Player Matchup

Vamana
Vamana
Darkposho
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 53L
1,646 Elo+
Solo
Baron Samedi
Baron Samedi
DizyPizy
Baron Samedi
Level 28
God Stats
5W - 3L
1,933 SR
Queue Stats
176W - 159L
1,716 Elo+
Party 1
Hera
Hera
KAmishininiJari2
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,674 Elo+
Solo
Ymir
Ymir
KhanRedrum
Ymir
Level 20
God Stats
1W - 2L
1,654 SR
Queue Stats
76W - 60L
1,724 Elo+
Party 1
Anhur
Anhur
Mihailomelo2k
Anhur
Level 24
God Stats
53W - 53L
1,612 SR
Queue Stats
112W - 102L
1,566 Elo+
Solo
Team Averages
Level 17
1,640 SR
1,665 Elo+

VS

Team Averages
Level 16
1,645 SR
1,652 Elo+
Bakasura
Bakasura
Alektras
Bakasura
Level 5
God Stats
2W - 2L
1,800 SR
Queue Stats
7W - 3L
1,857 Elo+
Solo
Thoth
Thoth
Batdamn
Thoth
Level 15
God Stats
2W - 1L
1,801 SR
Queue Stats
58W - 55L
1,595 Elo+
Party 2
Cupid
Cupid
BestManOK
Cupid
Level 8
God Stats
22W - 12L
1,748 SR
Queue Stats
28W - 18L
1,751 Elo+
Solo
Athena
Athena
YüzenBalina
Athena
Level 23
God Stats
2W - 4L
1,373 SR
Queue Stats
125W - 128L
1,560 Elo+
Party 2
Ullr
Ullr
ΛVΛV
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Darkposho
Vamana
16
13 / 0 / 0
10,264
733
12,053
10,577
9,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
DizyPizy
Baron Samedi
12
4 / 1 / 4
8,153
582
6,659
5,646
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
1 / 3 / 7
8,434
602
4,084
6,495
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 3
8,235
588
6,888
10,184
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 2 / 4
7,870
562
8,389
5,938
1,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alektras
Bakasura
12
4 / 3 / 0
7,533
538
4,249
10,251
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
Batdamn
Thoth
13
4 / 6 / 1
7,404
529
3,638
8,319
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
BestManOK
Cupid
12
0 / 7 / 2
7,011
501
5,026
12,946
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
9
0 / 3 / 2
6,191
442
2,315
10,853
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
ΛVΛV
Ullr
10
1 / 6 / 1
6,021
430
3,091
9,685
2,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
25
Kills
9
9
Deaths
25
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alektras
Bakasura
4
3
0
1.33
L
Thoth
Batdamn
Thoth
4
6
1
0.75
L
Cupid
BestManOK
Cupid
0
7
2
0.14
W
Vamana
Darkposho
Vamana
13
0
0
13
W
Baron Samedi
DizyPizy
Baron Samedi
4
1
4
6
W
1
3
7
1.5
W
2
3
3
1.17
W
5
2
4
3.5
L
Athena
0
3
2
0.33
L
Ullr
ΛVΛV
Ullr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,073
Damage
18,319
38,840
Taken
52,054
22,770
Mitigated
19,194
9,670
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alektras
Bakasura
4,249
3,049
0
3,849
10,251
3,770
0
1,764
8,487
0
25,410
L
Thoth
Batdamn
Thoth
3,638
192
0
760
8,319
2,504
367
3,591
4,630
29,805
0
L
Cupid
BestManOK
Cupid
5,026
3,018
107
4,137
12,946
4,349
0
3,962
8,984
0
41,222
W
Vamana
Darkposho
Vamana
12,053
6,575
0
1,822
10,577
9,520
1,850
60
10,495
0
71,382
W
Baron Samedi
DizyPizy
Baron Samedi
6,659
942
430
3,098
5,646
4,756
731
1,020
4,095
28,896
0
W
4,084
1,286
0
1,356
6,495
2,033
219
3,386
3,109
43,492
0
W
6,888
1,983
0
2,942
10,184
4,854
0
693
9,373
50,994
0
W
8,389
2,944
0
22
5,938
1,607
1,307
794
5,056
0
34,352
L
Athena
2,315
860
0
1,514
10,853
5,667
0
4,839
6,010
10,513
0
L
Ullr
ΛVΛV
Ullr
3,091
1,490
0
1,699
9,685
2,904
0
3,333
6,312
0
31,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,956
Gold Earned
34,160
409
Minions Killed
299
0
Camps Cleared
0
1,356,731
Distance Traveled
1,273,157
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,533
538
76
5
0
289,394
3
L
Thoth
7,404
529
66
5
0
259,089
1
L
Cupid
7,011
501
82
6
0
218,090
3
W
Vamana
10,264
733
113
8
0
310,207
4
W
Baron Samedi
8,153
582
38
3
0
250,786
4
W
Hera
8,434
602
99
7
0
262,663
0
W
Ymir
8,235
588
94
7
0
244,942
2
W
Anhur
7,870
562
65
5
0
288,133
5
L
Athena
6,191
442
22
2
0
271,023
7
L
Ullr
6,021
430
53
4
0
235,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role