Player Matchup

Hel
Hel
IBAI0110
Hel
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 92L
1,451 Elo+
Party 2
Scylla
Scylla
K4c3 II RaGe II
Scylla
Level 75
God Stats
12W - 12L
1,516 SR
Queue Stats
77W - 60L
1,486 Elo+
Solo
Chaac
Chaac
R4R3_90s
Chaac
Level 85
God Stats
50W - 35L
1,513 SR
Queue Stats
140W - 150L
1,460 Elo+
Solo
Awilix
Awilix
RaggedyQuran821
Awilix
Level 85
God Stats
80W - 50L
1,525 SR
Queue Stats
203W - 179L
1,454 Elo+
Solo
Izanami
Izanami
albarracin_20
Izanami
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 29L
1,510 Elo+
Party 2
Team Averages
Level 80
1,511 SR
1,472 Elo+

VS

Team Averages
Level 93
1,541 SR
1,435 Elo+
Mulan
Mulan
Celween-XX
Mulan
Level 59
God Stats
14W - 10L
1,563 SR
Queue Stats
42W - 41L
1,392 Elo+
Party 1
Ganesha
Ganesha
EZ_AsE_31
Ganesha
Level 87
God Stats
4W - 4L
1,596 SR
Queue Stats
149W - 133L
1,423 Elo+
Party 1
Ullr
Ullr
Luis_Cruiser
Ullr
Level 97
God Stats
10W - 15L
1,445 SR
Queue Stats
105W - 100L
1,506 Elo+
Solo
Ra
Ra
QFrozenAceQ
Ra
Level 101
God Stats
16W - 12L
1,479 SR
Queue Stats
250W - 238L
1,478 Elo+
Solo
Arachne
Arachne
faillix31
Arachne
Level 120
God Stats
18W - 16L
1,619 SR
Queue Stats
264W - 283L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,882
522
7,359
13,325
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
10 / 2 / 3
10,198
600
14,593
7,464
2,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
R4R3_90s
Chaac
16
1 / 2 / 2
9,493
558
7,322
12,309
14,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 6 / 3
8,105
477
7,037
11,870
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
15
3 / 4 / 3
9,181
540
9,839
11,992
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
0 / 3 / 4
8,078
475
7,640
12,593
10,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
EZ_AsE_31
Ganesha
12
0 / 4 / 7
7,865
463
5,690
13,858
9,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 2 / 5
8,881
522
7,460
13,448
4,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 7 / 4
8,087
476
5,324
11,400
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
faillix31
Arachne
15
11 / 3 / 1
10,085
593
13,162
14,123
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
19
Kills
17
17
Deaths
19
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
3
4
0.67
L
Ganesha
EZ_AsE_31
Ganesha
0
4
7
0.88
W
2
3
5
1.5
W
10
2
3
5.75
L
4
2
5
3.25
L
2
7
4
0.57
W
Chaac
R4R3_90s
Chaac
1
2
2
1
W
3
6
3
0.75
W
Izanami
3
4
3
1.13
L
Arachne
faillix31
Arachne
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,150
Damage
39,276
56,960
Taken
65,422
31,142
Mitigated
34,241
22,846
Healing
21,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
7,640
739
0
3,900
12,593
10,907
0
1,468
11,093
0
42,634
L
Ganesha
EZ_AsE_31
Ganesha
5,690
697
1,101
3,517
13,858
9,009
0
5,365
8,473
24,187
0
W
7,359
556
2,568
6,981
13,325
7,044
964
2,902
10,409
35,006
0
W
14,593
1,555
0
1,714
7,464
2,120
1,179
2,241
4,952
54,640
0
L
7,460
3,428
0
3,500
13,448
4,479
0
4,608
8,738
0
57,899
L
5,324
449
871
3,048
11,400
4,032
485
6,627
4,483
47,710
0
W
Chaac
R4R3_90s
Chaac
7,322
431
0
6,252
12,309
14,277
0
295
11,353
0
59,307
W
7,037
2,192
0
2,306
11,870
3,951
304
2,554
9,216
0
35,757
W
Izanami
9,839
6,788
0
3,025
11,992
3,750
1,491
2,560
9,392
0
61,612
L
Arachne
faillix31
Arachne
13,162
8,533
0
5,577
14,123
5,814
13
3,310
10,683
0
53,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,859
Gold Earned
42,996
440
Minions Killed
388
0
Camps Cleared
0
1,591,850
Distance Traveled
1,526,264
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,078
475
92
5
0
252,700
4
L
Ganesha
7,865
463
5
0
0
298,547
2
W
Hel
8,882
522
43
3
0
327,203
1
W
Scylla
10,198
600
88
5
0
321,718
7
L
Ullr
8,881
522
115
7
0
313,332
0
L
Ra
8,087
476
82
5
0
314,726
2
W
Chaac
9,493
558
129
8
0
318,486
2
W
Awilix
8,105
477
57
3
0
336,691
6
W
Izanami
9,181
540
123
7
0
287,752
2
L
Arachne
10,085
593
94
6
0
346,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role