Player Matchup

Geb
Geb
Explos95
Geb
Level 59
God Stats
5W - 10L
1,883 SR
Queue Stats
97W - 116L
1,488 Elo+
Party 1
Medusa
Medusa
NitoBurrito96
Medusa
Level 47
God Stats
8W - 12L
1,640 SR
Queue Stats
359W - 356L
1,503 Elo+
Party 2
Chronos
Chronos
SendAmeme
Chronos
Level 106
God Stats
7W - 10L
1,701 SR
Queue Stats
495W - 480L
1,500 Elo+
Party 2
Fenrir
Fenrir
SerNaseweiss
Fenrir
Level 48
God Stats
1W - 4L
1,737 SR
Queue Stats
110W - 126L
1,468 Elo+
Party 1
Camazotz
Camazotz
sylar1010
Camazotz
Level 124
God Stats
13W - 8L
1,828 SR
Queue Stats
441W - 431L
1,587 Elo+
Party 2
Team Averages
Level 77
1,758 SR
1,509 Elo+

VS

Team Averages
Level 81
1,624 SR
1,575 Elo+
Hera
Hera
Daddy Sniff
Hera
Level 121
God Stats
5W - 2L
1,701 SR
Queue Stats
106W - 65L
1,614 Elo+
Party 3
Serqet
Serqet
MummyLick
Serqet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 88L
1,585 Elo+
Party 3
Guan Yu
Guan Yu
PepsiMax1907
Guan Yu
Level 42
God Stats
4W - 1L
1,721 SR
Queue Stats
19W - 15L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Sammy138
Danzaburou
Level 46
God Stats
18W - 15L
1,599 SR
Queue Stats
118W - 93L
1,547 Elo+
Party 3
Tiamat
Tiamat
Senpai Suck
Tiamat
Level 78
God Stats
9W - 7L
1,597 SR
Queue Stats
114W - 82L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
8,166
430
3,798
12,375
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 7 / 2
8,416
443
5,632
10,987
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
SendAmeme
Chronos
13
1 / 8 / 2
7,868
414
8,486
16,804
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
3 / 3 / 2
8,992
473
6,101
15,767
5,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Camazotz
sylar1010
Camazotz
16
1 / 2 / 0
9,306
490
9,318
17,459
10,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 3
11,506
606
18,239
8,143
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
MummyLick
Serqet
16
3 / 3 / 2
9,750
513
6,096
14,665
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
PepsiMax1907
Guan Yu
15
3 / 0 / 14
9,813
516
9,239
15,307
12,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Sammy138
Danzaburou
17
7 / 2 / 2
11,431
602
8,374
10,784
3,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
16
0 / 1 / 6
9,397
495
10,248
10,075
10,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
7
Kills
24
24
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
11
1
3
12.5
L
0
4
4
0.5
W
Serqet
MummyLick
Serqet
3
3
2
1.33
L
2
7
2
0.43
W
Guan Yu
PepsiMax1907
Guan Yu
3
0
14
10
W
Danzaburou
Sammy138
Danzaburou
7
2
2
4
L
Chronos
SendAmeme
Chronos
1
8
2
0.25
W
Tiamat
0
1
6
3
L
Fenrir
3
3
2
1.33
L
Camazotz
sylar1010
Camazotz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,335
Damage
52,196
73,392
Taken
58,974
32,159
Mitigated
35,134
21,370
Healing
25,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,239
4,323
516
1,519
8,143
2,961
1,844
3,212
4,702
77,554
0
L
3,798
595
0
2,550
12,375
6,714
0
2,010
10,152
31,096
0
W
Serqet
MummyLick
Serqet
6,096
1,320
840
5,422
14,665
5,656
85
1,427
13,097
0
62,829
L
5,632
3,198
246
2,450
10,987
3,374
0
1,941
8,744
0
43,312
W
Guan Yu
PepsiMax1907
Guan Yu
9,239
1,600
2,072
6,458
15,307
12,068
751
3,984
11,167
0
30,775
W
Danzaburou
Sammy138
Danzaburou
8,374
3,021
0
5,327
10,784
3,883
5,743
2,576
8,090
0
77,946
L
Chronos
SendAmeme
Chronos
8,486
1,571
0
3,115
16,804
5,206
0
9,796
6,331
43,731
0
W
Tiamat
10,248
1,912
0
3,576
10,075
10,566
0
575
8,911
55,000
0
L
Fenrir
6,101
1,500
0
2,680
15,767
5,983
0
4,855
10,604
0
58,945
L
Camazotz
sylar1010
Camazotz
9,318
2,308
0
10,329
17,459
10,882
0
9,109
7,584
0
65,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,748
Gold Earned
51,897
453
Minions Killed
538
0
Camps Cleared
0
1,674,616
Distance Traveled
1,767,625
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,506
606
133
7
0
358,571
3
L
Geb
8,166
430
50
3
0
307,990
4
W
Serqet
9,750
513
113
6
0
368,461
0
L
Medusa
8,416
443
77
4
0
315,153
2
W
Guan Yu
9,813
516
48
3
0
379,331
0
W
Danzaburou
11,431
602
138
7
0
334,039
3
L
Chronos
7,868
414
81
4
0
299,641
7
W
Tiamat
9,397
495
106
6
0
327,223
5
L
Fenrir
8,992
473
103
5
0
384,817
7
L
Camazotz
9,306
490
142
7
0
367,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role