Player Matchup

Heimdallr
Heimdallr
CE22PRS1994
Heimdallr
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,667 Elo+
Solo
Hercules
Hercules
Debilidad
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 8L
1,888 Elo+
Solo
Janus
Janus
NGOK_Jungle
Janus
Level 18
God Stats
2W - 4L
1,375 SR
Queue Stats
57W - 39L
1,689 Elo+
Solo
Ymir
Ymir
lorova
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,648 Elo+
Solo
Apollo
Apollo
nacreous_pinion6
Apollo
Level 28
God Stats
15W - 12L
1,291 SR
Queue Stats
63W - 43L
1,686 Elo+
Solo
Team Averages
Level 16
1,433 SR
1,715 Elo+

VS

Team Averages
Level 16
1,609 SR
1,639 Elo+
Jormungandr
Jormungandr
Dexter827459
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,547 Elo+
Solo
King Arthur
King Arthur
Edovan11
King Arthur
Level 18
God Stats
2W - 6L
1,551 SR
Queue Stats
35W - 43L
1,479 Elo+
Solo
Neith
Neith
GrizzLuis
Neith
Level 23
God Stats
11W - 8L
1,766 SR
Queue Stats
140W - 104L
1,747 Elo+
Solo
Achilles
Achilles
Noovvaa
Achilles
Level 18
God Stats
23W - 17L
1,501 SR
Queue Stats
46W - 51L
1,658 Elo+
Solo
Hel
Hel
kevinkeler
Hel
Level 13
God Stats
1W - 2L
1,726 SR
Queue Stats
22W - 24L
1,764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CE22PRS1994
Heimdallr
6
0 / 2 / 1
8,341
321
891
1,578
375
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Debilidad
Hercules
20
12 / 4 / 4
16,268
626
29,026
27,463
22,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
9 / 1 / 7
13,584
522
10,654
12,970
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
lorova
Ymir
19
1 / 2 / 9
12,278
472
4,699
23,291
29,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 2 / 9
16,807
646
28,312
26,072
14,167
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dexter827459
Jormungandr
16
2 / 3 / 3
11,368
437
4,014
12,604
11,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Edovan11
King Arthur
17
2 / 8 / 7
11,334
436
10,899
30,147
26,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
GrizzLuis
Neith
19
2 / 7 / 2
12,691
488
23,639
20,452
10,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Noovvaa
Achilles
14
3 / 9 / 3
9,870
380
7,368
19,633
10,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 9 / 5
11,807
454
13,587
22,371
8,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
36
Kills
11
11
Deaths
36
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CE22PRS1994
Heimdallr
0
2
1
0.25
W
Hercules
Debilidad
Hercules
12
4
4
3.5
L
Jormungandr
Dexter827459
Jormungandr
2
3
3
1.17
L
King Arthur
Edovan11
King Arthur
2
8
7
0.69
L
Neith
GrizzLuis
Neith
2
7
2
0.43
W
9
1
7
12.5
L
Achilles
Noovvaa
Achilles
3
9
3
0.5
L
2
9
5
0.5
W
Ymir
lorova
Ymir
1
2
9
2.75
W
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,582
Damage
59,507
91,374
Taken
105,207
71,169
Mitigated
67,686
36,990
Healing
33,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CE22PRS1994
Heimdallr
891
625
0
0
1,578
375
37
0
1,578
0
4,677
W
Hercules
Debilidad
Hercules
29,026
15,649
0
14,517
27,463
22,459
1,484
8,838
17,766
0
128,795
L
Jormungandr
Dexter827459
Jormungandr
4,014
664
501
3,581
12,604
11,488
0
2,741
9,782
30,883
0
L
King Arthur
Edovan11
King Arthur
10,899
1,620
0
7,161
30,147
26,371
409
1,849
28,173
524
63,152
L
Neith
GrizzLuis
Neith
23,639
11,685
0
9,023
20,452
10,769
1,771
2,702
17,616
0
116,582
W
10,654
394
0
3,903
12,970
4,665
0
5,131
7,563
76,313
0
L
Achilles
Noovvaa
Achilles
7,368
2,413
0
2,873
19,633
10,772
29
3,359
16,176
0
38,456
L
13,587
982
1,519
8,753
22,371
8,286
763
4,284
17,951
92,267
0
W
Ymir
lorova
Ymir
4,699
1,494
1,044
5,003
23,291
29,503
524
3,119
20,132
57,607
0
W
28,312
19,052
0
12,523
26,072
14,167
2,941
3,236
22,720
0
174,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,278
Gold Earned
57,070
603
Minions Killed
565
0
Camps Cleared
0
1,903,831
Distance Traveled
2,247,550
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,341
321
7
0
0
56,079
1
W
Hercules
16,268
626
177
7
0
446,294
2
L
Jormungandr
11,368
437
56
2
0
481,699
15
L
King Arthur
11,334
436
125
5
0
457,589
2
L
Neith
12,691
488
163
6
0
419,626
1
W
Janus
13,584
522
129
5
0
384,819
5
L
Achilles
9,870
380
66
3
0
408,637
2
L
Hel
11,807
454
155
6
0
479,999
1
W
Ymir
12,278
472
75
3
0
459,716
2
W
Apollo
16,807
646
215
8
0
556,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role