Player Matchup

Rama
Rama
Silver II
ALEJANDRO117
Rama
Silver II
Level 148
God Stats
27W - 32L
1,333 SR
Queue Stats
337W - 339L
890 MMR
Solo
Yemoja
Yemoja
Silver III
CRBYN
Yemoja
Silver III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
950 MMR
Solo
Janus
Janus
Silver II
WaifuGuru
Janus
Silver II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,001 MMR
Solo
King Arthur
King Arthur
Silver III
lepper66
King Arthur
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
paltajose
Arachne
Silver III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 126L
944 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,467 SR
1,057 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,479 SR
1,084 MMR
Kuzenbo
Kuzenbo
Silver III
CPDciv
Kuzenbo
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Coopelite05
Cu Chulainn
Silver II
Level 125
God Stats
7W - 6L
1,340 SR
Queue Stats
250W - 274L
994 MMR
Solo
Nu Wa
Nu Wa
Silver III
Kaffarov
Nu Wa
Silver III
Level 109
God Stats
3W - 5L
1,386 SR
Queue Stats
45W - 64L
957 MMR
Solo
Apollo
Apollo
Silver III
laz123p1
Apollo
Silver III
Level 129
God Stats
9W - 15L
1,649 SR
Queue Stats
764W - 758L
1,005 MMR
Solo
Thor
Thor
Silver IV
w7xa62
Thor
Silver IV
Level 101
God Stats
8W - 4L
1,522 SR
Queue Stats
612W - 617L
963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,215
422
1,474
5,589
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
CRBYN
Yemoja
7
0 / 3 / 2
4,578
458
2,317
9,584
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
WaifuGuru
Janus
9
2 / 3 / 0
4,989
499
2,711
4,198
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
lepper66
King Arthur
7
0 / 2 / 0
4,365
437
825
5,167
2,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
paltajose
Arachne
7
0 / 2 / 0
4,557
456
917
6,717
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
NemesisTsukuyomiGuan YuScyllaDanzaburou

VS

Bans
SetCupidHun BatzKaliFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CPDciv
Kuzenbo
7
0 / 1 / 4
5,233
523
3,349
6,717
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Coopelite05
Cu Chulainn
11
3 / 0 / 1
6,120
612
3,698
5,653
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Kaffarov
Nu Wa
9
1 / 1 / 2
5,553
555
3,823
3,639
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
laz123p1
Apollo
11
5 / 0 / 0
6,811
681
4,751
3,463
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
w7xa62
Thor
9
2 / 0 / 0
5,415
542
2,335
4,593
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Kuzenbo
CPDciv
Kuzenbo
0
1
4
2
L
Yemoja
CRBYN
Yemoja
0
3
2
0.33
W
Cu Chulainn
Coopelite05
Cu Chulainn
3
0
1
3.5
W
Nu Wa
Kaffarov
Nu Wa
1
1
2
2
L
Janus
WaifuGuru
Janus
2
3
0
0.67
W
Apollo
laz123p1
Apollo
5
0
0
5
L
King Arthur
lepper66
King Arthur
0
2
0
0
L
Arachne
paltajose
Arachne
0
2
0
0
W
Thor
w7xa62
Thor
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,244
Damage
17,956
31,255
Taken
24,065
9,479
Mitigated
11,197
10,370
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,474
1,369
0
1,924
5,589
1,422
0
2,066
3,386
0
15,208
W
Kuzenbo
CPDciv
Kuzenbo
3,349
1,571
0
2,820
6,717
4,333
0
1,638
5,079
11,001
0
L
Yemoja
CRBYN
Yemoja
2,317
885
88
2,476
9,584
3,148
0
2,076
7,374
13,689
0
W
Cu Chulainn
Coopelite05
Cu Chulainn
3,698
645
0
2,061
5,653
3,485
0
237
5,266
2,544
29,057
W
Nu Wa
Kaffarov
Nu Wa
3,823
884
0
500
3,639
1,087
136
1,482
2,157
28,017
0
L
Janus
WaifuGuru
Janus
2,711
37
0
730
4,198
1,004
0
1,770
2,334
30,160
0
W
Apollo
laz123p1
Apollo
4,751
3,332
0
500
3,463
954
129
999
2,464
0
39,695
L
King Arthur
lepper66
King Arthur
825
98
0
1,779
5,167
2,194
0
285
4,586
0
17,336
L
Arachne
paltajose
Arachne
917
606
0
3,373
6,717
1,711
0
743
5,812
0
17,453
W
Thor
w7xa62
Thor
2,335
726
0
1,102
4,593
1,338
0
672
3,896
0
26,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,704
Gold Earned
29,132
191
Minions Killed
310
0
Camps Cleared
0
894,417
Distance Traveled
969,477
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,215
422
32
3
0
168,565
0
W
Kuzenbo
5,233
523
15
2
0
194,177
3
L
Yemoja
4,578
458
19
2
0
165,799
2
W
Cu Chulainn
6,120
612
75
8
0
196,078
0
W
Nu Wa
5,553
555
68
7
0
182,058
3
L
Janus
4,989
499
54
5
0
175,275
1
W
Apollo
6,811
681
90
9
0
190,633
1
L
King Arthur
4,365
437
39
4
0
183,683
1
L
Arachne
4,557
456
47
5
0
201,095
3
W
Thor
5,415
542
62
6
0
206,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role