Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
Negligent_Lawyer
Cu Chulainn
Gold IV
Level 136
God Stats
2W - 4L
1,502 SR
Queue Stats
20W - 25L
1,625 MMR
Solo
Hera
Hera
Gold II
Replay_02
Hera
Gold II
Level 159
God Stats
21W - 19L
1,702 SR
Queue Stats
545W - 536L
1,613 MMR
Solo
Medusa
Medusa
Silver III
RigidFountain55
Medusa
Silver III
Level 101
God Stats
4W - 5L
1,515 SR
Queue Stats
39W - 35L
1,615 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
SimplyKanesOJ
Kuzenbo
Platinum IV
Level 134
God Stats
329W - 342L
1,591 SR
Queue Stats
352W - 369L
1,620 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Zoiam
Tsukuyomi
Platinum V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,562 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,665 SR
1,616 MMR
Chang'e
Chang'e
Gold I
GlizzyGuzlar
Chang'e
Gold I
Level 101
God Stats
7W - 7L
1,634 SR
Queue Stats
184W - 171L
1,610 MMR
Solo
Athena
Athena
Gold IV
ItsJustTriggaaa
Athena
Gold IV
Level 129
God Stats
13W - 9L
1,576 SR
Queue Stats
365W - 351L
1,609 MMR
Solo
Guan Yu
Guan Yu
Platinum V
OkamsRazor
Guan Yu
Platinum V
Level 157
God Stats
19W - 18L
1,610 SR
Queue Stats
112W - 114L
1,615 MMR
Solo
Izanami
Izanami
Gold III
VirtueGaming562
Izanami
Gold III
Level 156
God Stats
7W - 0L
1,699 SR
Queue Stats
113W - 102L
1,622 MMR
Solo
Ravana
Ravana
Gold V
Zuzoop
Ravana
Gold V
Level 107
God Stats
4W - 0L
1,807 SR
Queue Stats
7W - 4L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Negligent_Lawyer
Cu Chulainn
16
2 / 8 / 3
10,722
511
12,375
17,385
12,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
19
6 / 3 / 7
12,781
609
14,521
10,581
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 2 / 4
12,455
593
6,855
14,390
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
16
4 / 2 / 11
11,521
549
10,263
13,796
19,163
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Zoiam
Tsukuyomi
16
6 / 5 / 8
10,917
520
8,807
14,313
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
DanzaburouScyllaApolloKing ArthurSun Wukong

VS

Bans
NemesisNu WaCthulhuRamaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GlizzyGuzlar
Chang'e
16
1 / 7 / 5
10,697
509
7,317
13,241
4,752
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 6 / 11
10,637
507
6,372
25,179
21,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
OkamsRazor
Guan Yu
19
8 / 4 / 7
13,187
628
9,974
24,479
31,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
2 / 1 / 5
12,865
613
8,223
11,654
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Zuzoop
Ravana
18
7 / 3 / 5
11,978
570
11,206
13,156
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
51
21
Kills
18
20
Deaths
21
33
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GlizzyGuzlar
Chang'e
1
7
5
0.5
W
0
6
11
0.92
L
Cu Chulainn
Negligent_Lawyer
Cu Chulainn
2
8
3
0.44
W
Guan Yu
OkamsRazor
Guan Yu
8
4
7
2.88
L
Hera
6
3
7
3.17
L
3
2
4
2.5
L
Kuzenbo
4
2
11
4.75
W
2
1
5
4.5
L
Tsukuyomi
Zoiam
Tsukuyomi
6
5
8
2
W
Ravana
Zuzoop
Ravana
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,821
Damage
43,092
70,465
Taken
87,709
48,544
Mitigated
67,303
18,677
Healing
39,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GlizzyGuzlar
Chang'e
7,317
425
3,100
4,462
13,241
4,752
719
4,885
8,176
79,843
0
W
6,372
2,171
0
3,767
25,179
21,636
394
10,700
14,307
34,915
0
L
Cu Chulainn
Negligent_Lawyer
Cu Chulainn
12,375
1,936
0
2,250
17,385
12,494
298
2,388
14,601
8,734
58,084
W
Guan Yu
OkamsRazor
Guan Yu
9,974
923
4,183
10,745
24,479
31,412
667
8,050
16,315
0
60,632
L
Hera
14,521
4,740
0
2,337
10,581
4,070
736
2,820
7,526
100,851
0
L
6,855
2,493
0
8,634
14,390
6,476
624
633
13,753
0
112,556
L
Kuzenbo
10,263
3,400
0
1,512
13,796
19,163
108
5,686
7,941
44,650
0
W
8,223
4,868
0
8,045
11,654
3,878
7,060
1,841
9,771
0
110,283
L
Tsukuyomi
Zoiam
Tsukuyomi
8,807
1,730
0
3,944
14,313
6,341
281
2,794
11,300
0
62,752
W
Ravana
Zuzoop
Ravana
11,206
2,881
0
5,149
13,156
5,625
1,406
6,113
7,022
0
79,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,396
Gold Earned
59,364
652
Minions Killed
628
0
Camps Cleared
0
1,992,133
Distance Traveled
1,956,823
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,697
509
147
7
0
372,924
6
W
Athena
10,637
507
38
2
0
414,491
3
L
Cu Chulainn
10,722
511
127
6
0
351,687
2
W
Guan Yu
13,187
628
118
6
0
368,924
7
L
Hera
12,781
609
194
9
0
399,804
5
L
Medusa
12,455
593
180
9
0
392,710
0
L
Kuzenbo
11,521
549
56
3
0
420,630
6
W
Izanami
12,865
613
203
10
0
367,525
10
L
Tsukuyomi
10,917
520
95
5
0
427,302
5
W
Ravana
11,978
570
122
6
0
432,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role