Player Matchup

Cthulhu
Cthulhu
ATLAS246
Cthulhu
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 38L
1,534 Elo+
Party 2
Apollo
Apollo
Seonamjae
Apollo
Level 11
God Stats
10W - 4L
1,854 SR
Queue Stats
52W - 26L
1,591 Elo+
Solo
Bellona
Bellona
booooooofy
Bellona
Level 33
God Stats
58W - 61L
1,614 SR
Queue Stats
310W - 311L
1,576 Elo+
Party 1
Ra
Ra
powerfulord
Ra
Level 27
God Stats
10W - 14L
1,485 SR
Queue Stats
494W - 496L
1,559 Elo+
Party 1
Hun Batz
Hun Batz
ymir_sobakasu
Hun Batz
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,626 Elo+
Party 2
Team Averages
Level 32
1,591 SR
1,577 Elo+

VS

Team Averages
Level 20
1,579 SR
1,573 Elo+
Nemesis
Nemesis
BIGDTHOM
Nemesis
Level 25
God Stats
3W - 3L
1,361 SR
Queue Stats
92W - 81L
1,599 Elo+
Solo
Fafnir
Fafnir
LucemUmbra
Fafnir
Level 20
God Stats
5W - 1L
1,917 SR
Queue Stats
179W - 134L
1,614 Elo+
Solo
Olorun
Olorun
RichardSt0328
Olorun
Level 24
God Stats
1W - 0L
1,252 SR
Queue Stats
7W - 12L
1,505 Elo+
Solo
Cupid
Cupid
SupaDupaDaddy
Cupid
Level 23
God Stats
28W - 16L
1,693 SR
Queue Stats
134W - 79L
1,631 Elo+
Solo
Bellona
Bellona
curlyheadedduck
Bellona
Level 6
God Stats
5W - 2L
1,671 SR
Queue Stats
10W - 5L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATLAS246
Cthulhu
14
2 / 9 / 1
9,443
450
8,747
20,791
19,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Seonamjae
Apollo
17
2 / 7 / 3
10,777
513
6,459
17,924
7,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
booooooofy
Bellona
14
2 / 10 / 3
9,690
461
11,841
22,178
18,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 7 / 2
10,527
501
11,185
16,923
6,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
ymir_sobakasu
Hun Batz
15
2 / 8 / 7
10,139
483
11,385
20,853
8,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIGDTHOM
Nemesis
18
10 / 3 / 7
12,006
572
11,573
13,775
6,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
LucemUmbra
Fafnir
16
4 / 2 / 21
11,777
561
12,959
18,007
22,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 4 / 11
11,044
526
20,824
21,375
9,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 1 / 8
12,342
588
14,789
11,866
5,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 2 / 16
10,994
524
13,633
17,045
15,732
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
103
12
Kills
40
41
Deaths
12
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ATLAS246
Cthulhu
2
9
1
0.28
W
Nemesis
BIGDTHOM
Nemesis
10
3
7
4.5
W
Fafnir
LucemUmbra
Fafnir
4
2
21
7.25
W
7
4
11
3.13
L
Apollo
Seonamjae
Apollo
2
7
3
0.5
W
11
1
8
15
L
Bellona
booooooofy
Bellona
2
10
3
0.35
W
8
2
16
8
L
4
7
2
0.71
L
Hun Batz
ymir_sobakasu
Hun Batz
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,617
Damage
73,778
98,669
Taken
82,068
60,152
Mitigated
59,442
20,828
Healing
30,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ATLAS246
Cthulhu
8,747
179
388
1,228
20,791
19,248
0
10,443
10,273
30,646
0
W
Nemesis
BIGDTHOM
Nemesis
11,573
5,120
0
663
13,775
6,565
1,124
1,685
12,090
0
87,568
W
Fafnir
LucemUmbra
Fafnir
12,959
3,782
0
6,207
18,007
22,267
116
5,923
12,084
44,665
0
W
20,824
10,710
1,732
13,548
21,375
9,177
3,823
6,352
15,023
75,115
0
L
Apollo
Seonamjae
Apollo
6,459
2,770
0
6,077
17,924
7,310
2,066
4,637
13,237
0
71,754
W
14,789
8,527
1,527
5,913
11,866
5,701
2,134
3,538
8,328
0
94,226
L
Bellona
booooooofy
Bellona
11,841
4,699
0
2,694
22,178
18,195
0
6,866
14,894
375
43,117
W
13,633
4,314
0
994
17,045
15,732
169
3,878
13,167
0
34,887
L
11,185
1,978
2,469
4,851
16,923
6,953
258
8,702
8,196
72,647
0
L
Hun Batz
ymir_sobakasu
Hun Batz
11,385
3,320
0
3,121
20,853
8,446
0
9,261
11,517
0
53,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,576
Gold Earned
58,163
449
Minions Killed
499
0
Camps Cleared
0
1,768,444
Distance Traveled
1,990,771
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,443
450
45
2
0
359,109
3
W
Nemesis
12,006
572
106
5
0
421,227
0
W
Fafnir
11,777
561
58
3
0
420,018
4
W
Olorun
11,044
526
106
5
0
335,134
6
L
Apollo
10,777
513
127
6
0
322,206
4
W
Cupid
12,342
588
173
8
0
374,511
6
L
Bellona
9,690
461
78
4
0
363,638
0
W
Bellona
10,994
524
56
3
0
439,881
2
L
Ra
10,527
501
114
5
0
348,045
3
L
Hun Batz
10,139
483
85
4
0
375,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role