Player Matchup

Xbalanque
Xbalanque
GrandpaGhost
Xbalanque
Level 155
God Stats
2W - 0L
1,761 SR
Queue Stats
86W - 45L
1,704 Elo+
Party 1
Zhong Kui
Zhong Kui
Kekasi
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,795 Elo+
Party 1
Bacchus
Bacchus
Namende
Bacchus
Level 149
God Stats
36W - 13L
1,637 SR
Queue Stats
820W - 305L
1,731 Elo+
Party 1
Team Averages
Level 122
1,633 SR
1,743 Elo+

VS

Team Averages
Level 53
1,598 SR
1,534 Elo+
Tiamat
Tiamat
KajjKajik
Tiamat
Level 67
God Stats
35W - 25L
1,751 SR
Queue Stats
351W - 369L
1,618 Elo+
Solo
Chaac
Chaac
RAPID-STEALTH
Chaac
Level 88
God Stats
8W - 11L
1,543 SR
Queue Stats
88W - 109L
1,486 Elo+
Party 2
Medusa
Medusa
RAPIDSTEALTH
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GrandpaGhost
Xbalanque
11
5 / 0 / 7
8,150
815
5,782
8,355
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Kekasi
Zhong Kui
12
5 / 0 / 6
8,210
821
5,642
5,489
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Namende
Bacchus
11
2 / 1 / 10
7,470
747
6,126
7,905
8,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KajjKajik
Tiamat
10
1 / 2 / 0
6,672
667
6,841
5,024
3,849
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 5 / 0
6,221
622
4,518
7,306
5,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
9
0 / 5 / 1
6,289
629
3,238
7,763
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
1
1
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
GrandpaGhost
Xbalanque
5
0
7
8.5
L
Tiamat
KajjKajik
Tiamat
1
2
0
0.5
W
Zhong Kui
Kekasi
Zhong Kui
5
0
6
8
W
Bacchus
Namende
Bacchus
2
1
10
7
L
0
5
0
0
L
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,550
Damage
14,597
21,749
Taken
20,093
16,539
Mitigated
12,090
7,924
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
GrandpaGhost
Xbalanque
5,782
3,223
0
3,523
8,355
3,464
822
2,585
5,770
0
37,558
L
Tiamat
KajjKajik
Tiamat
6,841
1,196
0
1,927
5,024
3,849
0
2,985
1,969
29,951
0
W
Zhong Kui
Kekasi
Zhong Kui
5,642
760
0
2,202
5,489
4,618
623
1,547
3,942
30,077
1,686
W
Bacchus
Namende
Bacchus
6,126
1,412
0
2,199
7,905
8,457
175
2,803
5,102
11,932
0
L
4,518
399
0
771
7,306
5,761
0
3,036
4,159
0
19,400
L
Medusa
3,238
919
0
1,422
7,763
2,480
0
5,254
2,309
0
14,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,830
Gold Earned
19,182
133
Minions Killed
106
0
Camps Cleared
0
596,953
Distance Traveled
578,143
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,150
815
62
6
0
212,749
4
L
Tiamat
6,672
667
54
5
0
209,235
4
W
Zhong Kui
8,210
821
65
7
0
186,677
3
W
Bacchus
7,470
747
6
1
0
197,527
2
L
Chaac
6,221
622
25
3
0
191,332
3
L
Medusa
6,289
629
27
3
0
177,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role