Player Matchup

Olorun
Olorun
Bork9312
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,626 Elo+
Party 1
Chronos
Chronos
HWSTV
Chronos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,626 Elo+
Party 1
King Arthur
King Arthur
MeanwhileInSol0
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,509 Elo+
Solo
Pele
Pele
Thanasios
Pele
Level 76
God Stats
7W - 3L
1,793 SR
Queue Stats
194W - 184L
1,537 Elo+
Party 2
Cupid
Cupid
gimmegabagool
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 2
Team Averages
Level 20
1,559 SR
1,599 Elo+

VS

Team Averages
Level 26
1,559 SR
1,589 Elo+
Apollo
Apollo
DaylantheOaf
Apollo
Level 28
God Stats
33W - 30L
1,506 SR
Queue Stats
136W - 112L
1,642 Elo+
Solo
Set
Set
EllCuh
Set
Level 23
God Stats
2W - 0L
1,771 SR
Queue Stats
39W - 44L
1,632 Elo+
Party 3
Ymir
Ymir
TylerAkbar
Ymir
Level 26
God Stats
20W - 9L
1,473 SR
Queue Stats
165W - 133L
1,497 Elo+
Party 3
Merlin
Merlin
ferroso21
Merlin
Level 24
God Stats
6W - 5L
1,544 SR
Queue Stats
32W - 30L
1,673 Elo+
Solo
Ares
Ares
guinguangguong
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bork9312
Olorun
6
0 / 6 / 1
4,292
429
1,808
7,340
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
HWSTV
Chronos
6
0 / 6 / 0
4,355
436
3,211
7,369
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
MeanwhileInSol0
King Arthur
3
0 / 2 / 0
3,698
370
621
2,465
858
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pele
9
4 / 3 / 0
5,808
581
4,723
6,625
1,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 5 / 3
4,184
418
1,291
5,672
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
4 / 1 / 4
6,295
630
5,609
6,275
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
EllCuh
Set
10
5 / 2 / 3
6,419
642
2,894
5,942
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 7
5,569
557
1,936
4,474
1,933
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
ferroso21
Merlin
12
5 / 0 / 2
6,975
698
4,290
3,341
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
6 / 0 / 2
6,987
699
5,147
5,795
3,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
22
22
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bork9312
Olorun
0
6
1
0.08
W
Apollo
4
1
4
6
W
Set
EllCuh
Set
5
2
3
3.25
L
Chronos
HWSTV
Chronos
0
6
0
0
L
King Arthur
MeanwhileInSol0
King Arthur
0
2
0
0
L
Pele
4
3
0
1.33
W
2
1
7
5.5
W
Merlin
ferroso21
Merlin
5
0
2
6
L
0
5
3
0.3
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,654
Damage
19,876
29,471
Taken
25,827
7,864
Mitigated
10,125
6,558
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bork9312
Olorun
1,808
844
0
1,147
7,340
1,995
0
3,383
3,723
15,310
0
W
Apollo
5,609
3,250
0
2,976
6,275
1,859
1,281
427
5,848
0
37,373
W
Set
EllCuh
Set
2,894
1,320
0
2,237
5,942
1,987
616
930
5,012
0
26,062
L
Chronos
HWSTV
Chronos
3,211
1,545
0
2,052
7,369
1,974
0
3,415
3,954
16,532
0
L
King Arthur
MeanwhileInSol0
King Arthur
621
205
0
780
2,465
858
0
1,139
1,288
0
5,645
L
Pele
4,723
966
0
1,420
6,625
1,689
0
2,165
4,330
0
19,393
W
1,936
281
317
414
4,474
1,933
383
674
3,800
12,208
0
W
Merlin
ferroso21
Merlin
4,290
359
0
1,156
3,341
994
737
691
2,650
34,139
0
L
1,291
995
168
991
5,672
1,348
0
833
4,803
0
6,673
W
5,147
1,294
0
3,074
5,795
3,352
0
2,297
3,498
30,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,337
Gold Earned
32,245
110
Minions Killed
306
0
Camps Cleared
0
757,506
Distance Traveled
949,736
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,292
429
23
2
0
169,211
1
W
Apollo
6,295
630
73
7
0
166,959
1
W
Set
6,419
642
57
6
0
202,536
1
L
Chronos
4,355
436
35
4
0
178,395
0
L
King Arthur
3,698
370
9
1
0
56,843
0
L
Pele
5,808
581
27
3
0
207,110
2
W
Ymir
5,569
557
18
2
0
212,826
1
W
Merlin
6,975
698
84
8
0
194,720
4
L
Cupid
4,184
418
16
2
0
145,947
0
W
Ares
6,987
699
74
7
0
172,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role