Player Matchup

Izanami
Izanami
KartierKuku
Izanami
Level 23
God Stats
19W - 24L
1,460 SR
Queue Stats
23W - 36L
1,331 Elo+
Party 3
Hel
Hel
Rum World
Hel
Level 63
God Stats
1W - 1L
1,304 SR
Queue Stats
104W - 108L
1,460 Elo+
Party 3
Sun Wukong
Sun Wukong
Wtfmywaffle
Sun Wukong
Level 108
God Stats
9W - 5L
1,431 SR
Queue Stats
115W - 172L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
nyegowamaster
Cthulhu
Level 68
God Stats
5W - 0L
1,684 SR
Queue Stats
148W - 161L
1,440 Elo+
Party 3
Tiamat
Tiamat
stixxies
Tiamat
Level 123
God Stats
26W - 30L
1,540 SR
Queue Stats
403W - 411L
1,537 Elo+
Party 3
Team Averages
Level 77
1,484 SR
1,442 Elo+

VS

Team Averages
Level 63
1,555 SR
1,533 Elo+
Athena
Athena
 
Athena
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
FRO3ZN Xd
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Vulcan
Vulcan
PhysicalCat69
Vulcan
Level 89
God Stats
3W - 6L
1,778 SR
Queue Stats
161W - 149L
1,504 Elo+
Party 1
Loki
Loki
Qvuly
Loki
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 129L
1,604 Elo+
Party 2
Cupid
Cupid
patrick_5454
Cupid
Level 17
God Stats
2W - 3L
1,496 SR
Queue Stats
6W - 3L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KartierKuku
Izanami
15
0 / 4 / 7
9,609
506
5,993
13,972
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 2 / 8
10,640
560
14,545
13,996
6,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Wtfmywaffle
Sun Wukong
15
4 / 1 / 5
10,207
537
4,413
13,500
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
15
5 / 2 / 10
10,948
576
8,985
16,105
14,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
stixxies
Tiamat
18
7 / 0 / 6
12,004
632
9,877
8,359
10,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 4 / 3
6,591
347
5,156
12,715
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
FRO3ZN Xd
Amaterasu
6
0 / 4 / 0
5,804
305
1,177
4,637
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 7 / 2
9,161
482
18,385
13,380
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Qvuly
Loki
13
5 / 2 / 2
8,463
445
7,447
11,640
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 6 / 4
7,285
383
7,669
13,254
4,182
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
23
Kills
8
9
Deaths
23
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
3
0.38
L
Amaterasu
FRO3ZN Xd
Amaterasu
0
4
0
0
W
Izanami
KartierKuku
Izanami
0
4
7
0.88
L
3
7
2
0.57
L
Loki
Qvuly
Loki
5
2
2
3
W
7
2
8
5.5
W
Sun Wukong
Wtfmywaffle
Sun Wukong
4
1
5
6.5
W
Cthulhu
5
2
10
5
L
0
6
4
0.33
W
Tiamat
stixxies
Tiamat
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,813
Damage
39,834
65,932
Taken
55,626
43,773
Mitigated
19,992
34,880
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,156
1,895
0
444
12,715
4,882
0
5,579
7,092
17,721
0
L
Amaterasu
FRO3ZN Xd
Amaterasu
1,177
367
0
848
4,637
1,457
0
1,853
2,605
0
7,409
W
Izanami
KartierKuku
Izanami
5,993
4,503
0
5,185
13,972
5,145
1,136
4,716
9,172
0
65,541
L
18,385
2,723
0
1,420
13,380
5,329
0
10,291
2,943
64,202
0
L
Loki
Qvuly
Loki
7,447
532
0
2,656
11,640
4,142
0
6,338
5,122
0
43,600
W
14,545
723
4,977
9,474
13,996
6,858
1,355
7,123
6,566
60,144
0
W
Sun Wukong
Wtfmywaffle
Sun Wukong
4,413
1,189
0
5,475
13,500
7,567
0
3,598
9,750
0
55,478
W
Cthulhu
8,985
769
73
3,328
16,105
14,193
1,102
5,136
10,751
36,322
0
L
7,669
4,020
926
1,531
13,254
4,182
0
8,657
4,457
0
31,796
W
Tiamat
stixxies
Tiamat
9,877
1,302
76
6,292
8,359
10,010
7,735
2,076
6,152
68,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,408
Gold Earned
37,304
529
Minions Killed
319
0
Camps Cleared
0
1,799,093
Distance Traveled
1,506,880
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,591
347
31
2
0
311,648
0
L
Amaterasu
5,804
305
17
1
0
115,121
0
W
Izanami
9,609
506
120
6
0
307,356
0
L
Vulcan
9,161
482
117
6
0
344,331
1
L
Loki
8,463
445
81
4
0
395,267
1
W
Hel
10,640
560
114
6
0
398,357
1
W
Sun Wukong
10,207
537
89
5
0
357,436
1
W
Cthulhu
10,948
576
53
3
0
390,552
0
L
Cupid
7,285
383
73
4
0
340,513
0
W
Tiamat
12,004
632
153
8
0
345,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role