Player Matchup

Danzaburou
Danzaburou
PillowPants123
Danzaburou
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,317 Elo+
Solo
Zeus
Zeus
Rahmsiq
Zeus
Level 18
God Stats
7W - 12L
1,121 SR
Queue Stats
33W - 42L
1,256 Elo+
Solo
Nox
Nox
oOkill3m
Nox
Level 16
God Stats
10W - 14L
1,500 SR
Queue Stats
126W - 153L
1,302 Elo+
Solo
Ares
Ares
wiltonamorim0022
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chaac
Chaac
wolveshowl77
Chaac
Level 16
God Stats
2W - 4L
1,215 SR
Queue Stats
188W - 202L
1,348 Elo+
Solo
Team Averages
Level 14
1,367 SR
1,345 Elo+

VS

Team Averages
Level 12
1,204 SR
1,175 Elo+
Medusa
Medusa
GAMZ9
Medusa
Level 7
God Stats
1W - 1L
1,259 SR
Queue Stats
4W - 11L
1,093 Elo+
Solo
King Arthur
King Arthur
L-Inzanity-L
King Arthur
Level 12
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 2L
1,195 Elo+
Party 1
Set
Set
Yt-_BtTL_marc
Set
Level 4
God Stats
1W - 2L
1,167 SR
Queue Stats
1W - 2L
1,195 Elo+
Party 1
Da Ji
Da Ji
kILLERGHOSt0016
Da Ji
Level 27
God Stats
1W - 4L
1,048 SR
Queue Stats
58W - 88L
1,235 Elo+
Solo
Fenrir
Fenrir
lasthingUC5
Fenrir
Level 11
God Stats
14W - 20L
1,292 SR
Queue Stats
15W - 29L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PillowPants123
Danzaburou
17
0 / 0 / 0
12,470
693
0
0
0
Zeus
Rahmsiq
Zeus
20
22 / 11 / 21
21,254
1,181
69,917
29,449
26,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
19 / 4 / 14
20,208
1,123
36,171
18,979
10,350
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 11 / 31
19,862
1,103
19,068
38,607
61,900
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 0 / 0
10,970
609
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GAMZ9
Medusa
20
0 / 14 / 7
14,386
799
6,365
25,691
8,865
King Arthur
L-Inzanity-L
King Arthur
20
3 / 8 / 12
16,967
943
15,397
44,586
22,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
4 / 10 / 8
15,651
870
22,123
26,209
16,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 12 / 9
16,916
940
14,251
25,092
9,917
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
20
13 / 1 / 7
18,929
1,052
21,021
15,237
10,772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
69
45
Kills
26
26
Deaths
45
66
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
GAMZ9
Medusa
0
14
7
0.25
W
King Arthur
L-Inzanity-L
King Arthur
3
8
12
1.13
L
Danzaburou
PillowPants123
Danzaburou
0
0
0
0
L
Zeus
Rahmsiq
Zeus
22
11
21
2.95
W
4
10
8
0.8
W
6
12
9
0.88
W
Fenrir
13
1
7
16.5
L
19
4
14
6.5
L
4
11
31
1.77
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,156
Damage
79,157
87,035
Taken
136,815
98,406
Mitigated
69,251
12,372
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GAMZ9
Medusa
6,365
2,452
0
0
25,691
8,865
0
23,277
2,340
0
18,985
W
King Arthur
L-Inzanity-L
King Arthur
15,397
2,808
0
11,279
44,586
22,910
0
41,093
3,188
0
47,464
L
Danzaburou
PillowPants123
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
Rahmsiq
Zeus
69,917
27,754
1,622
7,016
29,449
26,156
0
0
28,961
107,583
0
W
22,123
12,980
0
990
26,209
16,787
0
23,450
2,675
0
54,494
W
14,251
4,056
0
0
25,092
9,917
0
23,280
1,652
0
31,619
W
Fenrir
21,021
7,447
0
2,104
15,237
10,772
0
13,333
1,804
0
47,376
L
36,171
11,093
0
0
18,979
10,350
0
0
18,643
53,257
0
L
19,068
4,551
0
3,734
38,607
61,900
0
0
38,607
34,277
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,764
Gold Earned
82,849
175
Minions Killed
250
1
Camps Cleared
14
854,080
Distance Traveled
1,462,307
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,386
799
28
2
0
250,111
1
W
King Arthur
16,967
943
72
4
0
308,469
4
L
Danzaburou
12,470
693
0
0
0
0
0
L
Zeus
21,254
1,181
106
6
0
252,572
0
W
Set
15,651
870
64
4
11
270,342
2
W
Da Ji
16,916
940
37
2
2
262,964
0
W
Fenrir
18,929
1,052
49
3
1
370,421
3
L
Nox
20,208
1,123
39
2
1
330,992
0
L
Ares
19,862
1,103
30
2
0
270,516
0
L
Chaac
10,970
609
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role