Player Matchup

Ao Kuang
Ao Kuang
BustyStepBro420
Ao Kuang
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 8L
1,789 Elo+
Party 1
Artemis
Artemis
D0NUT69420
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,621 Elo+
Party 1
Awilix
Awilix
YTK Greenlee
Awilix
Level 11
God Stats
3W - 1L
1,828 SR
Queue Stats
7W - 3L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
YeetMasTer31451
Danzaburou
Level 41
God Stats
6W - 3L
1,500 SR
Queue Stats
12W - 10L
1,829 Elo+
Party 1
Jormungandr
Jormungandr
irepride
Jormungandr
Level 11
God Stats
38W - 44L
1,305 SR
Queue Stats
109W - 122L
1,300 Elo+
Solo
Team Averages
Level 32
1,526 SR
1,632 Elo+

VS

Team Averages
Level 14
1,606 SR
1,279 Elo+
Hercules
Hercules
Duramax1799
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
987 Elo+
Solo
Bellona
Bellona
El Mimo Nda
Bellona
Level 26
God Stats
15W - 10L
1,621 SR
Queue Stats
141W - 168L
1,448 Elo+
Solo
Thor
Thor
Willex168
Thor
Level 7
God Stats
4W - 3L
1,910 SR
Queue Stats
4W - 9L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Zero_King79
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,274 Elo+
Solo
Tiamat
Tiamat
oO__PG-12__Oo
Tiamat
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 51L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
22 / 1 / 15
13,342
1,334
25,725
14,060
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
D0NUT69420
Artemis
17
9 / 1 / 17
11,074
1,107
18,444
10,773
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Awilix
16
9 / 5 / 14
10,951
1,095
11,547
8,119
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
YeetMasTer31451
Danzaburou
17
4 / 0 / 19
10,614
1,061
11,435
9,563
3,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
irepride
Jormungandr
18
1 / 0 / 24
10,892
1,089
7,400
8,907
7,983
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Duramax1799
Hercules
13
0 / 8 / 2
8,233
823
1,497
12,680
10,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
El Mimo Nda
Bellona
15
4 / 9 / 2
10,144
1,014
17,445
18,400
15,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
15
1 / 14 / 5
9,169
917
8,577
20,005
7,695
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Zero_King79
Cthulhu
15
1 / 6 / 4
9,413
941
11,603
20,312
16,401
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 8 / 2
8,965
897
6,675
13,185
7,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
22
45
Kills
7
7
Deaths
45
89
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
22
1
15
29.5
W
Artemis
D0NUT69420
Artemis
9
1
17
17.5
L
Hercules
Duramax1799
Hercules
0
8
2
0.13
L
Bellona
El Mimo Nda
Bellona
4
9
2
0.56
L
Thor
1
14
5
0.25
W
Awilix
9
5
14
3.2
W
Danzaburou
YeetMasTer31451
Danzaburou
4
0
19
13.5
L
Cthulhu
Zero_King79
Cthulhu
1
6
4
0.5
W
Jormungandr
irepride
Jormungandr
1
0
24
13
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,551
Damage
45,797
51,422
Taken
84,582
25,299
Mitigated
57,810
12,102
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
25,725
10,661
0
7,614
14,060
6,056
0
3,609
10,076
37,667
0
W
Artemis
D0NUT69420
Artemis
18,444
12,172
0
2,284
10,773
4,350
0
3,370
7,253
92
28,380
L
Hercules
Duramax1799
Hercules
1,497
429
0
66
12,680
10,697
0
6,395
6,093
0
4,342
L
Bellona
El Mimo Nda
Bellona
17,445
5,399
438
1,599
18,400
15,714
0
7,374
10,906
0
32,087
L
Thor
8,577
3,159
0
0
20,005
7,695
0
8,632
10,929
0
15,744
W
Awilix
11,547
5,643
0
715
8,119
3,170
0
2,491
5,528
0
16,879
W
Danzaburou
YeetMasTer31451
Danzaburou
11,435
4,915
0
1,226
9,563
3,740
0
4,455
4,908
0
18,016
L
Cthulhu
Zero_King79
Cthulhu
11,603
1,335
136
272
20,312
16,401
0
5,690
14,501
31,187
0
W
Jormungandr
irepride
Jormungandr
7,400
2,725
0
263
8,907
7,983
0
3,903
4,751
29,216
0
L
6,675
1,736
0
801
13,185
7,303
0
4,161
8,936
17,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,873
Gold Earned
45,924
142
Minions Killed
131
3
Camps Cleared
6
853,926
Distance Traveled
752,637
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,342
1,334
35
4
3
199,370
1
W
Artemis
11,074
1,107
29
3
0
144,792
0
L
Hercules
8,233
823
3
0
3
130,038
0
L
Bellona
10,144
1,014
51
5
1
157,161
1
L
Thor
9,169
917
8
1
1
135,757
1
W
Awilix
10,951
1,095
9
1
0
154,801
0
W
Danzaburou
10,614
1,061
25
3
0
189,859
0
L
Cthulhu
9,413
941
48
5
0
156,706
0
W
Jormungandr
10,892
1,089
44
4
0
165,104
0
L
Tiamat
8,965
897
21
2
1
172,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role