Player Matchup

Ullr
Ullr
FranciscoDur
Ullr
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,463 Elo+
Party 2
Vamana
Vamana
Juankster
Vamana
Level 26
God Stats
4W - 0L
1,829 SR
Queue Stats
62W - 46L
1,511 Elo+
Party 2
Nemesis
Nemesis
Naumzinho
Nemesis
Level 60
God Stats
16W - 16L
1,435 SR
Queue Stats
973W - 941L
1,390 Elo+
Party 3
Cthulhu
Cthulhu
TheLukeNow
Cthulhu
Level 29
God Stats
8W - 9L
1,282 SR
Queue Stats
843W - 828L
1,310 Elo+
Party 3
Tiamat
Tiamat
rorro_escudero
Tiamat
Level 35
God Stats
5W - 0L
1,762 SR
Queue Stats
16W - 43L
1,263 Elo+
Solo
Team Averages
Level 53
1,561 SR
1,387 Elo+

VS

Team Averages
Level 62
1,430 SR
1,416 Elo+
Athena
Athena
MaRiToOP
Athena
Level 21
God Stats
29W - 42L
1,325 SR
Queue Stats
30W - 48L
1,279 Elo+
Party 1
Cernunnos
Cernunnos
Mephyles
Cernunnos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Osiris
Osiris
RashScorpion325
Osiris
Level 123
God Stats
4W - 10L
1,267 SR
Queue Stats
686W - 736L
1,458 Elo+
Party 1
Anubis
Anubis
SuckTheDog45
Anubis
Level 42
God Stats
19W - 18L
1,559 SR
Queue Stats
78W - 96L
1,401 Elo+
Solo
Mercury
Mercury
black_dem0n_1901
Mercury
Level 81
God Stats
15W - 18L
1,500 SR
Queue Stats
243W - 237L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
8,692
579
7,574
10,326
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
Juankster
Vamana
13
1 / 2 / 2
7,947
530
4,361
10,058
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Naumzinho
Nemesis
15
5 / 1 / 1
8,927
595
7,337
9,593
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TheLukeNow
Cthulhu
12
1 / 2 / 7
8,230
549
5,927
11,413
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 8 / 2
6,253
417
3,325
9,462
3,172
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MaRiToOP
Athena
8
0 / 5 / 2
5,524
368
1,476
10,929
7,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Mephyles
Cernunnos
1
0 / 0 / 0
4,359
291
0
0
0
14
3 / 0 / 0
8,319
555
8,070
9,250
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
13
8 / 3 / 0
8,058
537
12,855
10,506
5,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 4 / 5
7,640
509
5,162
9,926
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
12
Kills
12
13
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Vamana
Juankster
Vamana
1
2
2
1
L
Athena
MaRiToOP
Athena
0
5
2
0.2
L
Cernunnos
Mephyles
Cernunnos
0
0
0
0
W
Nemesis
Naumzinho
Nemesis
5
1
1
5.5
L
3
0
0
3
L
Anubis
8
3
0
2.67
W
Cthulhu
TheLukeNow
Cthulhu
1
2
7
2.25
L
1
4
5
0.88
W
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,524
Damage
27,563
50,852
Taken
40,611
25,558
Mitigated
24,078
16,125
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,574
2,954
0
4,618
10,326
3,865
1,539
1,661
8,665
0
67,827
W
Vamana
Juankster
Vamana
4,361
2,108
0
3,498
10,058
6,677
213
1,784
8,274
78
42,645
L
Athena
MaRiToOP
Athena
1,476
754
0
1,295
10,929
7,406
0
2,042
8,887
9,903
0
L
Cernunnos
Mephyles
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Naumzinho
Nemesis
7,337
4,065
0
3,878
9,593
4,667
0
1,583
8,010
0
50,126
L
8,070
3,448
0
2,592
9,250
7,313
16
1,414
7,584
0
48,832
L
Anubis
12,855
715
0
4,319
10,506
5,414
88
3,971
6,460
50,934
0
W
Cthulhu
TheLukeNow
Cthulhu
5,927
670
0
3,260
11,413
7,177
367
3,417
7,996
31,756
0
L
5,162
2,149
0
0
9,926
3,945
0
1,893
8,008
0
55,569
W
3,325
484
0
871
9,462
3,172
666
5,886
3,576
18,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,049
Gold Earned
33,900
374
Minions Killed
273
0
Camps Cleared
0
1,424,935
Distance Traveled
1,083,501
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,692
579
99
7
0
271,508
2
W
Vamana
7,947
530
95
6
0
303,106
2
L
Athena
5,524
368
14
1
0
247,495
0
L
Cernunnos
4,359
291
0
0
0
0
0
W
Nemesis
8,927
595
96
6
0
320,810
3
L
Osiris
8,319
555
89
6
0
275,558
2
L
Anubis
8,058
537
76
5
0
244,599
1
W
Cthulhu
8,230
549
54
4
0
304,318
3
L
Mercury
7,640
509
94
6
0
315,849
1
W
Tiamat
6,253
417
30
2
0
225,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role