Player Matchup

Anubis
Anubis
ChristSin
Anubis
Level 15
God Stats
2W - 3L
1,408 SR
Queue Stats
3W - 5L
1,331 Elo+
Solo
Mulan
Mulan
FibreOpticBrick
Mulan
Level 24
God Stats
4W - 3L
1,741 SR
Queue Stats
164W - 177L
1,318 Elo+
Solo
Cerberus
Cerberus
itsmedawg
Cerberus
Level 29
God Stats
10W - 4L
1,771 SR
Queue Stats
63W - 74L
1,342 Elo+
Solo
Team Averages
Level 23
1,640 SR
1,330 Elo+

VS

Team Averages
Level 90
1,521 SR
1,529 Elo+
Tiamat
Tiamat
Dante7893
Tiamat
Level 142
God Stats
14W - 5L
1,752 SR
Queue Stats
135W - 105L
1,704 Elo+
Party 1
Sobek
Sobek
JavitoDLT
Sobek
Level 68
God Stats
1W - 2L
1,158 SR
Queue Stats
92W - 60L
1,628 Elo+
Party 1
Neith
Neith
smellmyears
Neith
Level 61
God Stats
7W - 4L
1,652 SR
Queue Stats
40W - 66L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChristSin
Anubis
15
6 / 7 / 4
12,346
650
18,949
20,541
9,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 9 / 5
10,655
561
8,158
19,869
15,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
itsmedawg
Cerberus
15
3 / 9 / 5
12,394
652
10,210
26,250
25,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dante7893
Tiamat
19
13 / 0 / 11
14,618
769
30,527
9,467
8,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
JavitoDLT
Sobek
16
6 / 4 / 16
13,413
706
14,866
22,046
19,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 6 / 15
13,272
699
12,510
15,671
4,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
10
Kills
25
25
Deaths
10
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anubis
ChristSin
Anubis
6
7
4
1.14
W
Tiamat
Dante7893
Tiamat
13
0
11
18.5
L
1
9
5
0.39
W
Sobek
JavitoDLT
Sobek
6
4
16
3.5
L
Cerberus
itsmedawg
Cerberus
3
9
5
0.61
W
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,317
Damage
57,903
66,660
Taken
47,184
50,875
Mitigated
32,042
14,305
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ChristSin
Anubis
18,949
661
0
7,242
20,541
9,347
0
13,192
6,433
78,626
0
W
Tiamat
Dante7893
Tiamat
30,527
4,332
0
5,376
9,467
8,174
943
5,208
4,164
85,465
0
L
8,158
1,867
0
2,223
19,869
15,717
0
13,401
5,450
0
18,466
W
Sobek
JavitoDLT
Sobek
14,866
826
0
6,200
22,046
19,689
66
12,150
9,471
33,462
0
L
Cerberus
itsmedawg
Cerberus
10,210
604
0
4,840
26,250
25,811
0
15,973
9,057
39,704
0
W
12,510
4,585
0
3,548
15,671
4,179
1,987
12,494
3,102
0
57,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,395
Gold Earned
41,303
261
Minions Killed
209
0
Camps Cleared
0
932,528
Distance Traveled
1,004,152
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,346
650
136
7
0
274,209
2
W
Tiamat
14,618
769
104
5
0
382,107
3
L
Mulan
10,655
561
36
2
0
333,237
2
W
Sobek
13,413
706
29
2
0
334,750
2
L
Cerberus
12,394
652
89
5
0
325,082
1
W
Neith
13,272
699
76
4
0
287,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role