Player Matchup

Odin
Odin
Gigamaker21
Odin
Level 123
God Stats
9W - 3L
1,901 SR
Queue Stats
59W - 67L
1,507 Elo+
Party 2
Geb
Geb
Joacoopess
Geb
Level 24
God Stats
7W - 4L
1,820 SR
Queue Stats
32W - 29L
1,561 Elo+
Party 2
Artemis
Artemis
Leilajess
Artemis
Level 68
God Stats
41W - 37L
1,548 SR
Queue Stats
410W - 428L
1,520 Elo+
Solo
Team Averages
Level 72
1,756 SR
1,530 Elo+

VS

Team Averages
Level 75
1,532 SR
1,381 Elo+
Nike
Nike
DarkNemesisW
Nike
Level 64
God Stats
4W - 2L
1,584 SR
Queue Stats
23W - 35L
1,266 Elo+
Party 1
Serqet
Serqet
SnaggingSword
Serqet
Level 74
God Stats
0W - 2L
1,511 SR
Queue Stats
131W - 169L
1,430 Elo+
Party 1
Kuzenbo
Kuzenbo
Yumi Chan8756
Kuzenbo
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 52L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 8
9,531
794
12,821
10,283
7,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 3 / 8
9,442
787
8,645
12,186
10,481
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Leilajess
Artemis
13
4 / 2 / 10
9,542
795
10,642
12,555
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
8,276
690
7,188
12,897
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 5
7,317
610
6,235
11,533
4,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
11
2 / 7 / 5
8,000
667
9,674
14,610
14,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
16
Kills
7
7
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
7
2
8
5.5
W
5
3
8
3
W
Artemis
Leilajess
Artemis
4
2
10
4.5
L
1
5
5
0.7
L
Kuzenbo
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,108
Damage
23,097
35,024
Taken
39,040
22,442
Mitigated
27,647
7,628
Healing
4,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,188
710
0
945
12,897
8,443
0
3,752
8,870
0
21,800
W
12,821
1,740
604
1,467
10,283
7,466
0
3,235
6,798
0
27,646
W
8,645
1,208
0
1,173
12,186
10,481
0
2,938
8,454
22,544
0
W
Artemis
Leilajess
Artemis
10,642
5,304
0
4,384
12,555
4,495
1,243
3,521
8,593
157
43,037
L
6,235
1,491
0
584
11,533
4,234
0
2,130
9,278
0
15,406
L
Kuzenbo
9,674
2,332
918
1,922
14,610
14,970
88
2,951
11,450
25,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
23,593
137
Minions Killed
82
0
Camps Cleared
0
703,206
Distance Traveled
651,169
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,276
690
38
3
0
224,223
2
W
Odin
9,531
794
51
4
0
254,504
4
W
Geb
9,442
787
22
2
0
236,597
1
W
Artemis
9,542
795
64
5
0
212,105
0
L
Serqet
7,317
610
17
1
0
210,352
0
L
Kuzenbo
8,000
667
27
2
0
216,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role