3
10,293
468
8,583
11,581
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
20
7 / 2 / 3
12,549
570
15,758
17,945
9,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
giancarlosxg
Amaterasu
16
0 / 9 / 3
10,140
461
8,746
22,986
14,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bloodnice-
Fafnir
16
3 / 2 / 14
11,741
534
6,098
16,137
20,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
JamesNond
Arachne
18
8 / 2 / 6
12,257
557
13,797
18,033
7,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
chrife18
Izanami
20
4 / 1 / 8
12,596
573
16,791
15,040
6,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
20
7 / 2 / 3
13,426
610
14,887
16,793
7,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 4 / 2
12,601
573
11,310
11,732
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
11
Kills
25
25
Deaths
11
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bloodnice-
Fafnir
3
2
14
5
L
Bacchus
Fresh Doenut
Bacchus
3
4
4
1.25
L
0
5
3
0.3
L
Kukulkan
JMarroquin98
Kukulkan
1
5
3
0.5
W
Arachne
JamesNond
Arachne
8
2
6
5.5
L
Pele
7
2
3
4.25
W
Izanami
chrife18
Izanami
4
1
8
8
L
Amaterasu
giancarlosxg
Amaterasu
0
9
3
0.17
W
Ullr
7
2
3
4.25
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,572
Damage
62,883
84,986
Taken
77,735
50,138
Mitigated
47,542
20,097
Healing
23,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bloodnice-
Fafnir
6,098
2,055
0
4,742
16,137
20,670
480
3,642
12,233
17,705
0
L
Bacchus
Fresh Doenut
Bacchus
6,696
1,023
0
2,489
17,200
16,593
0
3,128
13,999
19,798
0
L
6,789
2,594
0
4,755
15,274
5,148
0
1,949
13,325
0
83,608
L
Kukulkan
JMarroquin98
Kukulkan
8,583
379
0
910
11,581
4,565
0
4,172
7,225
63,890
0
W
Arachne
JamesNond
Arachne
13,797
9,994
0
9,829
18,033
7,928
558
4,482
13,375
0
79,404
L
Pele
15,758
4,650
0
6,050
17,945
9,745
1,027
4,760
12,991
0
110,205
W
Izanami
chrife18
Izanami
16,791
8,977
0
3,037
15,040
6,530
3,930
3,606
11,400
0
110,610
L
Amaterasu
giancarlosxg
Amaterasu
8,746
4,206
0
5,893
22,986
14,087
0
2,884
20,038
0
56,942
W
Ullr
14,887
12,022
0
5,234
16,793
7,666
969
152
16,188
0
101,606
W
11,310
1,632
0
1,001
11,732
4,748
187
3,188
8,318
101,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,281
Gold Earned
62,621
577
Minions Killed
660
0
Camps Cleared
0
2,047,361
Distance Traveled
2,066,967
23
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,741
534
20
1
0
451,121
11
L
Bacchus
9,926
451
26
1
0
427,624
6
L
Neith
10,373
472
147
7
0
355,070
3
L
Kukulkan
10,293
468
133
6
0
391,166
7
W
Arachne
12,257
557
99
5
0
465,904
1
L
Pele
12,549
570
166
8
0
483,692
3
W
Izanami
12,596
573
194
9
0
391,493
17
L
Amaterasu
10,140
461
105
5
0
389,809
4
W
Ullr
13,426
610
170
8
0
380,940
3
W
Zeus
12,601
573
177
8
0
377,509
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role