Player Matchup

Thor
Thor
Adarcia
Thor
Level 128
God Stats
2W - 4L
1,304 SR
Queue Stats
286W - 129L
1,682 Elo+
Party 2
Artio
Artio
Balafosauras
Artio
Level 89
God Stats
3W - 1L
1,779 SR
Queue Stats
46W - 13L
1,600 Elo+
Party 2
Tiamat
Tiamat
RainedOut
Tiamat
Level 88
God Stats
5W - 3L
1,708 SR
Queue Stats
216W - 133L
1,769 Elo+
Party 2
Team Averages
Level 102
1,597 SR
1,684 Elo+

VS

Team Averages
Level 120
1,533 SR
1,681 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cercman
Ah Muzen Cab
Level 143
God Stats
18W - 11L
1,496 SR
Queue Stats
282W - 248L
1,637 Elo+
Solo
Odin
Odin
EmperorTragoedia
Odin
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 191L
1,692 Elo+
Party 1
Baron Samedi
Baron Samedi
ladylocklear
Baron Samedi
Level 63
God Stats
3W - 1L
1,603 SR
Queue Stats
14W - 12L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Adarcia
Thor
11
3 / 8 / 7
9,628
642
10,599
15,502
8,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 1 / 9
10,402
693
9,108
21,157
20,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
RainedOut
Tiamat
15
5 / 3 / 7
10,502
700
14,262
11,611
13,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cercman
Ah Muzen Cab
14
3 / 4 / 7
10,550
703
16,893
11,966
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 5 / 4
10,876
725
12,319
17,727
9,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ladylocklear
Baron Samedi
14
2 / 3 / 8
10,250
683
11,619
11,022
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
11
Kills
12
12
Deaths
12
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
Adarcia
Thor
3
8
7
0.81
L
3
1
9
7.5
W
Ah Muzen Cab
Cercman
Ah Muzen Cab
3
4
7
1.63
W
7
5
4
1.8
L
Tiamat
RainedOut
Tiamat
5
3
7
2.83
W
Baron Samedi
ladylocklear
Baron Samedi
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,969
Damage
40,831
48,270
Taken
40,715
42,094
Mitigated
18,068
16,335
Healing
17,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Adarcia
Thor
10,599
2,447
0
1,336
15,502
8,439
123
5,162
10,340
0
29,399
L
9,108
704
1,002
8,986
21,157
20,228
145
4,325
16,832
20,314
0
W
Ah Muzen Cab
Cercman
Ah Muzen Cab
16,893
7,357
0
5,568
11,966
3,834
1,424
6,319
5,419
0
60,128
W
12,319
4,967
0
4,974
17,727
9,847
879
10,697
6,668
247
36,026
L
Tiamat
RainedOut
Tiamat
14,262
2,780
0
5,011
11,611
13,427
281
2,488
9,123
62,717
0
W
Baron Samedi
ladylocklear
Baron Samedi
11,619
724
2,126
5,244
11,022
4,387
672
5,576
5,222
37,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
31,676
184
Minions Killed
222
0
Camps Cleared
0
831,061
Distance Traveled
805,284
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,628
642
51
3
0
248,089
3
L
Artio
10,402
693
16
1
0
306,566
3
W
Ah Muzen Cab
10,550
703
100
7
0
253,014
2
W
Odin
10,876
725
53
4
0
286,213
3
L
Tiamat
10,502
700
117
8
0
276,406
2
W
Baron Samedi
10,250
683
69
5
0
266,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role