Player Matchup

Baba Yaga
Baba Yaga
BeholdCthulhu
Baba Yaga
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,906 Elo+
Party 1
Hel
Hel
Etileno
Hel
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,820 Elo+
Party 1
Camazotz
Camazotz
TwilightSpαrkle
Camazotz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,820 Elo+
Party 1
Hercules
Hercules
datHandsome
Hercules
Level 125
God Stats
2W - 0L
2,021 SR
Queue Stats
15W - 6L
1,906 Elo+
Party 1
Neith
Neith
hisamarux
Neith
Level 3
God Stats
2W - 0L
1,777 SR
Queue Stats
4W - 1L
1,820 Elo+
Party 1
Team Averages
Level 100
1,660 SR
1,855 Elo+

VS

Team Averages
Level 45
1,482 SR
1,491 Elo+
King Arthur
King Arthur
IBiakkaI
King Arthur
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 102L
1,729 Elo+
Party 2
Kali
Kali
Lanobananx
Kali
Level 34
God Stats
37W - 49L
1,298 SR
Queue Stats
85W - 118L
1,437 Elo+
Solo
Agni
Agni
Pisteachos
Agni
Level 58
God Stats
0W - 2L
1,721 SR
Queue Stats
51W - 56L
1,463 Elo+
Solo
Tiamat
Tiamat
ShonenPanda
Tiamat
Level 44
God Stats
1W - 3L
1,392 SR
Queue Stats
41W - 56L
1,324 Elo+
Solo
Jormungandr
Jormungandr
henriquescalise
Jormungandr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BeholdCthulhu
Baba Yaga
17
6 / 0 / 19
11,042
1,104
17,881
11,953
5,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
17
4 / 2 / 21
10,822
1,082
9,109
9,643
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 1 / 15
10,582
1,058
10,783
12,996
5,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hercules
datHandsome
Hercules
18
12 / 2 / 14
12,195
1,220
22,048
16,512
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
hisamarux
Neith
17
2 / 1 / 13
10,085
1,009
6,698
6,712
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

282

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IBiakkaI
King Arthur
14
0 / 1 / 3
8,496
850
5,147
7,030
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 5 / 3
9,055
906
7,702
17,865
6,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 6 / 2
10,362
1,036
17,069
13,100
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
15
3 / 12 / 3
10,003
1,000
11,051
21,021
10,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
henriquescalise
Jormungandr
15
0 / 5 / 5
9,139
914
8,690
14,370
10,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
22
29
Kills
6
6
Deaths
29
82
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BeholdCthulhu
Baba Yaga
6
0
19
15.5
W
Hel
4
2
21
7.25
L
King Arthur
IBiakkaI
King Arthur
0
1
3
1.5
L
0
5
3
0.3
L
3
6
2
0.67
L
Tiamat
3
12
3
0.38
W
5
1
15
12.5
W
Hercules
datHandsome
Hercules
12
2
14
9.5
L
Jormungandr
henriquescalise
Jormungandr
0
5
5
0.5
W
Neith
hisamarux
Neith
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,519
Damage
49,659
57,816
Taken
73,386
27,984
Mitigated
38,696
38,951
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BeholdCthulhu
Baba Yaga
17,881
1,418
0
2,707
11,953
5,405
0
7,590
4,263
39,934
0
W
Hel
9,109
490
17,467
6,801
9,643
4,403
0
7,227
2,416
17,809
0
L
King Arthur
IBiakkaI
King Arthur
5,147
203
0
191
7,030
5,904
0
2,284
4,647
7
8,907
L
7,702
4,577
0
3,145
17,865
6,984
0
6,024
11,716
0
21,457
L
17,069
676
0
140
13,100
4,335
0
5,546
7,479
52,871
0
L
Tiamat
11,051
524
0
896
21,021
10,527
0
5,963
14,808
26,545
0
W
10,783
3,620
0
5,936
12,996
5,620
0
7,828
5,143
0
32,512
W
Hercules
datHandsome
Hercules
22,048
6,803
0
3,575
16,512
9,934
0
9,623
6,689
0
29,206
L
Jormungandr
henriquescalise
Jormungandr
8,690
1,508
299
480
14,370
10,946
0
7,173
7,097
18,946
0
W
Neith
hisamarux
Neith
6,698
3,156
0
2,465
6,712
2,622
0
4,542
2,120
0
21,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,726
Gold Earned
47,055
197
Minions Killed
164
3
Camps Cleared
7
1,026,453
Distance Traveled
866,094
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,042
1,104
55
6
2
213,412
0
W
Hel
10,822
1,082
30
3
0
221,823
0
L
King Arthur
8,496
850
10
1
0
151,252
1
L
Kali
9,055
906
20
2
3
189,167
0
L
Agni
10,362
1,036
98
10
1
183,034
1
L
Tiamat
10,003
1,000
24
2
2
177,082
0
W
Camazotz
10,582
1,058
47
5
0
211,864
0
W
Hercules
12,195
1,220
20
2
1
214,232
0
L
Jormungandr
9,139
914
12
1
1
165,559
0
W
Neith
10,085
1,009
45
5
0
165,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role