Player Matchup

Yemoja
Yemoja
Edvin92
Yemoja
Level 56
God Stats
16W - 12L
1,421 SR
Queue Stats
529W - 512L
1,366 Elo+
Party 1
Cernunnos
Cernunnos
IsAyWaSsA9143
Cernunnos
Level 100
God Stats
155W - 151L
1,541 SR
Queue Stats
1,057W - 1,098L
1,421 Elo+
Solo
Camazotz
Camazotz
haribo1237
Camazotz
Level 62
God Stats
10W - 8L
1,779 SR
Queue Stats
712W - 769L
1,368 Elo+
Party 1
Kukulkan
Kukulkan
lafhinman
Kukulkan
Level 61
God Stats
23W - 27L
1,441 SR
Queue Stats
57W - 75L
1,388 Elo+
Solo
Cerberus
Cerberus
sagecoder
Cerberus
Level 64
God Stats
11W - 15L
1,358 SR
Queue Stats
420W - 408L
1,414 Elo+
Solo
Team Averages
Level 69
1,508 SR
1,391 Elo+

VS

Team Averages
Level 64
1,550 SR
1,402 Elo+
Ullr
Ullr
Deadshot54376
Ullr
Level 62
God Stats
91W - 102L
1,375 SR
Queue Stats
1,009W - 964L
1,448 Elo+
Solo
Thanatos
Thanatos
Havlar_Of_Haddix
Thanatos
Level 54
God Stats
1W - 5L
1,767 SR
Queue Stats
155W - 213L
1,414 Elo+
Solo
Scylla
Scylla
Kingshott_PP
Scylla
Level 56
God Stats
4W - 10L
1,690 SR
Queue Stats
219W - 239L
1,328 Elo+
Solo
Khepri
Khepri
Red6139
Khepri
Level 87
God Stats
9W - 9L
1,433 SR
Queue Stats
44W - 45L
1,383 Elo+
Solo
Bellona
Bellona
TakeawayGrain14
Bellona
Level 62
God Stats
3W - 4L
1,484 SR
Queue Stats
141W - 136L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Edvin92
Yemoja
14
2 / 1 / 9
9,658
460
6,467
13,570
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
IsAyWaSsA9143
Cernunnos
15
2 / 5 / 5
9,461
451
10,786
14,184
6,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
haribo1237
Camazotz
14
8 / 4 / 9
10,626
506
10,925
18,400
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
lafhinman
Kukulkan
16
3 / 6 / 7
10,451
498
14,108
16,395
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
sagecoder
Cerberus
19
11 / 2 / 8
11,851
564
14,544
16,401
19,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
8,012
382
10,646
13,074
4,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 4 / 3
9,749
464
7,531
12,936
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
17
9 / 6 / 3
11,136
530
19,771
13,214
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Red6139
Khepri
12
1 / 5 / 7
8,623
411
6,954
23,308
16,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 8 / 4
8,186
390
8,854
13,456
9,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
26
Kills
18
18
Deaths
27
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
Yemoja
Edvin92
Yemoja
2
1
9
6.5
L
5
4
3
1.63
W
Cernunnos
IsAyWaSsA9143
Cernunnos
2
5
5
0.9
L
Scylla
9
6
3
1.75
L
Khepri
Red6139
Khepri
1
5
7
0.9
L
2
8
4
0.5
W
Camazotz
haribo1237
Camazotz
8
4
9
3.13
W
Kukulkan
lafhinman
Kukulkan
3
6
7
1.08
W
Cerberus
sagecoder
Cerberus
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,830
Damage
53,756
78,950
Taken
75,988
46,102
Mitigated
41,989
32,999
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,646
3,618
0
2,406
13,074
4,625
215
2,963
10,111
0
40,369
W
Yemoja
Edvin92
Yemoja
6,467
3,350
10,972
5,415
13,570
7,812
1,210
4,295
9,225
22,567
0
L
7,531
2,690
0
7,079
12,936
6,746
0
6,277
6,659
0
44,567
W
Cernunnos
IsAyWaSsA9143
Cernunnos
10,786
5,656
0
495
14,184
6,096
1,713
3,471
10,647
0
60,610
L
Scylla
19,771
1,724
0
2,478
13,214
4,737
844
6,692
6,522
72,948
0
L
Khepri
Red6139
Khepri
6,954
1,071
0
4,038
23,308
16,054
388
12,147
11,161
32,861
0
L
8,854
3,067
0
292
13,456
9,827
576
7,040
6,416
0
32,572
W
Camazotz
haribo1237
Camazotz
10,925
2,712
0
7,063
18,400
6,285
1,146
6,215
12,021
0
43,953
W
Kukulkan
lafhinman
Kukulkan
14,108
1,938
1,177
2,560
16,395
6,201
1,941
9,529
6,453
74,911
0
W
Cerberus
sagecoder
Cerberus
14,544
1,464
0
5,317
16,401
19,708
469
2,470
13,879
68,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,047
Gold Earned
45,706
458
Minions Killed
348
0
Camps Cleared
0
1,801,517
Distance Traveled
1,704,371
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,012
382
59
3
0
369,825
3
W
Yemoja
9,658
460
35
2
0
377,267
0
L
Thanatos
9,749
464
75
4
0
369,004
3
W
Cernunnos
9,461
451
103
5
0
377,332
5
L
Scylla
11,136
530
127
6
0
330,457
1
L
Khepri
8,623
411
34
2
0
367,660
7
L
Bellona
8,186
390
53
3
0
267,425
1
W
Camazotz
10,626
506
66
3
0
327,919
0
W
Kukulkan
10,451
498
115
5
0
375,502
0
W
Cerberus
11,851
564
139
7
0
343,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role