Player Matchup

Hun Batz
Hun Batz
A5APR0CKY
Hun Batz
Level 129
God Stats
1W - 3L
1,328 SR
Queue Stats
52W - 65L
1,525 Elo+
Solo
Ganesha
Ganesha
Qu33r0fAzeroth
Ganesha
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 87L
1,582 Elo+
Party 1
Set
Set
Toximaus
Set
Level 143
God Stats
2W - 1L
1,350 SR
Queue Stats
131W - 133L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
makkaradevil
Ah Muzen Cab
Level 109
God Stats
6W - 5L
1,750 SR
Queue Stats
78W - 55L
1,592 Elo+
Party 1
Scylla
Scylla
no1adamb
Scylla
Level 122
God Stats
12W - 12L
1,507 SR
Queue Stats
291W - 298L
1,507 Elo+
Solo
Team Averages
Level 114
1,487 SR
1,536 Elo+

VS

Team Averages
Level 131
1,449 SR
1,569 Elo+
Nemesis
Nemesis
Blondunicorn
Nemesis
Level 128
God Stats
0W - 2L
1,251 SR
Queue Stats
63W - 52L
1,618 Elo+
Solo
Tiamat
Tiamat
Monathea
Tiamat
Level 128
God Stats
4W - 6L
1,493 SR
Queue Stats
471W - 437L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Nutman5000
Danzaburou
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
135W - 131L
1,663 Elo+
Solo
Vamana
Vamana
enjured
Vamana
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
isainubi
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A5APR0CKY
Hun Batz
9
0 / 2 / 3
5,500
550
1,602
5,718
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
1 / 2 / 2
5,448
545
2,952
4,979
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 0
6,562
656
4,978
4,884
2,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
makkaradevil
Ah Muzen Cab
10
4 / 1 / 1
5,836
584
4,035
4,317
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
no1adamb
Scylla
12
4 / 0 / 0
6,729
673
3,369
3,623
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blondunicorn
Nemesis
9
2 / 2 / 3
5,586
559
4,317
5,091
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Monathea
Tiamat
9
1 / 3 / 1
5,159
516
3,213
5,240
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Nutman5000
Danzaburou
8
1 / 2 / 2
5,014
501
1,773
6,429
1,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
enjured
Vamana
9
0 / 3 / 0
4,939
494
2,840
7,725
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
isainubi
Aphrodite
6
1 / 2 / 1
4,473
447
378
2,286
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
12
Kills
5
5
Deaths
12
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
A5APR0CKY
Hun Batz
0
2
3
0.75
L
Nemesis
Blondunicorn
Nemesis
2
2
3
1.75
L
Tiamat
Monathea
Tiamat
1
3
1
0.5
L
Danzaburou
Nutman5000
Danzaburou
1
2
2
1
W
1
2
2
1
W
3
0
0
3
L
Vamana
enjured
Vamana
0
3
0
0
L
Aphrodite
isainubi
Aphrodite
1
2
1
0.75
W
Ah Muzen Cab
makkaradevil
Ah Muzen Cab
4
1
1
4.5
W
Scylla
no1adamb
Scylla
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,936
Damage
12,521
23,521
Taken
26,771
9,399
Mitigated
11,070
9,981
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
A5APR0CKY
Hun Batz
1,602
362
0
2,065
5,718
1,703
166
848
4,741
0
22,852
L
Nemesis
Blondunicorn
Nemesis
4,317
2,621
0
1,860
5,091
1,578
0
1,467
3,574
0
24,109
L
Tiamat
Monathea
Tiamat
3,213
458
0
1,508
5,240
2,911
0
2,454
2,633
24,089
0
L
Danzaburou
Nutman5000
Danzaburou
1,773
1,194
0
900
6,429
1,600
624
1,531
4,898
0
24,729
W
2,952
428
0
1,134
4,979
2,830
245
386
4,555
13,453
0
W
4,978
2,568
0
2,787
4,884
2,738
66
0
4,534
0
35,541
L
Vamana
enjured
Vamana
2,840
490
0
2,991
7,725
4,503
0
0
7,325
0
24,115
L
Aphrodite
isainubi
Aphrodite
378
74
447
466
2,286
478
363
666
1,620
3,494
0
W
Ah Muzen Cab
makkaradevil
Ah Muzen Cab
4,035
495
0
2,460
4,317
1,121
1,398
57
4,260
0
32,573
W
Scylla
no1adamb
Scylla
3,369
856
0
1,535
3,623
1,007
0
1,854
1,465
41,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,075
Gold Earned
25,171
323
Minions Killed
222
0
Camps Cleared
0
913,749
Distance Traveled
762,676
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,500
550
55
6
0
190,425
3
L
Nemesis
5,586
559
58
6
0
208,100
1
L
Tiamat
5,159
516
48
5
0
169,029
6
L
Danzaburou
5,014
501
51
5
0
156,883
0
W
Ganesha
5,448
545
2
0
0
183,582
4
W
Set
6,562
656
76
8
0
189,198
5
L
Vamana
4,939
494
55
6
0
165,682
3
L
Aphrodite
4,473
447
10
1
0
62,982
0
W
Ah Muzen Cab
5,836
584
84
8
0
167,195
3
W
Scylla
6,729
673
106
11
0
183,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role