Player Matchup

Bacchus
Bacchus
AestheticMetal
Bacchus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,460 Elo+
Party 1
Anhur
Anhur
Fugich
Anhur
Level 160
God Stats
3W - 2L
1,656 SR
Queue Stats
170W - 153L
1,648 Elo+
Party 1
Vamana
Vamana
MachCars
Vamana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
SvIrKiA
Kukulkan
Level 160
God Stats
8W - 1L
1,814 SR
Queue Stats
150W - 45L
1,697 Elo+
Party 1
Ne Zha
Ne Zha
yndev1
Ne Zha
Level 126
God Stats
2W - 1L
1,801 SR
Queue Stats
3W - 2L
1,484 Elo+
Party 1
Team Averages
Level 144
1,654 SR
1,515 Elo+

VS

Team Averages
Level 112
1,466 SR
1,527 Elo+
Mulan
Mulan
Anetsua
Mulan
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
DeathReaper9899
Baron Samedi
Level 105
God Stats
0W - 3L
1,493 SR
Queue Stats
31W - 32L
1,541 Elo+
Party 2
Sobek
Sobek
Studdle
Sobek
Level 147
God Stats
2W - 2L
1,335 SR
Queue Stats
122W - 91L
1,596 Elo+
Party 2
Hera
Hera
Trommel
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
morganlol
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 15
10,389
1,039
8,364
7,399
6,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Fugich
Anhur
16
5 / 4 / 9
10,778
1,078
12,411
8,795
4,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
MachCars
Vamana
17
2 / 0 / 12
10,424
1,042
4,982
9,162
6,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
SvIrKiA
Kukulkan
17
6 / 0 / 14
11,829
1,183
16,254
4,558
1,868
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
yndev1
Ne Zha
17
5 / 2 / 6
10,457
1,046
7,227
7,908
6,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

242

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Anetsua
Mulan
15
3 / 6 / 4
10,058
1,006
8,402
15,858
11,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
DeathReaper9899
Baron Samedi
16
1 / 2 / 4
10,099
1,010
5,643
8,936
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Studdle
Sobek
15
0 / 6 / 4
9,751
975
4,007
14,843
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Trommel
Hera
15
1 / 2 / 4
9,351
935
7,970
5,551
1,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
morganlol
Danzaburou
15
2 / 4 / 3
9,970
997
9,361
9,309
3,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
20
Kills
7
7
Deaths
20
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
L
Mulan
Anetsua
Mulan
3
6
4
0.83
L
Baron Samedi
DeathReaper9899
Baron Samedi
1
2
4
1.5
W
Anhur
Fugich
Anhur
5
4
9
2.38
W
Vamana
MachCars
Vamana
2
0
12
8
L
Sobek
Studdle
Sobek
0
6
4
0.33
W
Kukulkan
SvIrKiA
Kukulkan
6
0
14
13
L
Hera
Trommel
Hera
1
2
4
1.5
L
Danzaburou
morganlol
Danzaburou
2
4
3
0.88
W
Ne Zha
yndev1
Ne Zha
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,238
Damage
35,383
37,822
Taken
54,497
25,518
Mitigated
30,676
5,068
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,364
191
615
482
7,399
6,638
0
3,450
3,878
15,973
0
L
Mulan
Anetsua
Mulan
8,402
859
0
1,087
15,858
11,455
0
5,495
10,363
0
21,110
L
Baron Samedi
DeathReaper9899
Baron Samedi
5,643
491
1,120
325
8,936
3,661
0
4,456
4,480
44,893
0
W
Anhur
Fugich
Anhur
12,411
8,784
0
897
8,795
4,157
0
4,433
4,262
0
25,360
W
Vamana
MachCars
Vamana
4,982
2,223
0
2,532
9,162
6,485
0
4,843
4,269
0
19,109
L
Sobek
Studdle
Sobek
4,007
252
0
2,130
14,843
10,591
0
7,835
7,008
12,561
0
W
Kukulkan
SvIrKiA
Kukulkan
16,254
1,439
0
0
4,558
1,868
0
2,248
2,260
68,951
0
L
Hera
Trommel
Hera
7,970
1,701
0
198
5,551
1,901
0
1,908
3,643
18,201
0
L
Danzaburou
morganlol
Danzaburou
9,361
3,585
0
485
9,309
3,068
0
4,924
4,385
0
34,524
W
Ne Zha
yndev1
Ne Zha
7,227
859
0
542
7,908
6,370
0
2,646
5,112
0
19,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,877
Gold Earned
49,229
232
Minions Killed
221
11
Camps Cleared
6
1,080,907
Distance Traveled
972,981
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,389
1,039
14
1
0
240,615
1
L
Mulan
10,058
1,006
24
2
0
187,429
0
L
Baron Samedi
10,099
1,010
113
11
0
189,829
0
W
Anhur
10,778
1,078
41
4
2
162,066
0
W
Vamana
10,424
1,042
33
3
2
222,899
4
L
Sobek
9,751
975
12
1
1
190,573
0
W
Kukulkan
11,829
1,183
130
13
5
226,939
1
L
Hera
9,351
935
25
3
0
220,759
1
L
Danzaburou
9,970
997
47
5
5
184,391
1
W
Ne Zha
10,457
1,046
14
1
2
228,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role