Player Matchup

Bakasura
Bakasura
FreeTragedy
Bakasura
Level 14
God Stats
3W - 2L
1,543 SR
Queue Stats
38W - 34L
1,414 Elo+
Party 1
Neith
Neith
Inatinct
Neith
Level 17
God Stats
13W - 9L
1,575 SR
Queue Stats
72W - 64L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
McBraeyes
Xing Tian
Level 17
God Stats
16W - 14L
1,470 SR
Queue Stats
50W - 61L
1,462 Elo+
Solo
Merlin
Merlin
McPoro
Merlin
Level 18
God Stats
4W - 1L
1,778 SR
Queue Stats
23W - 20L
1,475 Elo+
Party 3
King Arthur
King Arthur
ZeccaPowa
King Arthur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,451 Elo+
Party 3
Team Averages
Level 16
1,573 SR
1,450 Elo+

VS

Team Averages
Level 39
1,591 SR
1,539 Elo+
Kali
Kali
Leon001Bros
Kali
Level 28
God Stats
12W - 10L
1,454 SR
Queue Stats
45W - 51L
1,423 Elo+
Solo
Tiamat
Tiamat
Only1DragonRage
Tiamat
Level 29
God Stats
56W - 75L
1,487 SR
Queue Stats
1,005W - 1,237L
1,420 Elo+
Solo
Danzaburou
Danzaburou
Zoynks
Danzaburou
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
131W - 71L
1,516 Elo+
Party 2
Amaterasu
Amaterasu
willsambam
Amaterasu
Level 108
God Stats
16W - 5L
1,715 SR
Queue Stats
144W - 100L
1,684 Elo+
Party 2
Cerberus
Cerberus
zRBrez1
Cerberus
Level 27
God Stats
6W - 1L
1,797 SR
Queue Stats
225W - 107L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FreeTragedy
Bakasura
10
0 / 7 / 2
6,580
387
3,859
13,113
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Inatinct
Neith
11
1 / 8 / 2
6,894
406
8,139
12,211
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
McBraeyes
Xing Tian
11
2 / 7 / 1
6,926
407
3,564
19,996
10,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
McPoro
Merlin
14
2 / 5 / 0
7,799
459
8,654
10,507
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
ZeccaPowa
King Arthur
12
0 / 7 / 1
6,901
406
4,536
12,335
7,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 6
9,838
579
7,178
14,818
5,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 1 / 9
9,119
536
7,292
8,202
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Zoynks
Danzaburou
15
9 / 2 / 5
9,706
571
13,851
7,621
2,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
willsambam
Amaterasu
19
6 / 1 / 6
11,279
663
9,462
15,759
13,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
zRBrez1
Cerberus
13
9 / 0 / 11
9,486
558
11,372
14,925
15,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
5
Kills
34
34
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
FreeTragedy
Bakasura
0
7
2
0.14
L
Neith
Inatinct
Neith
1
8
2
0.25
W
6
1
6
9
L
Xing Tian
McBraeyes
Xing Tian
2
7
1
0.36
L
Merlin
McPoro
Merlin
2
5
0
0.4
W
4
1
9
8.5
L
King Arthur
ZeccaPowa
King Arthur
0
7
1
0.07
W
Danzaburou
Zoynks
Danzaburou
9
2
5
5.75
W
Amaterasu
willsambam
Amaterasu
6
1
6
9
W
Cerberus
zRBrez1
Cerberus
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,752
Damage
49,155
68,162
Taken
61,325
28,476
Mitigated
42,589
11,866
Healing
31,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
FreeTragedy
Bakasura
3,859
2,539
0
3,138
13,113
3,618
0
3,521
9,592
0
23,333
L
Neith
Inatinct
Neith
8,139
4,209
0
2,341
12,211
3,218
104
4,391
7,820
0
37,867
W
7,178
3,915
0
7,414
14,818
5,837
0
1,679
12,969
0
71,691
L
Xing Tian
McBraeyes
Xing Tian
3,564
288
99
3,085
19,996
10,517
412
3,996
16,000
21,492
0
L
Merlin
McPoro
Merlin
8,654
428
0
2,793
10,507
3,237
0
4,786
5,721
35,061
0
W
7,292
697
86
4,597
8,202
4,935
1,215
3,818
4,359
46,678
0
L
King Arthur
ZeccaPowa
King Arthur
4,536
1,387
0
410
12,335
7,886
0
1,970
10,365
0
20,349
W
Danzaburou
Zoynks
Danzaburou
13,851
8,551
0
4,376
7,621
2,931
1,149
2,322
5,159
0
47,200
W
Amaterasu
willsambam
Amaterasu
9,462
5,503
0
10,807
15,759
13,138
2,316
1,832
13,522
0
78,163
W
Cerberus
zRBrez1
Cerberus
11,372
1,583
0
3,741
14,925
15,748
182
2,567
11,743
34,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,100
Gold Earned
49,428
273
Minions Killed
484
0
Camps Cleared
0
1,488,694
Distance Traveled
1,552,546
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,580
387
64
4
0
291,606
1
L
Neith
6,894
406
56
3
0
279,464
3
W
Kali
9,838
579
116
7
0
327,418
0
L
Xing Tian
6,926
407
37
2
0
301,028
0
L
Merlin
7,799
459
75
4
0
305,283
2
W
Tiamat
9,119
536
76
4
0
311,907
5
L
King Arthur
6,901
406
41
2
0
311,313
0
W
Danzaburou
9,706
571
75
4
0
268,354
0
W
Amaterasu
11,279
663
166
10
0
322,910
4
W
Cerberus
9,486
558
51
3
0
321,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role