Player Matchup

Yemoja
Yemoja
AtifK
Yemoja
Level 29
God Stats
7W - 4L
1,594 SR
Queue Stats
28W - 16L
1,510 Elo+
Party 1
Ullr
Ullr
Denno_MoFo
Ullr
Level 16
God Stats
2W - 3L
1,335 SR
Queue Stats
11W - 12L
1,280 Elo+
Party 1
Guan Yu
Guan Yu
EmilBrid
Guan Yu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
FatMarkymarkSnr
Kukulkan
Level 91
God Stats
5W - 1L
1,613 SR
Queue Stats
159W - 132L
1,542 Elo+
Party 1
Bakasura
Bakasura
Ravenloss1
Bakasura
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
156W - 127L
1,541 Elo+
Party 1
Team Averages
Level 53
1,508 SR
1,459 Elo+

VS

Team Averages
Level 54
1,524 SR
1,416 Elo+
Ravana
Ravana
Nicer Dicer7656
Ravana
Level 40
God Stats
6W - 6L
1,596 SR
Queue Stats
530W - 561L
1,432 Elo+
Solo
Neith
Neith
Silence_Marc
Neith
Level 35
God Stats
8W - 7L
1,546 SR
Queue Stats
133W - 178L
1,382 Elo+
Party 2
Sobek
Sobek
alex__mercer67
Sobek
Level 23
God Stats
7W - 7L
1,516 SR
Queue Stats
95W - 110L
1,399 Elo+
Party 2
Izanami
Izanami
kolozpolski
Izanami
Level 42
God Stats
22W - 34L
1,461 SR
Queue Stats
169W - 195L
1,437 Elo+
Solo
Merlin
Merlin
xXRaul-SaintXx
Merlin
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 131L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AtifK
Yemoja
8
0 / 1 / 0
5,073
461
4,167
6,031
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
4,490
408
2,616
4,893
1,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
EmilBrid
Guan Yu
12
3 / 1 / 0
6,667
606
2,242
6,581
3,893
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
12
1 / 0 / 2
6,916
629
3,499
3,661
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Ravenloss1
Bakasura
11
3 / 0 / 0
6,067
552
3,591
6,844
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,802
346
439
1,164
238
Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

9
3 / 1 / 2
5,723
520
3,125
5,785
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 4
4,957
451
2,651
7,147
4,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
kolozpolski
Izanami
11
1 / 2 / 0
6,096
554
2,429
5,540
1,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 2 / 0
6,157
560
3,403
3,770
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
7
Kills
6
6
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AtifK
Yemoja
0
1
0
0
W
0
4
0
0
W
Guan Yu
EmilBrid
Guan Yu
3
1
0
3
W
Kukulkan
1
0
2
2
L
0
1
0
0
W
Bakasura
Ravenloss1
Bakasura
3
0
0
3
L
3
1
2
4
L
1
1
4
3
L
Izanami
kolozpolski
Izanami
1
2
0
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,115
Damage
12,047
28,010
Taken
23,406
10,457
Mitigated
9,790
7,175
Healing
5,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AtifK
Yemoja
4,167
1,167
369
1,727
6,031
2,112
0
1,870
4,117
17,461
0
W
2,616
1,720
0
236
4,893
1,248
0
1,182
3,711
0
17,460
W
Guan Yu
EmilBrid
Guan Yu
2,242
928
27
3,074
6,581
3,893
960
0
6,581
0
37,571
W
Kukulkan
3,499
948
0
583
3,661
1,206
0
2,376
1,061
49,387
0
L
439
159
0
440
1,164
238
0
0
1,164
0
2,916
W
Bakasura
Ravenloss1
Bakasura
3,591
2,789
0
1,159
6,844
1,998
0
348
6,486
0
31,925
L
3,125
1,558
246
2,478
5,785
1,809
0
2,993
2,792
0
32,049
L
2,651
507
0
928
7,147
4,874
0
3,182
3,728
6,297
0
L
Izanami
kolozpolski
Izanami
2,429
1,929
0
451
5,540
1,468
0
0
5,330
0
39,451
L
3,403
319
0
904
3,770
1,401
0
1,491
2,279
36,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,213
Gold Earned
26,735
336
Minions Killed
242
0
Camps Cleared
0
1,003,381
Distance Traveled
812,714
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,073
461
26
2
0
176,499
2
W
Ullr
4,490
408
34
3
0
197,308
0
W
Guan Yu
6,667
606
89
8
0
201,135
0
W
Kukulkan
6,916
629
121
11
0
189,018
0
L
Ravana
3,802
346
8
1
0
43,888
0
W
Bakasura
6,067
552
66
6
0
239,421
4
L
Neith
5,723
520
52
5
0
180,556
0
L
Sobek
4,957
451
7
1
0
219,293
0
L
Izanami
6,096
554
90
8
0
190,129
0
L
Merlin
6,157
560
85
8
0
178,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role