Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Lu_AnMor0130
Tiamat
Level 70
God Stats
7W - 9L
1,445 SR
Queue Stats
110W - 135L
1,400 Elo+
Party 1
Medusa
Medusa
SaikiBelle
Medusa
Level 123
God Stats
15W - 7L
1,574 SR
Queue Stats
190W - 216L
1,399 Elo+
Party 2
Mulan
Mulan
Scyprio
Mulan
Level 102
God Stats
44W - 43L
1,345 SR
Queue Stats
240W - 271L
1,426 Elo+
Party 1
Eset
Eset
ShineSamui
Eset
Level 67
God Stats
6W - 7L
1,489 SR
Queue Stats
46W - 51L
1,421 Elo+
Party 1
Team Averages
Level 97
1,471 SR
1,429 Elo+

VS

Team Averages
Level 100
1,513 SR
1,420 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
EraticWizard311
Sobek
Level 66
God Stats
4W - 7L
1,500 SR
Queue Stats
137W - 153L
1,460 Elo+
Solo
Hercules
Hercules
FetalCrowd6
Hercules
Level 65
God Stats
20W - 16L
1,521 SR
Queue Stats
223W - 232L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
WindBarreto
Tsukuyomi
Level 105
God Stats
3W - 6L
1,545 SR
Queue Stats
33W - 42L
1,421 Elo+
Solo
Tiamat
Tiamat
iceviper101
Tiamat
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 0 / 2
8,283
552
3,055
9,095
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
14
5 / 1 / 1
8,536
569
5,857
6,760
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
SaikiBelle
Medusa
12
5 / 2 / 2
7,380
492
6,350
6,961
2,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Scyprio
Mulan
12
6 / 1 / 2
7,692
513
8,719
10,242
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 5 / 4
6,898
460
9,884
8,917
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 5 / 0
6,999
467
4,121
6,975
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 1
6,525
435
2,758
10,829
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
FetalCrowd6
Hercules
11
3 / 2 / 2
6,865
458
4,398
10,648
7,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
WindBarreto
Tsukuyomi
13
5 / 5 / 1
8,103
540
7,681
9,910
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
9
0 / 7 / 0
5,860
391
3,473
8,403
3,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
22
Kills
9
9
Deaths
22
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
2
5
L
Kukulkan
 
Kukulkan
0
5
0
0
L
1
3
1
0.5
L
Hercules
FetalCrowd6
Hercules
3
2
2
2
W
Tiamat
5
1
1
5.5
W
Medusa
SaikiBelle
Medusa
5
2
2
3
W
Mulan
Scyprio
Mulan
6
1
2
7
W
2
5
4
0.8
L
Tsukuyomi
WindBarreto
Tsukuyomi
5
5
1
1.1
L
Tiamat
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
22,431
41,975
Taken
46,765
18,647
Mitigated
25,112
17,898
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,055
2,356
0
5,630
9,095
3,671
0
1,923
7,172
0
43,389
L
Kukulkan
 
Kukulkan
4,121
210
0
1,043
6,975
2,214
616
0
6,975
35,400
0
L
2,758
42
0
3,987
10,829
6,893
0
2,436
8,097
16,677
0
L
Hercules
FetalCrowd6
Hercules
4,398
1,770
270
4,398
10,648
7,277
0
3,452
6,804
0
29,677
W
Tiamat
5,857
979
0
4,220
6,760
3,771
617
1,844
4,916
49,847
0
W
Medusa
SaikiBelle
Medusa
6,350
3,666
0
1,809
6,961
2,569
344
1,196
5,765
0
33,176
W
Mulan
Scyprio
Mulan
8,719
1,456
0
4,269
10,242
5,898
240
3,633
6,609
0
31,365
W
9,884
295
242
1,728
8,917
2,738
196
1,756
7,161
29,325
0
L
Tsukuyomi
WindBarreto
Tsukuyomi
7,681
1,663
0
873
9,910
4,923
0
3,160
6,620
0
50,500
L
Tiamat
3,473
224
0
1,825
8,403
3,805
147
5,828
2,496
27,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
34,352
363
Minions Killed
293
0
Camps Cleared
0
1,439,354
Distance Traveled
1,272,343
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,283
552
104
7
0
339,607
3
L
Kukulkan
6,999
467
76
5
0
227,040
2
L
Sobek
6,525
435
27
2
0
303,814
1
L
Hercules
6,865
458
59
4
0
270,940
0
W
Tiamat
8,536
569
101
7
0
284,448
1
W
Medusa
7,380
492
50
3
0
272,281
1
W
Mulan
7,692
513
51
3
0
279,506
1
W
Eset
6,898
460
57
4
0
263,512
3
L
Tsukuyomi
8,103
540
90
6
0
292,366
3
L
Tiamat
5,860
391
41
3
0
178,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role